81 – 100 of 151 cards where the text includes “destroy” and the text includes “all” and the text includes “creatures”

March of Souls (Planeshift #10)

March of Souls {4}{W}

Sorcery

Destroy all creatures. They can’t be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

Illustrated by Marc Fishman

Standard
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Martial Coup (New Capenna Commander #206)

Martial Coup {X}{W}{W}

Sorcery

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Their war forgotten, the nations of Bant stood united in the face of a common threat.

Illustrated by Greg Staples

Standard
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Mass Calcify (Magic 2015 #18)

Mass Calcify {5}{W}{W}

Sorcery

Destroy all nonwhite creatures.

The dead serve as their own tombstones.

Illustrated by Brandon Kitkouski

Standard
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Mogg Infestation (Tempest Remastered #146)

Mogg Infestation {3}{R}{R}

Sorcery

Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.

Illustrated by Pete Venters

Standard
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Myojin of Cleansing Fire (Champions of Kamigawa #35)

Myojin of Cleansing Fire {5}{W}{W}{W}

Legendary Creature — Spirit

Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand.

Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it.

Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.

4/6

Illustrated by Kev Walker

Standard
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Nature's Ruin (Vintage Masters #129)

Nature's Ruin {2}{B}

Sorcery

Destroy all green creatures.

One chill blast—the exhalation of the grave.

Illustrated by Mike Dringenberg

Standard
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Necromantic Selection (Forgotten Realms Commander #103)

Necromantic Selection {4}{B}{B}{B}

Sorcery

Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It’s a black Zombie in addition to its other colors and types. Exile Necromantic Selection.

It shambled from the cloud of ash and bone dust, undeterred by its own extinction.

Illustrated by Dave Kendall

Standard
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Nevinyrral's Disk (Commander Masters #965)

Nevinyrral's Disk {4}

Artifact

Nevinyrral’s Disk enters the battlefield tapped.

{1}, {T}: Destroy all artifacts, creatures, and enchantments.

Nevinyrral’s final act of spite was to make sure all of his magic was destroyed along with him.

Illustrated by Steve Argyle

Standard
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Nevinyrral, Urborg Tyrant (Commander Legends #287)

Nevinyrral, Urborg Tyrant {3}{W}{U}{B}

Legendary Creature — Zombie Wizard

Hexproof from artifacts, creatures, and enchantments

When Nevinyrral, Urborg Tyrant enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn.

When Nevinyrral dies, you may pay {1}. When you do, destroy all artifacts, creatures, and enchantments.

3/6

Illustrated by Yongjae Choi

Standard
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Novablast Wurm (Worldwake #119)

Novablast Wurm {3}{G}{G}{W}{W}

Creature — Wurm

Whenever Novablast Wurm attacks, destroy all other creatures.

“The sun was born within its coils, but it fled to the sky. The wurm hungers for its child, and the world will bear its loss.”
—Screed of the Mul Daya

7/7

Illustrated by Michael Komarck

Standard
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No Witnesses (Murders at Karlov Manor #27)

No Witnesses {2}{W}{W}

Sorcery

Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It’s an artifact with “{2}, Sacrifice this artifact: Draw a card.”)

When cunning fails, there’s always violence.

Illustrated by Michele Giorgi

Standard
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Obliterate (Eighth Edition #204)

Obliterate {6}{R}{R}

Sorcery

This spell can’t be countered.

Destroy all artifacts, creatures, and lands. They can’t be regenerated.

“The enemy has been destroyed, sir. So have the forest, the city, your palace, your dog …”
—Keldon soldier

Illustrated by Kev Walker

Standard
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One Ring to Rule Them All (The Lord of the Rings: Tales of Middle-earth #102)

One Ring to Rule Them All {2}{B}{B}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — The Ring tempts you, then each player mills cards equal to your Ring-bearer’s power.

II — Destroy all nonlegendary creatures.

III — Each opponent loses 1 life for each creature card in that player’s graveyard.

Illustrated by L J Koh

Standard
Alchemy
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Organic Extinction (Murders at Karlov Manor Commander #76)

Organic Extinction {8}{W}{W}

Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for {1}.)

Destroy all nonartifact creatures.

“Technology evolves faster than a blade can swing.”
—Arima, lead inventor of the Futurists

Illustrated by Cristi Balanescu

Standard
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Overwhelming Forces (Masters Edition IV #92)

Overwhelming Forces {6}{B}{B}

Sorcery

Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.

Illustrated by Gao Yan

Standard
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Path of Peril (Innistrad: Crimson Vow #124)

Path of Peril {1}{B}{B}

Sorcery

Cleave {4}{W}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Destroy all creatures [with mana value 2 or less].

To Olivia’s guests, a welcome. To everyone else, a warning.

Illustrated by Kasia 'Kafis' Zielińska

Standard
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Perish (Classic Sixth Edition #148)

Perish {2}{B}

Sorcery

Destroy all green creatures. They can’t be regenerated.

“There will come a time when the voices of soil and seedling will sing only laments.”
—Oracle en-Vec

Illustrated by Rebecca Guay

Standard
Alchemy
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Phyrexian Rebirth (March of the Machine Commander #199)

Phyrexian Rebirth {4}{W}{W}

Sorcery

Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.

As long as one drop of the oil exists, the joyous work continues.

Illustrated by Scott Chou

Standard
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Phyrexian Scriptures (March of the Machine Commander #266)

Phyrexian Scriptures {2}{B}{B}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types.

II — Destroy all nonartifact creatures.

III — Exile all opponents’ graveyards.

Illustrated by Joseph Meehan

Standard
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Plague Wind (Masters 25 #102)

Plague Wind {7}{B}{B}

Sorcery

Destroy all creatures you don’t control. They can’t be regenerated.

“The second wind of ascension is Reaver, slaying the unworthy.”
Keld Triumphant

Watermark: Set Symbol

Illustrated by Alan Pollack

Standard
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