61 – 80 of 233 cards where the text includes “random order” and the text doesn’t contain “cascade”

Domri, Chaos Bringer (Ravnica Allegiance #166)

Domri, Chaos Bringer {2}{R}{G}

Legendary Planeswalker — Domri

+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.)

−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

−8: You get an emblem with “At the beginning of each end step, create a 4/4 red and green Beast creature token with trample.”

Loyalty: 5

Illustrated by Zack Stella

Standard
Alchemy
Pioneer
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Modern
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Pauper
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Penny
Doomskar Warrior (March of the Machine #185)

Doomskar Warrior {2}{G}{G}

Creature — Human Warrior

Backup 1

Trample

Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

4/3

Illustrated by Chris Rallis

Standard
Alchemy
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Modern
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Dovin, Grand Arbiter (Crimson Vow Commander #153)

Dovin, Grand Arbiter {1}{W}{U}

Legendary Planeswalker — Dovin

+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter.

−1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.

−7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.

Loyalty: 3

Illustrated by Kieran Yanner

Standard
Alchemy
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Modern
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Pauper
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Penny
Drawn from Dreams (New Capenna Commander #220)

Drawn from Dreams {2}{U}{U}

Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.

“From a sea of infinite possibilities, our choices create the future.”
—Mu Yanling

Illustrated by Chris Seaman

Standard
Alchemy
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Dreamshaper Shaman (Double Masters 2022 #108)

Dreamshaper Shaman {5}{R}

Enchantment Creature — Minotaur Shaman

At the beginning of your end step, you may pay {2}{R} and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Magic is the true artist’s medium.

5/4

Illustrated by Steve Prescott

Standard
Alchemy
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Ellyn Harbreeze, Busybody (Commander Legends: Battle for Baldur's Gate #16)

Ellyn Harbreeze, Busybody {3}{W}

Legendary Creature — Human Peasant

{T}: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Choose a Background (You can have a Background as a second commander.)

2/4

Illustrated by Dan Murayama Scott

Standard
Alchemy
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Ellywick Tumblestrum (Adventures in the Forgotten Realms #181)

Ellywick Tumblestrum {2}{G}{G}

Legendary Planeswalker — Ellywick

+1: Venture into the dungeon. (Enter the first room or advance to the next room.)

−2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it’s legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.

−7: You get an emblem with “Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you’ve completed.”

Loyalty: 4

Illustrated by Anna Steinbauer

Standard
Alchemy
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Penny
Elspeth Resplendent (Streets of New Capenna #11)

Elspeth Resplendent {3}{W}{W}

Legendary Planeswalker — Elspeth

+1: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it.

−3: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order.

−7: Create five 3/3 white Angel creature tokens with flying.

Loyalty: 5

Illustrated by Anna Steinbauer

Standard
Alchemy
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Penny
Elvish Rejuvenator (Outlaws of Thunder Junction Commander #191)

Elvish Rejuvenator {2}{G}

Creature — Elf Druid

When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

1/1

Illustrated by Winona Nelson

Standard
Alchemy
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Emergent Woodwurm (March of the Machine Commander #37)

Emergent Woodwurm {6}{G}

Creature — Wurm

Backup 3 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that’s another creature, it gains the following ability until end of turn.)

Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

4/4

Illustrated by Mathias Kollros

Standard
Alchemy
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Timeless
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Pauper
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Penny
Empty the Laboratory (Midnight Hunt Commander #14)

Empty the Laboratory {X}{U}{U}

Sorcery

Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.

Illustrated by Tuan Duong Chu

Standard
Alchemy
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Endurance (Modern Horizons 2 #157)

Endurance {1}{G}{G}

Creature — Elemental Incarnation

Flash

Reach

When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.

Evoke—Exile a green card from your hand.

3/4

Illustrated by Anastasia Ovchinnikova

Standard
Alchemy
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Esika, God of the Tree // The Prismatic Bridge (Kaldheim #168)
Esika, God of the Tree // The Prismatic Bridge (Kaldheim #168)

Esika, God of the Tree {1}{G}{G}

Legendary Creature — God

Vigilance

{T}: Add one mana of any color.

Other legendary creatures you control have vigilance and “{T}: Add one mana of any color.”

“I know this world, from canopy to roots.”

1/4

The Prismatic Bridge {W}{U}{B}{R}{G}

Legendary Enchantment

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Starnheim awaits.

Illustrated by Johannes Voss

Standard
Alchemy
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Evolutionary Leap (New Capenna Commander #288)

Evolutionary Leap {1}{G}

Enchantment

{G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.

The essence of nature is change.

Illustrated by Chris Rahn

Standard
Alchemy
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Expand the Sphere (Phyrexia: All Will Be One #168)

Expand the Sphere {3}{G}

Sorcery

Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Illustrated by Sergey Glushakov

Standard
Alchemy
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Pauper
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Penny
Farsight Ritual (Wilds of Eldraine #49)

Farsight Ritual {2}{U}{U}

Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order.

Illustrated by Randy Gallegos

Standard
Alchemy
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Modern
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Timeless
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Pauper
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Penny
Feral Encounter (Wilds of Eldraine #169)

Feral Encounter {G}{G}

Sorcery

Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don’t control.

Illustrated by Fajareka Setiawan

Standard
Alchemy
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Penny
Fireflux Squad (Commander 2020 #51)

Fireflux Squad {3}{R}

Creature — Human Soldier

Haste

Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.

4/3

Illustrated by Kieran Yanner

Standard
Alchemy
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Penny
Florian, Voldaren Scion (Innistrad: Midnight Hunt #223)

Florian, Voldaren Scion {1}{B}{R}

Legendary Creature — Vampire Noble

First strike

At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

3/3

Illustrated by Justine Cruz

Standard
Alchemy
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Penny
Floriferous Vinewall (Dominaria United #163)

Floriferous Vinewall {1}{G}

Creature — Plant Wall

Defender

When Floriferous Vinewall enters the battlefield, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

0/2

Illustrated by Jakub Kasper

Standard
Alchemy
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Modern
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Timeless
Commander
Pauper
Oathbreaker
Penny