41 – 60 of 165 cards where the set is “5dn”

Dawn's Reflection (Fifth Dawn #85)

Dawn's Reflection {3}{G}

Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Only Sylvok magic could truly capture the perfection of a Mirrodin sunrise.

Illustrated by John Avon

Standard
Alchemy
Pioneer
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Modern
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Desecration Elemental (Fifth Dawn #45)

Desecration Elemental {3}{B}

Creature — Elemental

Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)

Whenever a player casts a spell, sacrifice a creature.

Its precious corpses dance like puppets to attract mindless nim prey.

8/8

Illustrated by Pete Venters

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Devour in Shadow (Fifth Dawn #46)

Devour in Shadow {B}{B}

Instant

Destroy target creature. It can’t be regenerated. You lose life equal to that creature’s toughness.

“Feel the burn of the mists. Master them. They will devour your enemies.”
—Geth, keeper of the Vault

Illustrated by Thomas M. Baxa

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Disruption Aura (Fifth Dawn #28)

Disruption Aura {2}{U}

Enchantment — Aura

Enchant artifact

Enchanted artifact has “At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost.”

Vedalken weapons sold to outsiders are as dependable as the vedalken themselves.

Illustrated by Ron Spears

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
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Timeless
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Door to Nothingness (Fifth Dawn #115)

Door to Nothingness {5}

Artifact

Door to Nothingness enters the battlefield tapped.

{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game.

“All memory of your existence will be wiped from reality. You will die, and no one will mourn.”
—Memnarch

Illustrated by Puddnhead

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Doubling Cube (Fifth Dawn #116)

Doubling Cube {2}

Artifact

{3}, {T}: Double the amount of each type of unspent mana you have.

The cube’s surface is pockmarked with jagged runes that seem to shift when unobserved.

Illustrated by Mark Tedin

Standard
Alchemy
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Modern
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Dross Crocodile (Fifth Dawn #47)

Dross Crocodile {3}{B}

Creature — Zombie Crocodile

The necrogen may have taken its sight, but it can still taste the fear of its prey.

5/1

Illustrated by Edward P. Beard, Jr.

Standard
Alchemy
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Modern
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Brawl
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Early Frost (Fifth Dawn #29)

Early Frost {1}{U}

Instant

Tap up to three target lands.

Under its mists, the earth sleeps.

Illustrated by Ben Thompson

Standard
Alchemy
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Modern
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Brawl
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Ebon Drake (Fifth Dawn #48)

Ebon Drake {2}{B}

Creature — Drake

Flying

Whenever a player casts a spell, you lose 1 life.

The deadliest killers serve only those who are not afraid to die.

3/3

Illustrated by Pete Venters

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Endless Whispers (Fifth Dawn #49)

Endless Whispers {2}{B}{B}

Enchantment

Each creature has “When this creature dies, choose target opponent. That player puts this card from its owner’s graveyard onto the battlefield under their control at the beginning of the next end step.”

Those who find death under the black sun’s shadow cannot escape its pull.

Illustrated by Carl Critchlow

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Energy Chamber (Fifth Dawn #117)

Energy Chamber {2}

Artifact

At the beginning of your upkeep, choose one —

• Put a +1/+1 counter on target artifact creature.

• Put a charge counter on target noncreature artifact.

Illustrated by Kev Walker

Standard
Alchemy
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Modern
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Engineered Explosives (Fifth Dawn #118)

Engineered Explosives {X}

Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

{2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.

Illustrated by Ron Spears

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Ensouled Scimitar (Fifth Dawn #119)

Ensouled Scimitar {3}

Artifact — Equipment

{3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that’s a creature can’t equip a creature.)

Equipped creature gets +1/+5.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by Edward P. Beard, Jr.

Standard
Alchemy
Pioneer
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Modern
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Brawl
Vintage
Timeless
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Pauper
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Eon Hub (Fifth Dawn #120)

Eon Hub {5}

Artifact

Players skip their upkeep steps.

Its power source is time itself. It absorbs unused minutes and hours, bringing the end of existence always closer.

Illustrated by Daren Bader

Standard
Alchemy
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Modern
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Legacy
Brawl
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Timeless
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Penny
Etched Oracle (Fifth Dawn #121)

Etched Oracle {4}

Artifact Creature — Wizard

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

{1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.

0/0

Illustrated by Matt Cavotta

Standard
Alchemy
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Modern
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Legacy
Brawl
Vintage
Timeless
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Penny
Eternal Witness (Fifth Dawn #86)

Eternal Witness {1}{G}{G}

Creature — Human Shaman

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

She remembers every word spoken, from the hero’s oath to the baby’s cry.

2/1

Illustrated by Terese Nielsen

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Eyes of the Watcher (Fifth Dawn #30)

Eyes of the Watcher {2}{U}

Enchantment

Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Illustrated by Ron Spears

Standard
Alchemy
Pioneer
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Modern
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Legacy
Brawl
Vintage
Timeless
Commander
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Penny
Fangren Pathcutter (Fifth Dawn #87)

Fangren Pathcutter {4}{G}{G}

Creature — Beast

Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.

“Tracking a fangren pack is easy. Catching up to one is fatal.”
—Viridian scout

4/6

Illustrated by Rob Alexander

Standard
Alchemy
Pioneer
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Modern
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Legacy
Brawl
Vintage
Timeless
Commander
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Feedback Bolt (Fifth Dawn #64)

Feedback Bolt {4}{R}

Instant

Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control.

The path of least resistance is often through your enemies.

Illustrated by Ron Spencer

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Penny
Ferocious Charge (Fifth Dawn #88)

Ferocious Charge {2}{G}

Instant

Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Illustrated by Anthony S. Waters

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny