261 – 280 of 293 cards where the set is “ktk”

Tomb of the Spirit Dragon (Khans of Tarkir #245)

Tomb of the Spirit Dragon

Land

{T}: Add {C}.

{2}, {T}: You gain 1 life for each colorless creature you control.

“The voice calls me here, yet I see only bones. Is this more dragon trickery?”
—Sarkhan Vol

Illustrated by Sam Burley

Standard
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Modern
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Tormenting Voice (Khans of Tarkir #123)

Tormenting Voice {1}{R}

Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards.

“Unwelcome thoughts crowd my mind. Are they my own madness, or the whispers of another?”
—Sarkhan Vol

Illustrated by Volkan Baǵa

Standard
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Modern
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Trail of Mystery (Khans of Tarkir #154)

Trail of Mystery {1}{G}

Enchantment

Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Whenever a permanent you control is turned face up, if it’s a creature, it gets +2/+2 until end of turn.

Illustrated by Raymond Swanland

Standard
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Tranquil Cove (Khans of Tarkir #246)

Tranquil Cove

Land

Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

{T}: Add {W} or {U}.

Illustrated by John Avon

Standard
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Trap Essence (Khans of Tarkir #209)

Trap Essence {G}{U}{R}

Instant

Counter target creature spell. Put two +1/+1 counters on up to one target creature.

“Meat sustains the body. The spirit requires different sustenance.”
—Arel the Whisperer

Watermark: Temur

Illustrated by Raymond Swanland

Standard
Alchemy
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Modern
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Treasure Cruise (Khans of Tarkir #59)

Treasure Cruise {7}{U}

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Draw three cards.

Countless delights drift on the surface while dark schemes run below.

Watermark: Sultai

Illustrated by Cynthia Sheppard

Standard
Alchemy
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Modern
Banned
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Banned
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Restrict.
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Trumpet Blast (Khans of Tarkir #124)

Trumpet Blast {2}{R}

Instant

Attacking creatures get +2/+0 until end of turn.

“Do you hear that, Sarkhan? The glory of the horde! I made a legend from what you abandoned.”
—Zurgo, khan of the Mardu

Illustrated by Steve Prescott

Standard
Alchemy
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Modern
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Tusked Colossodon (Khans of Tarkir #155)

Tusked Colossodon {4}{G}{G}

Creature — Beast

A band of Temur hunters, fleeing the Mardu, dug a hideout beneath such a creature as it slept. The horde found them and attacked. For three days the Temur held them at bay, and all the while the great beast slumbered.

6/5

Illustrated by Yeong-Hao Han

Standard
Alchemy
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Modern
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Tuskguard Captain (Khans of Tarkir #156)

Tuskguard Captain {2}{G}

Creature — Human Warrior

Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has trample.

One quiet word sets off the stampede.

2/3

Watermark: Abzan

Illustrated by Aaron Miller

Standard
Alchemy
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Modern
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Ugin's Nexus (Khans of Tarkir #227)

Ugin's Nexus {5}

Legendary Artifact

If a player would begin an extra turn, that player skips that turn instead.

If Ugin’s Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.

All at once Sarkhan’s mind fell silent.

Illustrated by Sam Burley

Standard
Alchemy
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Modern
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Unyielding Krumar (Khans of Tarkir #94)

Unyielding Krumar {3}{B}

Creature — Orc Warrior

{1}{W}: Unyielding Krumar gains first strike until end of turn.

“The man whom I call father killed the orc who sired me, offering his world and his blade in return.”

3/3

Watermark: Abzan

Illustrated by Viktor Titov

Standard
Alchemy
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Modern
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Utter End (Khans of Tarkir #210)

Utter End {2}{W}{B}

Instant

Exile target nonland permanent.

“I came seeking a challenge. All I found was you.”
—Zurgo, khan of the Mardu

Illustrated by Mark Winters

Standard
Alchemy
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Modern
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Valley Dasher (Khans of Tarkir #125)

Valley Dasher {1}{R}

Creature — Human Berserker

Haste

Valley Dasher attacks each combat if able.

Mardu riders’ greatest fear is that a battle might end before their weapons draw blood.

2/2

Watermark: Mardu

Illustrated by Matt Stewart

Standard
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Modern
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Venerable Lammasu (Khans of Tarkir #28)

Venerable Lammasu {6}{W}

Creature — Lammasu

Flying

Lammasu are the enigmatic travelers of Tarkir, soaring high above all lands in all seasons. None know their true purpose, but they often arrive on the eve of great conflicts or turning points in history.

5/4

Illustrated by YW Tang

Standard
Alchemy
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Modern
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Brawl
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Villainous Wealth (Khans of Tarkir #211)

Villainous Wealth {X}{B}{G}{U}

Sorcery

Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

Gold buys death. Death earns gold.

Watermark: Sultai

Illustrated by Erica Yang

Standard
Alchemy
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Modern
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Villainous Wealth (Khans of Tarkir #211y)

Villainous Wealth {X}{B}{G}{U}

Sorcery

Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

Watermark: Sultai

Illustrated by Josu Solano

Standard
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Modern
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War Behemoth (Khans of Tarkir #29)

War Behemoth {5}{W}

Creature — Beast

Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

“The Houses always hope for peace, but we always pack for war.”
—Gvar Barzeel, krumar commander

3/6

Watermark: Abzan

Illustrated by Zoltan Boros

Standard
Alchemy
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Modern
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Warden of the Eye (Khans of Tarkir #212)

Warden of the Eye {2}{U}{R}{W}

Creature — Djinn Wizard

When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.

The wardens guard the sacred documents of Tarkir’s history, though they are forbidden to read the words.

3/3

Watermark: Jeskai

Illustrated by Howard Lyon

Standard
Alchemy
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Modern
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War-Name Aspirant (Khans of Tarkir #126)

War-Name Aspirant {1}{R}

Creature — Human Warrior

Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn.

War-Name Aspirant can’t be blocked by creatures with power 1 or less.

No battle means more to a Mardu warrior than the one that earns her war name.

2/1

Watermark: Mardu

Illustrated by David Gaillet

Standard
Alchemy
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Modern
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Watcher of the Roost (Khans of Tarkir #30)

Watcher of the Roost {2}{W}

Creature — Bird Soldier

Flying

Morph—Reveal a white card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Watcher of the Roost is turned face up, you gain 2 life.

2/1

Watermark: Abzan

Illustrated by Jack Wang

Standard
Alchemy
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Modern
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Brawl
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Penny