Base Camp
Land
Base Camp enters tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
A new dawn, a new adventure.
Illustrated by Jokubas Uogintas
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
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Base Camp #257 |
A-Base Camp #A-257 |
Prints | USD | EUR | TIX |
---|---|---|---|
Zendikar Rising | $0.06 | €0.06 | 0.03 |
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Notes and Rules Information for Base Camp:
- The mana generated by Base Camp’s last ability can’t be spent to activate abilities of cards that aren’t on the battlefield or to pay a cost in a resolving triggered ability. (2020-09-25)