17 cards where the text includes “untap target land”

Blossom Dryad (Ixalan #178)

Blossom Dryad {2}{G}

Creature — Dryad

{T}: Untap target land.

The only force on Ixalan not interested in finding the golden city is Ixalan itself.

2/2

Illustrated by Shreya Shetty

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Timeless
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Pauper
Oathbreaker
Penny
Deserted Temple (Modern Horizons 3 #301)

Deserted Temple

Land

{T}: Add {C}.

{1}, {T}: Untap target land.

A monument to long-forgotten gods, it stands as a tribute to the fleeting nature of human ways.

Watermark: Set Symbol

Illustrated by Rob Alexander

Standard
Alchemy
Pioneer
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Modern
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Hope Tender (Hour of Devastation #119)

Hope Tender {1}{G}

Creature — Human Druid

{1}, {T}: Untap target land.

{1}, {T}, Exert Hope Tender: Untap two target lands. (An exerted creature won’t untap during your next untap step.)

Some refused to leave their shattered homes, vowing to rebuild at any cost.

2/2

Illustrated by Magali Villeneuve

Standard
Alchemy
Pioneer
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Modern
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Juniper Order Druid (Ice Age #251)

Juniper Order Druid {2}{G}

Creature — Human Cleric Druid

{T}: Untap target land.

“The filthy towns of Kjeldor are no place for anyone to live. Fyndhorn is our home now.”
—Kolbjörn, Elder Druid of the Juniper Order

1/1

Illustrated by Jeff A. Menges

Standard
Alchemy
Pioneer
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Modern
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Krosan Restorer (Dominaria Remastered #168)

Krosan Restorer {2}{G}

Creature — Human Druid

{T}: Untap target land.

Threshold{T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard.

1/2

Illustrated by Clyde Caldwell

Standard
Alchemy
Pioneer
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Modern
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Ley Druid (Ninth Edition #251)

Ley Druid {2}{G}

Creature — Human Druid

{T}: Untap target land.

After years of training, the druid becomes one with nature, drawing power from the land and returning it when needed.

1/1

Illustrated by Edward P. Beard, Jr.

Standard
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Lost Jitte (The Big Score #23)

Lost Jitte {1}

Legendary Artifact — Equipment

Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.

Remove a charge counter from Lost Jitte: Choose one —

• Untap target land.

• Target creature can’t block this turn.

• Put a +1/+1 counter on equipped creature.

Equip {1}

Illustrated by Yeong-Hao Han

Standard
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Nissa of Shadowed Boughs (Zendikar Rising #231)

Nissa of Shadowed Boughs {2}{B}{G}

Legendary Planeswalker — Nissa

Landfall — Whenever a land you control enters, put a loyalty counter on Nissa of Shadowed Boughs.

+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It’s still a land.

−5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.

Loyalty: 4

Illustrated by Yongjae Choi

Standard
Alchemy
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Nissa, Vital Force (Kaladesh #163)

Nissa, Vital Force {3}{G}{G}

Legendary Planeswalker — Nissa

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It’s still a land.

−3: Return target permanent card from your graveyard to your hand.

−6: You get an emblem with “Whenever a land you control enters, you may draw a card.”

Loyalty: 5

Illustrated by Clint Cearley

Standard
Alchemy
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Modern
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Oboro Breezecaller (Saviors of Kamigawa #48)

Oboro Breezecaller {1}{U}

Creature — Moonfolk Wizard

Flying

{2}, Return a land you control to its owner’s hand: Untap target land.

“I feel their unnatural influence in the weary, weeping land. Do they care nothing for the creatures who walk below their clouds?”
—Eight-and-a-Half-Tails

1/1

Illustrated by Rebecca Guay

Standard
Alchemy
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Portent Tracker (March of the Machine #201)

Portent Tracker {1}{G}

Creature — Satyr Scout

{T}: Untap target land.

{T}: Choose target battle. If an opponent protects it, remove a defense counter from it. Otherwise, put a defense counter on it. Activate only as a sorcery.

In the days before the invasion, the symbol of its perpetrator appeared in strange places all across the Multiverse.

1/1

Illustrated by Caroline Gariba

Standard
Alchemy
Pioneer
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Rustvine Cultivator (Phyrexia: All Will Be One #181)

Rustvine Cultivator {G}

Creature — Phyrexian Elf Druid

{T}: Put an oil counter on Rustvine Cultivator.

{T}, Remove an oil counter from Rustvine Cultivator: Untap target land.

“All elves aspire to be part of nature. Only Phyrexia can truly grant that wish.”
—Glissa Sunslayer

1/2

Illustrated by Lauren K. Cannon

Standard
Alchemy
Pioneer
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Modern
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Silvanus's Invoker (Commander Legends: Battle for Baldur's Gate #254)

Silvanus's Invoker {2}{G}

Creature — Dragon Druid

Conjure Elemental{8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It’s still a land.

“Arise, friend, and seize the horizon in the name of the Oak Father.”

3/2

Illustrated by Leanna Crossan

Standard
Alchemy
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Stone-Seeder Hierophant (Ravnica: City of Guilds #184)

Stone-Seeder Hierophant {2}{G}{G}

Creature — Human Druid

Landfall — Whenever a land you control enters, untap Stone-Seeder Hierophant.

{T}: Untap target land.

Her touch brings to bare stone what water and sun bring to rich soil.

1/1

Illustrated by William Simpson

Standard
Alchemy
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Voyaging Satyr (Conspiracy: Take the Crown #195)

Voyaging Satyr {1}{G}

Creature — Satyr Druid

{T}: Untap target land.

“None can own the land’s bounty. The gods made this world for all to share its riches. And I’m not just saying that because you caught me stealing your fruit.”

1/2

Illustrated by Tyler Jacobson

Standard
Alchemy
Pioneer
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Wakeroot Elemental (Core Set 2020 #202)

Wakeroot Elemental {4}{G}{G}

Creature — Elemental

{G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It’s still a land. (This effect lasts as long as that land remains on the battlefield.)

“When the forest walks, it’s too late to run.”
—Horent, Khalni druid

5/5

Illustrated by Filip Burburan

Standard
Alchemy
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Woodcaller Automaton (The Brothers' War #292)

Woodcaller Automaton {10}

Artifact Creature — Construct

Prototype {2}{G}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

When Woodcaller Automaton enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton’s power and toughness. It’s still a land.

8/8

Illustrated by Ryan Pancoast

Standard
Alchemy
Pioneer
Explorer
Modern
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Timeless
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Oathbreaker
Penny

Though this query has ended, its relics still slumber in New Argive.