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1 – 20 of 26 cards where the name includes “esper”

Belbe's Percher (Nemesis #53)

Belbe's Percher {2}{B}

Creature — Bird

Flying

Belbe’s Percher can block only creatures with flying.

Long and powerful, these birds were used to carry messages to and from the evincar.

2/2

Illustrated by Edward P. Beard, Jr.

Standard
Alchemy
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Explorer
Modern
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Pauper
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Deepmuck Desperado (Outlaws of Thunder Junction #42)

Deepmuck Desperado {2}{U}

Creature — Homarid Mercenary

Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

“Heard you’ve been horning in on my turf. How about I introduce you to some surf?”

2/4

Illustrated by Loïc Canavaggia

Standard
Alchemy
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Modern
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Desperate Bloodseeker (Outlaws of Thunder Junction #86)

Desperate Bloodseeker {1}{B}

Creature — Vampire

Lifelink

When Desperate Bloodseeker enters, target player mills two cards. (They put the top two cards of their library into their graveyard.)

With no mammals around, some vampires tried to feed on cactusfolk, with horrible results for everyone involved.

2/2

Illustrated by Camille Alquier

Standard
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Modern
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Desperate Castaways (Ixalan #101)

Desperate Castaways {1}{B}

Creature — Human Pirate

Desperate Castaways can’t attack unless you control an artifact.

A pirate crew without a ship is a crew that will do anything to get one.

2/3

Illustrated by Zoltan Boros

Standard
Alchemy
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Modern
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Desperate Charge (Masters Edition III #63)

Desperate Charge {2}{B}

Sorcery

Creatures you control get +2/+0 until end of turn.

“Lieutenants dishonored, corpses carted home; The general raises troops again to take revenge.”

Illustrated by Chen Weidong

Standard
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Desperate Farmer // Depraved Harvester (Innistrad: Crimson Vow #104)
Desperate Farmer // Depraved Harvester (Innistrad: Crimson Vow #104)

Desperate Farmer {2}{B}

Creature — Human Peasant

Lifelink

When another creature you control dies, transform Desperate Farmer.

A tragic moment pushed him to a blasphemous act.

2/2

Depraved Harvester

Color Indicator: Black Creature — Human Knight

Lifelink

Once he’d tasted that dark power, there was no turning back.

4/3

Illustrated by Valera Lutfullina

Standard
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Modern
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Desperate Gambit (Weatherlight #96)

Desperate Gambit {R}

Instant

Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.

Illustrated by Pete Venters

Standard
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Modern
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Desperate Lunge (War of the Spark #266)

Desperate Lunge {1}{W}

Instant

Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.

Ravnica held its breath as the hero of the resistance—their last hope—flew through the sky, his dark sword ready to strike a god.

Illustrated by Deruchenko Alexander

Standard
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Desperate Ravings (Commander 2019 #137)

Desperate Ravings {1}{R}

Instant

Draw two cards, then discard a card at random.

Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Her mind was quite gone, yet she spoke nothing but truth.

Illustrated by John Stanko

Standard
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Modern
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Desperate Research (Invasion #100)

Desperate Research {1}{B}

Sorcery

Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.

Illustrated by Ron Spencer

Standard
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Desperate Ritual (Ultimate Masters #127)

Desperate Ritual {1}{R}

Instant — Arcane

Add {R}{R}{R}.

Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)

Illustrated by Wayne Reynolds

Standard
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Desperate Sentry (Eldritch Moon #21)

Desperate Sentry {2}{W}

Creature — Human Soldier

When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token.

Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.

1/2

Illustrated by Mathias Kollros

Standard
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Modern
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Desperate Stand (Journey into Nyx #147)

Desperate Stand {R}{W}

Sorcery

Strive — This spell costs {R}{W} more to cast for each target beyond the first.

Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.

At the Akroan gates, hoplites revived the tactics of Kytheon Iora’s infamous irregulars.

Illustrated by Raymond Swanland

Standard
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Esper Battlemage (Shards of Alara #40)

Esper Battlemage {2}{U}

Artifact Creature — Human Wizard

{W}, {T}: Prevent the next 2 damage that would be dealt to you this turn.

{B}, {T}: Target creature gets -1/-1 until end of turn.

She can heal the flesh, or exploit its many weaknesses.

2/2

Illustrated by Matt Cavotta

Standard
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Modern
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Esper Charm (Commander 2018 #179)

Esper Charm {W}{U}{B}

Instant

Choose one —

• Destroy target enchantment.

• Draw two cards.

• Target player discards two cards.

Illustrated by Michael Bruinsma

Standard
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Esper Cormorants (Conflux #105)

Esper Cormorants {2}{W}{U}

Artifact Creature — Bird

Flying

“The smiths of this land must be mad to reach so far and so high for another creature to decorate.”
—Cagen Vargan, Jhessian sea scout

3/3

Illustrated by Warren Mahy

Standard
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Esper Panorama (New Capenna Commander #399)

Esper Panorama

Land

{T}: Add {C}.

{1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.

Esper is an expansive canvas painted by precise, controlling hands.

Illustrated by Franz Vohwinkel

Standard
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Esper Sentinel (Modern Horizons 2 #12)

Esper Sentinel {W}

Artifact Creature — Human Soldier

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel’s power.

The more Esper changes, the more he refuses to.

1/1

Illustrated by Eric Deschamps

Standard
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Esper Sojourners (Alara Reborn #107)

Esper Sojourners {W}{U}{B}

Artifact Creature — Vedalken Wizard

When you cycle Esper Sojourners or it dies, you may tap or untap target permanent.

Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)

The wilder the frontier, the greater the need for a controlling hand.

2/3

Illustrated by John Avon

Standard
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Esper Stormblade (Alara Reborn #132)

Esper Stormblade {W/B}{U}

Artifact Creature — Vedalken Wizard

As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying.

Stormcallers came to appreciate the novelty of Jund’s volcanic updrafts.

2/1

Illustrated by Matt Stewart

Standard
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Modern
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