10 cards where the card types include “weird”

Blistercoil Weird {U/R}

Creature — Weird

Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.

Azorius lawmages would like to outlaw the creation of weirds, but first they’d have to settle their long-standing debate on how to classify them.

1/1

Watermark: Izzet

Illustrated by Dan Scott

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Fluxcharger {2}{U}{R}

Creature — Weird

Flying

Whenever you cast an instant or sorcery spell, you may switch Fluxcharger’s power and toughness until end of turn.

One part mizzium, two parts elemental energy, eleven parts danger.

1/5

Watermark: Izzet

Illustrated by Willian Murai

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Frostburn Weird {U/R}{U/R}

Creature — Weird

{U/R}: Frostburn Weird gets +1/-1 until end of turn.

Many chemisters are oblivious to the innumerable machinations of their guild, instead focusing obsessively on creating the perfect weird.

1/4

Watermark: Izzet

Illustrated by Mike Bierek

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Gelectrode {1}{U}{R}

Creature — Weird

{T}: Gelectrode deals 1 damage to any target.

Whenever you cast an instant or sorcery spell, you may untap Gelectrode.

“Diametrically opposing energies in self-sealed plasmodermic bubbles make great pets!”
—Trivaz, Izzet mage

0/1

Watermark: Izzet

Illustrated by Dan Scott

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Melek, Izzet Paragon {4}{U}{R}

Legendary Creature — Weird Wizard

Play with the top card of your library revealed.

You may cast instant and sorcery spells from the top of your library.

Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.

2/4

Illustrated by Jason Chan

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Petrahydrox {3}{U/R}

Creature — Weird

({U/R} can be paid with either {U} or {R}.)

When Petrahydrox becomes the target of a spell or ability, return Petrahydrox to its owner’s hand.

It departs through the streets’ fissures with a sound like gravel pouring into a pond.

3/3

Watermark: Izzet

Illustrated by Anthony S. Waters

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Spellgorger Weird {2}{R}

Creature — Weird

Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.

Freed from their respective labs, the two weirds formed a partnership, feeding on the arcane energies of war.

2/2

Illustrated by James Paick

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Spellkeeper Weird {2}{U}

Creature — Weird

{2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand.

They worked well as a team, but they knew it couldn’t last forever.

1/4

Illustrated by James Paick

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Steamcore Weird {3}{U}

Creature — Weird

When Steamcore Weird enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target.

Like many Izzet creations, weirds are based on wild contradictions yet somehow manage to work.

1/3

Watermark: Izzet

Illustrated by Justin Norman

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Water Weird {3}{U}

Creature — Elemental Weird

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.

{1}{U}: Water Weird gets +1/-1 until end of turn.

3/4

Illustrated by Brent Hollowell

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Their mind whirled with grand plans, never thinking of what might happen if they got to the end of the list.