Captive Weird // Compleated Conjurer (March of the Machine #49)
Captive Weird // Compleated Conjurer (March of the Machine #49)

遭囚怪奇 {U}

生物 — 怪奇

守军

{3}{R/P}:转化遭囚怪奇。只能于法术时机起动。({R/P}可用{R}或2点生命来支付。)

在遇到不寻常的怪奇时,伊捷研究员普遍会遵循这样的规范:先把它控制起来,直到弄清其力量底细为止。

1/3

完化成体

Color Indicator: Blue and Red 生物 — 非瑞人/怪奇

当此生物转化为完化成体时,放逐你的牌库顶牌。直到你下一个回合的回合结束,你可以使用该牌。

而熔炉兵团就不需要这么谨慎。

3/3

Illustrated by Manuel Castañón

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 遭囚怪奇 // 完化成体:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You may play the card exiled with Compleated Conjurer even if Compleated Conjurer leaves the battlefield or you lose control of it. (2023-04-14)
  • Playing the card exiled with Compleated Conjurer follows the normal rules for playing that card. You must pay its costs, and you must follow all applicable timing rules. For example, if the card is a creature card, you can cast that card by paying its mana cost only during your main phase while the stack is empty. (2023-04-14)
  • Unless an effect allows you to play additional lands that turn, you can play a land card exiled with Compleated Conjurer only if you haven’t played a land yet that turn. (2023-04-14)
  • If you don’t play the card, it will remain exiled. (2023-04-14)