Blistercoil Weird {U/R}
Creature — Weird
Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.
Azorius lawmages would like to outlaw the creation of weirds, but first they’d have to settle their long-standing debate on how to classify them.
1/1
Watermark: Izzet
Illustrated by Dan Murayama Scott
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for Blistercoil Weird:
- Blistercoil Weird will get +1/+1 and untap before that instant or sorcery spell resolves. (2012-10-01)
- Blistercoil Weird will get +1/+1 even if the instant or sorcery spell is countered or if Blistercoil Weird is untapped when its ability resolves. (2012-10-01)
- If you copy an instant or sorcery spell on the stack (using Nivix Guildmage’s second ability, for example), the copy isn’t cast. Blistercoil Weird’s ability won’t trigger. (2012-10-01)