21 – 40 of 67 cards where the text includes “whenever another creature enters the battlefield”

Evolving Adaptive (Phyrexia: All Will Be One #167)

Evolving Adaptive {G}

Creature — Phyrexian Warrior

Evolving Adaptive enters the battlefield with an oil counter on it.

Evolving Adaptive gets +1/+1 for each oil counter on it.

Whenever another creature enters the battlefield under your control, if that creature has greater power or toughness than Evolving Adaptive, put an oil counter on Evolving Adaptive.

0/0

Illustrated by John Di Giovanni

Standard
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Galadriel, Light of Valinor (Tales of Middle-earth Commander #498)

Galadriel, Light of Valinor {2}{G}{W}{U}

Legendary Creature — Elf Noble

Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn’t been chosen this turn —

• Add {G}{G}{G}.

• Put a +1/+1 counter on each creature you control.

• Scry 2, then draw a card.

3/3

Illustrated by Alexander Mokhov

Standard
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Gala Greeters (Streets of New Capenna #148)

Gala Greeters {1}{G}

Creature — Elf Druid

Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn’t been chosen this turn —

• Put a +1/+1 counter on Gala Greeters.

• Create a tapped Treasure token.

• You gain 2 life.

1/1

Watermark: Cabaretti

Illustrated by Bud Cook

Standard
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Goldnight Commander (Kaldheim Commander #27)

Goldnight Commander {3}{W}

Creature — Human Cleric Soldier

Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

“One faith, but many hands in victory.”

2/2

Illustrated by Chris Rahn

Standard
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Good-Fortune Unicorn (March of the Machine Commander #326)

Good-Fortune Unicorn {1}{G}{W}

Creature — Unicorn

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature.

Catching even a glimpse of one is the start of eight years of good luck.

2/2

Illustrated by Kee Lo

Standard
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Griffin Protector (Dominaria United #18)

Griffin Protector {3}{W}

Creature — Griffin

Flying

Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

Griffin flocks still patrol the skies above the Zhalfirin void, as though they are waiting for their old home to reappear.

2/3

Illustrated by Omar Rayyan

Standard
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Halana, Kessig Ranger (Commander Legends #231)

Halana, Kessig Ranger {3}{G}

Legendary Creature — Human Archer Ranger

Reach

Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature.

Partner (You can have two commanders if both have partner.)

3/4

Illustrated by Zoltan Boros

Standard
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Hamletback Goliath (Jumpstart #332)

Hamletback Goliath {6}{R}

Creature — Giant Warrior

Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature’s power.

“If you live on a giant’s back, there’s only one individual you’ll ever need to fear.”
—Gaddock Teeg

6/6

Illustrated by Paolo Parente & Brian Snõddy

Standard
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Healer of the Pride (Magic 2013 #19)

Healer of the Pride {3}{W}

Creature — Cat Cleric

Whenever another creature enters the battlefield under your control, you gain 2 life.

“No life is without meaning. No living thing is too small to be strong.”

2/3

Illustrated by Christopher Moeller

Standard
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Herd Gnarr (Time Spiral #200)

Herd Gnarr {3}{G}

Creature — Beast

Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.

Long ago, the solitary gnarr was a sign of good luck. Now they have become wild pack hunters, a sign of impending danger.

2/2

Illustrated by Daren Bader

Standard
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Impassioned Orator (Core Set 2020 #306)

Impassioned Orator {1}{W}

Creature — Human Cleric

Whenever another creature enters the battlefield under your control, you gain 1 life.

In times of unrest, the crowd is eager for the comfort of strong convictions.

2/2

Illustrated by Mark Zug

Standard
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Jugan Defends the Temple // Remnant of the Rising Star (Kamigawa: Neon Dynasty #194)
Jugan Defends the Temple // Remnant of the Rising Star (Kamigawa: Neon Dynasty #194)

Jugan Defends the Temple {2}{G}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — Create a 1/1 green Human Monk creature token with “{T}: Add {G}.”

II — Put a +1/+1 counter on each of up to two target creatures.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Remnant of the Rising Star

Color Indicator: Green Enchantment Creature — Dragon Spirit

Flying

Whenever another creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on that creature.

As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.)

2/2

Illustrated by Daniel Ljunggren

Standard
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Juniper Order Ranger (March of the Machine Commander #330)

Juniper Order Ranger {3}{G}{W}

Creature — Human Knight Ranger

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.

To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both.

2/4

Illustrated by Greg Hildebrandt

Standard
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Kruin Striker (Double Masters 2022 #114)

Kruin Striker {1}{R}

Creature — Human Warrior

Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.

Unhappy with the creation of the wolfir, Rorica broke with her order and led a crusade against the “reformed werewolves.”

2/1

Illustrated by Christopher Moeller

Standard
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Llanowar Stalker (Dominaria United #171)

Llanowar Stalker {G}

Creature — Elf Warrior

Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn.

If you spot one elf in Llanowar, it’s likely there’s another with a knife at your back.

1/1

Illustrated by Fariba Khamseh

Standard
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Lunarch Veteran // Luminous Phantom (Innistrad: Midnight Hunt #27)
Lunarch Veteran // Luminous Phantom (Innistrad: Midnight Hunt #27)

Lunarch Veteran {W}

Creature — Human Cleric

Whenever another creature enters the battlefield under your control, you gain 1 life.

Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.)

“Even in our darkest times, Avacyn’s light still guides us.”

1/1

Luminous Phantom

Color Indicator: White Creature — Spirit Cleric

Flying

Whenever another creature you control leaves the battlefield, you gain 1 life.

If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.

1/1

Illustrated by Igor Kieryluk

Standard
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Marauding Raptor (The Lost Caverns of Ixalan Commander #228)

Marauding Raptor {1}{R}

Creature — Dinosaur

Creature spells you cast cost {1} less to cast.

Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

“Stand still and try not to look like prey!”
—Skerk Hobnett, wilderness guide

2/3

Illustrated by Bayard Wu

Standard
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Midnight Guard (Battlebond #99)

Midnight Guard {2}{W}

Creature — Human Soldier

Whenever another creature enters the battlefield, untap Midnight Guard.

“When you’re on watch, no noise is harmless and no shadow can be ignored.”
—Olgard of the Skiltfolk

2/3

Illustrated by Jason A. Engle

Standard
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Ogre Battledriver (Duel Decks: Speed vs. Cunning #16)

Ogre Battledriver {2}{R}{R}

Creature — Ogre Warrior

Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.)

Ogres are driven by passion, rage, and another ogre standing behind them with a whip.

3/3

Illustrated by Greg Staples

Standard
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Olivia, Mobilized for War (Shadows over Innistrad #248)

Olivia, Mobilized for War {1}{B}{R}

Legendary Creature — Vampire Knight

Flying

Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

3/3

Illustrated by Eric Deschamps

Standard
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