21 – 40 of 249 cards where the set is “ths”

Battlewise Hoplite (Theros #189)

Battlewise Hoplite {W}{U}

Creature — Human Soldier

Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

2/2

Illustrated by Willian Murai

Standard
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Battlewise Valor (Theros #1)

Battlewise Valor {1}{W}

Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

It’s never good to walk into an ambush, but with the right spell you might walk out again.

Illustrated by Zack Stella

Standard
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Benthic Giant (Theros #41)

Benthic Giant {5}{U}

Creature — Giant

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

“Some fates you can see coming for you, plain as day, and there’s nothing you can do about them.”
—Callaphe the mariner

4/5

Illustrated by Jaime Jones

Standard
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Bident of Thassa (Theros #42)

Bident of Thassa {2}{U}{U}

Legendary Enchantment Artifact

Whenever a creature you control deals combat damage to a player, you may draw a card.

{1}{U}, {T}: Creatures your opponents control attack this turn if able.

The wills of mortals shift as the tide ebbs and flows.

Illustrated by Yeong-Hao Han

Standard
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Blood-Toll Harpy (Theros #79)

Blood-Toll Harpy {2}{B}

Creature — Harpy

Flying

When Blood-Toll Harpy enters the battlefield, each player loses 1 life.

When harpies demand a toll to cross through their territory, consider yourself lucky if they permit payment in coin.

2/1

Illustrated by Kev Walker

Standard
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Boon of Erebos (Theros #80)

Boon of Erebos {B}

Instant

Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.

“Death is not a certainty. Erebos determines when a mortal’s time is up.”
—Iadorna, death priest of Erebos

Illustrated by James Ryman

Standard
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Boon Satyr (Theros #152)

Boon Satyr {1}{G}{G}

Enchantment Creature — Satyr

Flash

Bestow {3}{G}{G} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Enchanted creature gets +4/+2.

4/2

Illustrated by Wesley Burt

Standard
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Borderland Minotaur (Theros #114)

Borderland Minotaur {2}{R}{R}

Creature — Minotaur Warrior

“You have led us to triumph over the forces of Mogis!” said Brygus the Brave, clapping the Champion on the back. The Champion wiped the sweat and blood from her brow. “I count eight graves,” she said. “Too many to call this a victory.”
The Theriad

4/3

Illustrated by Greg Staples

Standard
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Boulderfall (Theros #115)

Boulderfall {6}{R}{R}

Instant

Boulderfall deals 5 damage divided as you choose among any number of targets.

“Defeating the Meletians was not so difficult. I needed only to move a mountain.”
—Eocles, oracle of Purphoros

Illustrated by Ralph Horsley

Standard
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Bow of Nylea (Theros #153)

Bow of Nylea {1}{G}{G}

Legendary Enchantment Artifact

Attacking creatures you control have deathtouch.

{1}{G}, {T}: Choose one —

• Put a +1/+1 counter on target creature.

• Bow of Nylea deals 2 damage to target creature with flying.

• You gain 3 life.

• Put up to four target cards from your graveyard on the bottom of your library in any order.

Illustrated by Yeong-Hao Han

Standard
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Breaching Hippocamp (Theros #43)

Breaching Hippocamp {3}{U}

Creature — Horse Fish

Flash (You may cast this spell any time you could cast an instant.)

When Breaching Hippocamp enters the battlefield, untap another target creature you control.

Don’t try to ride this steed unless you’ve got gills too.

3/2

Illustrated by Christopher Burdett

Standard
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Bronze Sable (Theros #212)

Bronze Sable {2}

Artifact Creature — Sable

The Champion stood alone between the horde of the Returned and the shrine to Karametra, cutting down scores among hundreds. She would have been overcome if not for the aid of the temple guardians whom Karametra awakened.
The Theriad

2/1

Illustrated by Jasper Sandner

Standard
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Burnished Hart (Theros #213)

Burnished Hart {3}

Artifact Creature — Elk

{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Forged by divine hands to wander mortal realms.

2/2

Illustrated by Yeong-Hao Han

Standard
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Cavalry Pegasus (Theros #2)

Cavalry Pegasus {1}{W}

Creature — Pegasus

Flying

Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

“It is hope, hooved and winged.”
—Cymede, queen of Akros

1/1

Illustrated by Kev Walker

Standard
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Cavern Lampad (Theros #81)

Cavern Lampad {3}{B}

Enchantment Creature — Nymph

Bestow {5}{B} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

Enchanted creature gets +2/+2 and has intimidate.

2/2

Illustrated by Volkan Baǵa

Standard
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Celestial Archon (Theros #3)

Celestial Archon {3}{W}{W}

Enchantment Creature — Archon

Bestow {5}{W}{W} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Flying, first strike

Enchanted creature gets +4/+4 and has flying and first strike.

4/4

Illustrated by Matt Stewart

Standard
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Centaur Battlemaster (Theros #154)

Centaur Battlemaster {3}{G}{G}

Creature — Centaur Warrior

Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.

“A herd is only as strong as its weakest. Our weakest just killed his third minotaur raider—today.”
—Braulios of Pheres Band

3/3

Illustrated by Kev Walker

Standard
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Chained to the Rocks (Theros #4)

Chained to the Rocks {W}

Enchantment — Aura

Enchant Mountain you control

When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner’s control.)

Illustrated by Aaron Miller

Standard
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Chosen by Heliod (Theros #5)

Chosen by Heliod {1}{W}

Enchantment — Aura

Enchant creature

When Chosen by Heliod enters the battlefield, draw a card.

Enchanted creature gets +0/+2.

“Training and studies aid a soldier in meager amounts. The gods do the rest.”
—Brigone, soldier of Meletis

Illustrated by Zack Stella

Standard
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Chronicler of Heroes (Theros #190)

Chronicler of Heroes {1}{G}{W}

Creature — Centaur Wizard

When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.

She paints pictures with words, though not all pictures show the truth.

3/3

Illustrated by John Stanko

Standard
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