181 – 200 of 207 cards where the power >= 8

The Watcher in the Water (The Lord of the Rings: Tales of Middle-earth #75)

The Watcher in the Water {3}{U}{U}

Legendary Creature — Kraken

The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Whenever you draw a card during an opponent’s turn, create a 1/1 blue Tentacle creature token.

Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.

9/9

Illustrated by Chris Cold

Standard
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Thing from the Deep (Masters Edition IV #68)

Thing from the Deep {6}{U}{U}{U}

Creature — Leviathan

Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island.

Seafarers fear sailing off the world’s edge not so much as down its gullet.

9/9

Illustrated by Paolo Parente

Standard
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Titanoth Rex (Ikoria: Lair of Behemoths #174)

Titanoth Rex {7}{G}{G}

Creature — Dinosaur Beast

Trample

Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)

When you cycle Titanoth Rex, put a trample counter on target creature you control.

11/11

Illustrated by Svetlin Velinov

Standard
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Treeshaker Chimera (New Capenna Commander #318)

Treeshaker Chimera {5}{G}{G}

Creature — Chimera

All creatures able to block Treeshaker Chimera do so.

When Treeshaker Chimera dies, draw three cards.

The wisdom of the past is written on the bones of ancients.

8/5

Illustrated by Vincent Proce

Standard
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Triplicate Titan (Commander 2021 #79)

Triplicate Titan {9}

Artifact Creature — Golem

Flying, vigilance, trample

When Triplicate Titan dies, create a 3/3 colorless Golem artifact creature token with flying, a 3/3 colorless Golem artifact creature token with vigilance, and a 3/3 colorless Golem artifact creature token with trample.

9/9

Illustrated by Andrew Mar

Standard
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Tromokratis (Commander Masters #129)

Tromokratis {5}{U}{U}

Legendary Creature — Kraken

Tromokratis has hexproof unless it’s attacking or blocking.

Tromokratis can’t be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn’t block this creature, it can’t be blocked.)

8/8

Illustrated by Jaime Jones

Standard
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Tyrranax Rex (Phyrexia: All Will Be One #189)

Tyrranax Rex {4}{G}{G}{G}

Creature — Phyrexian Dinosaur

This spell can’t be countered.

Trample, ward {4}, haste

Toxic 4 (Players dealt combat damage by this creature also get four poison counters.)

8/8

Illustrated by Tuan Duong Chu

Standard
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Uktabi Kong (Unhinged #115)

Uktabi Kong {5}{G}{G}{G}

Creature — Ape

Trample

When Uktabi Kong enters the battlefield, destroy all artifacts.

Tap two untapped Apes you control: Create a 1/1 green Ape creature token.

“I desire the acquisition of a potassium-rich fruit comestible of substantial magnitude.”

8/8

Illustrated by Una Fricker

Standard
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Ulamog's Crusher (Commander Masters #6)

Ulamog's Crusher {8}

Creature — Eldrazi

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Ulamog’s Crusher attacks each combat if able.

“Whatever the Eldrazi’s purpose is, it has nothing to do with something so insignificant as us.”
—Nirthu, lone missionary

8/8

Illustrated by Todd Lockwood

Standard
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Ulamog, the Ceaseless Hunger (Commander Masters #5)

Ulamog, the Ceaseless Hunger {10}

Legendary Creature — Eldrazi

When you cast this spell, exile two target permanents.

Indestructible

Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library.

A force as voracious as time itself.

10/10

Illustrated by Michael Komarck

Standard
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Ulamog, the Infinite Gyre (Double Masters 2022 #3)

Ulamog, the Infinite Gyre {11}

Legendary Creature — Eldrazi

When you cast this spell, destroy target permanent.

Indestructible

Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)

When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

10/10

Illustrated by Aleksi Briclot

Standard
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Ulvenwald Oddity // Ulvenwald Behemoth (Innistrad: Crimson Vow #225)
Ulvenwald Oddity // Ulvenwald Behemoth (Innistrad: Crimson Vow #225)

Ulvenwald Oddity {2}{G}{G}

Creature — Beast

Trample, haste

{5}{G}{G}: Transform Ulvenwald Oddity.

“Obviously it’s dangerous, but I’ve never seen anything like it. This could be an entirely new species! I say we follow it.”
—Halana, Kessig ranger

4/4

Ulvenwald Behemoth

Color Indicator: Green Creature — Beast Horror

Trample, haste

Other creatures you control get +1/+1 and have trample and haste.

“We’ve learned enough! I say we run.”
—Alena, Kessig trapper

8/8

Illustrated by Brent Hollowell

Standard
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Vilis, Broker of Blood (Core Set 2020 #122)

Vilis, Broker of Blood {5}{B}{B}{B}

Legendary Creature — Demon

Flying

{B}, Pay 2 life: Target creature gets -1/-1 until end of turn.

Whenever you lose life, draw that many cards. (Damage causes loss of life.)

“You can sign, or you can spend your life imagining what might have been yours.”

8/8

Illustrated by Tyler Jacobson

Standard
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Void Beckoner (Ikoria: Lair of Behemoths #104)

Void Beckoner {6}{B}{B}

Creature — Nightmare Horror

Deathtouch

Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)

When you cycle Void Beckoner, put a deathtouch counter on target creature you control.

8/8

Illustrated by Daarken

Standard
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Void Winnower (Battle for Zendikar #17)

Void Winnower {9}

Creature — Eldrazi

Your opponents can’t cast spells with even mana values. (Zero is even.)

Your opponents can’t block with creatures with even mana values.

“Have you ever seen a world fall to its knees? Watch, and learn.”
—Ob Nixilis

11/9

Illustrated by Chase Stone

Standard
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Walking Skyscraper (Kamigawa: Neon Dynasty #263)

Walking Skyscraper {8}

Artifact Creature — Construct

This spell costs {1} less to cast for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)

Trample

Walking Skyscraper has hexproof as long as it’s untapped. (It can’t be the target of spells or abilities your opponents control.)

8/8

Illustrated by David Auden Nash

Standard
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Westvale Abbey // Ormendahl, Profane Prince (Shadows over Innistrad #281)
Westvale Abbey // Ormendahl, Profane Prince (Shadows over Innistrad #281)

Westvale Abbey

Land

{T}: Add {C}.

{5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.

{5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it.

Ormendahl, Profane Prince

Color Indicator: Black Legendary Creature — Demon

Flying, lifelink, indestructible, haste

With Griselbrand gone, the Skirsdag eagerly awaited another demon to claim their devotion. Ormendahl did not make them wait long.

9/7

Illustrated by Min Yum

Standard
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Whiptail Wurm (Masters Edition IV #173)

Whiptail Wurm {6}{G}

Creature — Wurm

It’s hard to say for certain which end is more dangerous.

8/5

Illustrated by Una Fricker

Standard
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Witherscale Wurm (Shadowmoor #134)

Witherscale Wurm {4}{G}{G}

Creature — Wurm

Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.

9/9

Illustrated by Thomas M. Baxa

Standard
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Woodcaller Automaton (The Brothers' War #292)

Woodcaller Automaton {10}

Artifact Creature — Construct

Prototype {2}{G}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton’s power and toughness. It’s still a land.

8/8

Illustrated by Ryan Pancoast

Standard
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