Blast Zone

Land

Blast Zone enters the battlefield with a charge counter on it.

{T}: Add {C}.

{X}{X}, {T}: Put X charge counters on Blast Zone.

{3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.

Illustrated by Chris Ostrowski

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Notes and Rules Information for Blast Zone:
  • If a permanent has {X} in its mana cost, X is considered to be 0. (2019-05-03)
  • An activation cost of {X}{X} means that you pay twice X. If you want X to be 3, you pay {6} to activate Blast Zone’s ability. (2019-05-03)
  • Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0. (2019-05-03)