Blast Zone

Land

Blast Zone enters the battlefield with a charge counter on it.

{T}: Add {C}.

{X}{X}, {T}: Put X charge counters on Blast Zone.

{3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Blast Zone.

Illustrated by Chris Ostrowski

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander
Notes and Rules Information for Blast Zone:
  • An activation cost of {X}{X} means that you pay twice X. If you want X to be 3, you pay {6} to activate Blast Zone’s ability. (2019-05-03)
  • Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a converted mana cost of 0. (2019-05-03)
  • If a permanent has {X} in its mana cost, X is considered to be 0. (2019-05-03)