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1 – 20 of 156 cards where the set is “dgm”

Advent of the Wurm (Dragon's Maze #51)

Advent of the Wurm {1}{G}{G}{W}

Instant

Create a 5/5 green Wurm creature token with trample.

The consciousness of Mat'Selesnya does not always spread in peaceful ways.

Watermark: Selesnya

Illustrated by Lucas Graciano

Standard
Alchemy
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Modern
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Aetherling (Dragon's Maze #11)

Aetherling {4}{U}{U}

Creature — Shapeshifter

{U}: Exile Aetherling. Return it to the battlefield under its owner’s control at the beginning of the next end step.

{U}: Aetherling can’t be blocked this turn.

{1}: Aetherling gets +1/-1 until end of turn.

{1}: Aetherling gets -1/+1 until end of turn.

4/5

Illustrated by Tyler Jacobson

Standard
Alchemy
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Modern
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Alive // Well (Dragon's Maze #121)

Alive {3}{G}

Sorcery

Create a 3/3 green Centaur creature token.

Fuse (You may cast one or both halves of this card from your hand.)

Well {W}

Sorcery

You gain 2 life for each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Selesnya

Illustrated by Nils Hamm

Standard
Alchemy
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Modern
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Armed // Dangerous (Dragon's Maze #122)

Armed {1}{R}

Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dangerous {3}{G}

Sorcery

All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Gruul

Illustrated by David Palumbo

Standard
Alchemy
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Modern
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Armored Wolf-Rider (Dragon's Maze #52)

Armored Wolf-Rider {3}{G}{W}

Creature — Elf Knight

Wolf-riders of Selesnya apprentice from a young age. Each rider raises a wolf pup from birth to serve as a mount, hoping that one day the two will share the honor of guarding the Great Concourse.

4/6

Watermark: Selesnya

Illustrated by Matt Stewart

Standard
Alchemy
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Modern
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Ascended Lawmage (Dragon's Maze #53)

Ascended Lawmage {2}{W}{U}

Creature — Vedalken Wizard

Flying

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

A lawmage’s runic script is an act of governance given form: legislation written directly onto the air itself.

3/2

Watermark: Azorius

Illustrated by Ryan Yee

Standard
Alchemy
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Modern
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Awe for the Guilds (Dragon's Maze #31)

Awe for the Guilds {2}{R}

Sorcery

Monocolored creatures can’t block this turn.

When the guilds cooperate, the guildless celebrate their peaceful society. When the guilds clash, the guildless just try to keep out of the way.

Illustrated by Mathias Kollros

Standard
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Modern
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Azorius Cluestone (Dragon's Maze #136)

Azorius Cluestone {3}

Artifact

{T}: Add {W} or {U}.

{W}{U}, {T}, Sacrifice Azorius Cluestone: Draw a card.

Its three sides represent the Sova, judges and arbitrators; the Jelenn, scribes and elocutors; and the Lyev, lawmages and enforcers.

Watermark: Azorius

Illustrated by Raoul Vitale

Standard
Alchemy
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Modern
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Azorius Guildgate (Dragon's Maze #146)

Azorius Guildgate

Land — Gate

Azorius Guildgate enters the battlefield tapped.

{T}: Add {W} or {U}.

The Azorius symbol stares down like a great eye, reminding visitors of the watchful presence of Isperia and her lawmages.

Watermark: Azorius

Illustrated by Drew Baker

Standard
Alchemy
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Modern
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Bane Alley Blackguard (Dragon's Maze #21)

Bane Alley Blackguard {1}{B}

Creature — Human Rogue

“I’m in the field of procurement, and business is good. The guilds want all kinds of maps and relics these days, though what they want them for I’m not quite sure.”

1/3

Illustrated by Mike Bierek

Standard
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Battering Krasis (Dragon's Maze #41)

Battering Krasis {2}{G}

Creature — Shark Beast

Trample

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

2/1

Watermark: Simic

Illustrated by Jack Wang

Standard
Alchemy
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Modern
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Beck // Call (Dragon's Maze #123)

Beck {G}{U}

Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Call {4}{W}{U}

Sorcery

Create four 1/1 white Bird creature tokens with flying.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Simic & Azorius

Illustrated by Adam Paquette

Standard
Alchemy
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Modern
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Beetleform Mage (Dragon's Maze #54)

Beetleform Mage {1}{G}{U}

Creature — Human Insect Wizard

{G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn.

“When the Simic say to take command of your life, we don’t mean just your career.”
—Vorel of the Hull Clade

2/2

Watermark: Simic

Illustrated by Marco Nelor

Standard
Alchemy
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Blast of Genius (Dragon's Maze #55)

Blast of Genius {4}{U}{R}

Sorcery

Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card’s mana value to that permanent or player.

Ral Zarek’s brainstorms bring actual thunder and lightning.

Watermark: Izzet

Illustrated by Terese Nielsen

Standard
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Blaze Commando (Dragon's Maze #56)

Blaze Commando {3}{R}{W}

Creature — Minotaur Soldier

Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.

A true Boros commando only calls for reinforcements so they can clean up the mess.

5/3

Watermark: Boros

Illustrated by James Ryman

Standard
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Modern
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Blood Baron of Vizkopa (Dragon's Maze #57)

Blood Baron of Vizkopa {3}{W}{B}

Creature — Vampire

Lifelink, protection from white and from black

As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.

4/4

Watermark: Orzhov

Illustrated by Anthony Palumbo

Standard
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Blood Scrivener (Dragon's Maze #22)

Blood Scrivener {1}{B}

Creature — Zombie Wizard

If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.

Make sure you bleed the fine print.

2/1

Illustrated by Peter Mohrbacher

Standard
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Boros Battleshaper (Dragon's Maze #58)

Boros Battleshaper {5}{R}{W}

Creature — Minotaur Soldier

At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can’t attack or block this combat.

Leaders shape the minds of their allies. It takes a master to shape the minds of enemies.

5/5

Watermark: Boros

Illustrated by Zoltan Boros

Standard
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Boros Cluestone (Dragon's Maze #137)

Boros Cluestone {3}

Artifact

{T}: Add {R} or {W}.

{R}{W}, {T}, Sacrifice Boros Cluestone: Draw a card.

“In case of fire, treachery, citywide riot, political upheaval, or worldwide societal collapse, break glass.”
—Cluestone inscription

Watermark: Boros

Illustrated by Raoul Vitale

Standard
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Boros Guildgate (Dragon's Maze #147)

Boros Guildgate

Land — Gate

Boros Guildgate enters the battlefield tapped.

{T}: Add {R} or {W}.

It promises protection to those in need and proclaims a warning to any who would threaten Ravnican law.

Watermark: Boros

Illustrated by Noah Bradley

Standard
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Modern
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