61 – 80 of 28,618 cards where the cards aren’t masterpieces

Absorb Energy (Alchemy: Innistrad #12)

Absorb Energy {1}{U}{U}

Instant

Counter target spell. Cards in your hand that share a card type with that spell perpetually gain “This spell costs {1} less to cast.”

Illustrated by Steve Argyle

Standard
Alchemy
Pioneer
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Penny
Absorb Identity (Kaldheim #383)

Absorb Identity {1}{U}

Instant

Return target creature to its owner’s hand. You may have Shapeshifters you control become copies of that creature until end of turn.

Illustrated by Matt Stewart

Standard
Alchemy
Pioneer
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Absorb Vis (Conspiracy: Take the Crown #126)

Absorb Vis {6}{B}

Sorcery

Target player loses 4 life and you gain 4 life.

Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Illustrated by Brandon Kitkouski

Standard
Alchemy
Pioneer
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Abstract Iguanart (Unsanctioned #47)

Abstract Iguanart {1}{R}

Creature — Art Lizard

Whenever you cast a spell, note the first letter of its artist’s name. If that letter wasn’t already noted, put a +1/+1 counter on Abstract Iguanart.

Another moving piece by the artist El Gecko.

1/1

Illustrated by Chris Seaman

Standard
Alchemy
Pioneer
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Abstruse Appropriation (Modern Horizons 3 #177)

Abstruse Appropriation {2}{W}{B}

Instant

Devoid (This card has no color.)

Exile target nonland permanent. You may cast that card for as long as it remains exiled, and you may spend colorless mana as though it were mana of any color to cast that spell.

“Kozilek experiences reality on his own terms.”
—Ayli, high priest of the Eternal Pilgrims

Illustrated by Jason Rainville

Standard
Alchemy
Pioneer
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Abstruse Archaic (Commander Masters #712)

Abstruse Archaic {4}

Creature — Avatar

Vigilance

{1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can’t be targeted.)

Unburdened from mortality, archaics wander the Vastlands seeking knowledge only they can comprehend.

3/4

Illustrated by Hristo D. Chukov

Standard
Alchemy
Pioneer
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Abstruse Interference (Oath of the Gatewatch #40)

Abstruse Interference {2}{U}

Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays {1}. You create a 1/1 colorless Eldrazi Scion creature token. It has “Sacrifice this creature: Add {C}.” ({C} represents colorless mana.)

Illustrated by Igor Kieryluk

Standard
Alchemy
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Abuelo, Ancestral Echo (The Lost Caverns of Ixalan #219)

Abuelo, Ancestral Echo {1}{W}{U}

Legendary Creature — Spirit

Flying, ward {2}

{1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner’s control at the beginning of the next end step.

“Come, friends. Let us see if this world remembers us.”

2/2

Illustrated by Victor Adame Minguez

Standard
Alchemy
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Abuelo's Awakening (The Lost Caverns of Ixalan #1)

Abuelo's Awakening {X}{3}{W}

Sorcery

Return target artifact or non-Aura enchantment card from your graveyard to the battlefield with X additional +1/+1 counters on it. It’s a 1/1 Spirit creature with flying in addition to its other types.

Quintorius touched the old poncho he’d found. A rush of magic condensed into an Echo, and wise Abuelo stepped forth.

DailyMTG Story Spotlight

Illustrated by Eelis Kyttanen

Standard
Alchemy
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Abu Ja'far (Chronicles #1)

Abu Ja'far {W}

Creature — Human

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can’t be regenerated.

0/1

Illustrated by Ken Meyer, Jr.

Standard
Alchemy
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Abuna Acolyte (Scars of Mirrodin #1)

Abuna Acolyte {1}{W}

Creature — Cat Cleric

{T}: Prevent the next 1 damage that would be dealt to any target this turn.

{T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

“You can break nothing I cannot mend.”

1/1

Watermark: Mirran

Illustrated by Igor Kieryluk

Standard
Alchemy
Pioneer
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Abuna's Chant (Fifth Dawn #1)

Abuna's Chant {3}{W}

Instant

Choose one —

• You gain 5 life.

• Prevent the next 5 damage that would be dealt to target creature this turn.

Entwine {2} (Choose both if you pay the entwine cost.)

Illustrated by John Matson

Standard
Alchemy
Pioneer
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Abundance (Commander Masters #884)

Abundance {2}{G}{G}

Enchantment

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Illustrated by Rebecca Guay

Standard
Alchemy
Pioneer
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Abundant Growth (Dominaria United Commander #128)

Abundant Growth {G}

Enchantment — Aura

Enchant land

When Abundant Growth enters the battlefield, draw a card.

Enchanted land has “{T}: Add one mana of any color.”

Illustrated by Vincent Proce

Standard
Alchemy
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Abundant Harvest (Commander Masters #269)

Abundant Harvest {G}

Sorcery

Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.

“Gaea knows what you need. Do you?”

Illustrated by Iris Compiet

Standard
Alchemy
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Abundant Maw (Eldritch Moon #1)

Abundant Maw {8}

Creature — Eldrazi Leech

Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s mana value.)

When you cast this spell, target opponent loses 3 life and you gain 3 life.

6/4

Illustrated by Greg Staples

Standard
Alchemy
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A-Buy Your Silence (Streets of New Capenna #A-6)

A-Buy Your Silence {4}{W}

Instant

Exile target nonland permanent. Its controller creates a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)

Illustrated by Tony Foti

Standard
Alchemy
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Abyssal Gatekeeper (Duel Decks Anthology: Divine vs. Demonic #31)

Abyssal Gatekeeper {1}{B}

Creature — Horror

When Abyssal Gatekeeper dies, each player sacrifices a creature.

“There are two ways for me to pass this gate. One involves you remaining conscious.”
—Gerrard of the Weatherlight

1/1

Illustrated by Mark Tedin

Standard
Alchemy
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Abyssal Gorestalker (The Lost Caverns of Ixalan #87)

Abyssal Gorestalker {4}{B}{B}

Creature — Horror

When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures.

Its kin once overran entire civilizations, but they tore each other to pieces in their unending hunger. Now only it remains.

6/6

Illustrated by Maxime Minard

Standard
Alchemy
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Abyssal Horror (Seventh Edition #115)

Abyssal Horror {4}{B}{B}

Creature — Horror

Flying

When Abyssal Horror enters the battlefield, target player discards two cards.

“I dreamt of it once. Now I fear it dreams of me.”
—Tolarian scholar

2/2

Illustrated by Daren Bader

Standard
Alchemy
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