5821 – 5840 of 6,043 cards where the text includes “{g}” or the mana cost is greater than or equal to {G}

Wild Mongrel (Ultimate Masters #194)

Wild Mongrel {1}{G}

Creature — Dog

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

It teaches you to play dead.

2/2

Illustrated by Anthony S. Waters

Standard
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Wild Nacatl (Duel Decks: Ajani vs. Nicol Bolas #4)

Wild Nacatl {G}

Creature — Cat Warrior

Wild Nacatl gets +1/+1 as long as you control a Mountain.

Wild Nacatl gets +1/+1 as long as you control a Plains.

“The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood.”

1/1

Illustrated by Wayne Reynolds

Standard
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Wild Onslaught (Dominaria #188)

Wild Onslaught {3}{G}

Instant

Kicker {4} (You may pay an additional {4} as you cast this spell.)

Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.

Illustrated by Simon Dominic

Standard
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Wild Ox (Masters Edition IV #174)

Wild Ox {3}{G}

Creature — Ox

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

It has the run of the swamps, and it knows it.

3/3

Illustrated by Jeffrey R. Busch

Standard
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Wild Pair (Conspiracy: Take the Crown #196)

Wild Pair {4}{G}{G}

Enchantment

Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.

Illustrated by Lars Grant-West

Standard
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Wild Shape (Adventures in the Forgotten Realms #212)

Wild Shape {G}

Instant

Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability.

• 1/3 Turtle with hexproof.

• 1/5 Spider with reach.

• 3/3 Elephant with trample.

Illustrated by Sam Guay

Standard
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Wildsize (Ravnica: Clue Edition #179)

Wildsize {2}{G}

Instant

Target creature gets +2/+2 and gains trample until end of turn.

Draw a card.

Two times the size, four times the smell.

Illustrated by Jim Murray

Standard
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Wildslayer Elves (Shadowmoor #133)

Wildslayer Elves {3}{G}

Creature — Elf Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Some elves battled too long in the deep shadow, their swords dipped too often in tainted flesh and poisoned blood.

3/3

Illustrated by Dave Kendall

Standard
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Wild Wanderer (Kaladesh #173)

Wild Wanderer {3}{G}

Creature — Elf Druid

When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

“We all began in nature, and nature is where we belong.”

3/2

Illustrated by Sidharth Chaturvedi

Standard
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Wildwood Escort (March of the Machine #216)

Wildwood Escort {4}{G}

Creature — Elf Warrior

When Wildwood Escort enters the battlefield, return target creature or battle card from your graveyard to your hand.

If Wildwood Escort would die, exile it instead.

With Eldraine’s human knights called away to defend the courts, lost travelers were surprised to find themselves whisked to safety by the secretive folk of the wilds.

3/3

Illustrated by Taras Susak

Standard
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Wildwood Geist (Avacyn Restored #204)

Wildwood Geist {4}{G}

Creature — Spirit

Wildwood Geist gets +2/+2 as long as it’s your turn.

The geists that dwell in the deep forests of Kessig are as untamable as the woods themselves.

3/3

Illustrated by Lars Grant-West

Standard
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Wildwood Mentor (Wilds of Eldraine #322)

Wildwood Mentor {2}{G}

Creature — Treefolk

Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor.

Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor’s power.

“Not bad. If only you had branches.”

1/1

Illustrated by Piotr Foksowicz

Standard
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Wildwood Patrol (Ravnica: Clue Edition #180)

Wildwood Patrol {2}{G}

Creature — Centaur Scout

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)

If you’re lucky, the centaurs will give a single warning to leave their territory before driving a spear into you. If you’re unlucky, the spear is the warning.

4/2

Illustrated by Dan Murayama Scott

Standard
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Wildwood Rebirth (Gatecrash #140)

Wildwood Rebirth {1}{G}

Instant

Return target creature card from your graveyard to your hand.

In Ravnica, there are maladies far more difficult to treat than death.

Illustrated by Dan Murayama Scott

Standard
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Wildwood Scourge (Commander Masters #332)

Wildwood Scourge {X}{G}

Creature — Hydra

Wildwood Scourge enters the battlefield with X +1/+1 counters on it.

Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.

0/0

Illustrated by Bryan Sola

Standard
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Wildwood Tracker (Throne of Eldraine #183)

Wildwood Tracker {G}

Creature — Elf Warrior

Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn.

“This one was wearing shoes made of glass. She’ll be no ordinary prey.”

1/1

Illustrated by Titus Lunter

Standard
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Willing Test Subject (Unstable #126)

Willing Test Subject {2}{G}

Creature — Spider Monkey Scientist

Reach

Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject.

{6}: Roll a six-sided die.

2/2

Watermark: Crossbreed Labs

Illustrated by Dmitry Burmak

Standard
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Willow Dryad (Portal #193)

Willow Dryad {G}

Creature — Dryad

Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)

Some think that dryads are the dreams of trees.

1/1

Illustrated by D. Alexander Gregory

Standard
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Willowdusk, Essence Seer (Commander 2021 #6)

Willowdusk, Essence Seer {1}{B}{G}

Legendary Creature — Dryad Druid

{1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.

3/3

Watermark: Witherbloom

Illustrated by Jesper Ejsing

Standard
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Willow Elf (Starter 2000 #45)

Willow Elf {G}

Creature — Elf

The forest lives in the elf as the elf lives in the forest.

1/1

Illustrated by DiTerlizzi

Standard
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