26821 – 26840 of 27,134 cards where it’s legal in Legacy

Wretched Confluence (Commander Masters #200)

Wretched Confluence {3}{B}{B}

Instant

Choose three. You may choose the same mode more than once.

• Target player draws a card and loses 1 life.

• Target creature gets -2/-2 until end of turn.

• Return target creature card from your graveyard to your hand.

Illustrated by Kieran Yanner

Standard
Alchemy
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Modern
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Wretched Gryff (Eldritch Moon #12)

Wretched Gryff {7}

Creature — Eldrazi Hippogriff

Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s mana value.)

When you cast this spell, draw a card.

Flying

3/4

Illustrated by Darek Zabrocki

Standard
Alchemy
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Wretched Throng (Innistrad: Crimson Vow #91)

Wretched Throng {1}{U}

Creature — Zombie Horror

When Wretched Throng dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.

“Oh no. Oh no. Oh no. Oh no, again!”
—Beltstad, cathar recruit, last words

2/1

Illustrated by Filip Burburan

Standard
Alchemy
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Modern
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Wrexial, the Risen Deep (New Capenna Commander #359)

Wrexial, the Risen Deep {3}{U}{U}{B}

Legendary Creature — Kraken

Islandwalk, swampwalk (This creature can’t be blocked as long as defending player controls an Island or a Swamp.)

Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player’s graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

5/8

Illustrated by Eric Deschamps

Standard
Alchemy
Pioneer
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Modern
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Wring Flesh (Magic 2014 #122)

Wring Flesh {B}

Instant

Target creature gets -3/-1 until end of turn.

“You shouldn’t be so attached to something as fragile as flesh.”
—Zul Ashur, lich lord

Illustrated by Izzy

Standard
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Write into Being (Fate Reforged #59)

Write into Being {2}{U}

Sorcery

Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)

Illustrated by Yeong-Hao Han

Standard
Alchemy
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Writhing Chrysalis (Modern Horizons 3 #208)

Writhing Chrysalis {2}{R}{G}

Creature — Eldrazi Drone

Devoid (This card has no color.)

When you cast this spell, create two 0/1 colorless Eldrazi Spawn creature tokens with “Sacrifice this creature: Add {C}.”

Reach

Whenever you sacrifice another Eldrazi, put a +1/+1 counter on Writhing Chrysalis.

2/3

Illustrated by Domenico Cava

Standard
Alchemy
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Writhing Necromass (Dominaria United #115)

Writhing Necromass {6}{B}

Creature — Zombie Giant

This spell costs {1} less to cast for each creature card in your graveyard.

Deathtouch

“We sent three of our best legions! You’re telling me no one came back?”
—Tori D'Avenant

5/5

Illustrated by Campbell White

Standard
Alchemy
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Writ of Passage (Dissension #37)

Writ of Passage {U}

Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, if its power is 2 or less, it can’t be blocked this turn.

Forecast — {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can’t be blocked this turn. (Activate only during your upkeep and only once each turn.)

Watermark: Azorius

Illustrated by Luca Zontini

Standard
Alchemy
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Modern
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Writ of Return (New Capenna Commander #42)

Writ of Return {3}{B}{B}

Sorcery

Return target creature card from your graveyard to the battlefield tapped.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Illustrated by Kai Carpenter

Standard
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Wrong Turn (Commander Legends #107)

Wrong Turn {2}{U}

Instant

Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it’s removed from combat.)

Its bewildered bellow was met with a stern “shh.”

Illustrated by Filip Burburan

Standard
Alchemy
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Modern
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Wu Admiral (Portal Three Kingdoms #57)

Wu Admiral {4}{U}

Creature — Human Soldier

Wu Admiral gets +1/+1 as long as an opponent controls an Island.

The Wu kingdom’s well-trained admirals were integral to the Southlands’ victory at Red Cliffs as well as the kingdom’s defense.

3/3

Illustrated by Zhang Jiazhen

Standard
Alchemy
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Modern
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Wu Elite Cavalry (Masters Edition III #54)

Wu Elite Cavalry {3}{U}

Creature — Human Soldier

Horsemanship (This creature can’t be blocked except by creatures with horsemanship.)

At the second battle of Ruxu, the brave Wu general Gan Ning raided Cao Cao’s camp of 400,000 men with only 100 cavalry. Not a single man or horse was lost.

2/3

Illustrated by Li Wang

Standard
Alchemy
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Wu Infantry (Portal Three Kingdoms #59)

Wu Infantry {1}{U}

Creature — Human Soldier

The first battle of Hefei was Sun Quan’s last as a field general. From then on he let his generals command in the field while he directed battle from behind the front lines.

2/1

Illustrated by Xu Xiaoming

Standard
Alchemy
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Wulfgar of Icewind Dale (Forgotten Realms Commander #56)

Wulfgar of Icewind Dale {3}{R}{G}

Legendary Creature — Human Barbarian

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

4/4

Illustrated by Aleksi Briclot

Standard
Alchemy
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Modern
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Wu Light Cavalry (Portal Three Kingdoms #60)

Wu Light Cavalry {1}{U}

Creature — Human Soldier

Horsemanship (This creature can’t be blocked except by creatures with horsemanship.)

A cunning strategist, Cao Ren tricked Zhou Yu by letting him enter Nanjun. Zhou Yu thought he was capturing the city until Cao Ren’s arrows rained down upon him.

1/2

Illustrated by Huang Qishi

Standard
Alchemy
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Modern
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Wu Longbowman (Masters Edition III #55)

Wu Longbowman {2}{U}

Creature — Human Soldier Archer

{T}: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared.

1/1

Illustrated by Xu Tan

Standard
Alchemy
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Modern
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Wumpus Aberration (Modern Horizons 3 #176)

Wumpus Aberration {3}{G}

Creature — Eldrazi Beast

Devoid (This card has no color.)

When you cast this spell, if {C} wasn’t spent to cast it, target opponent may put a creature card from their hand onto the battlefield.

Trample

All who behold its twisted form are consumed by a single-minded obsession: destroy it.

6/6

Illustrated by Filip Burburan

Standard
Alchemy
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Modern
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Wurmcalling (Time Spiral #234)

Wurmcalling {X}{G}

Sorcery

Buyback {2}{G} (You may pay an additional {2}{G} as you cast this spell. If you do, put this card into your hand as it resolves.)

Create an X/X green Wurm creature token.

Illustrated by Jeff Easley

Standard
Alchemy
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Wurmcoil Engine (Double Masters #308)

Wurmcoil Engine {6}

Artifact Creature — Phyrexian Wurm

Deathtouch, lifelink

When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.

6/6

Illustrated by Raymond Swanland

Standard
Alchemy
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Modern
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