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1 – 20 of 23 cards where (the set is “shm” or the set is “eve”) and the card types include “scarecrow”

Antler Skulkin {5}

Artifact Creature — Scarecrow

{2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

Every skull has a tale to tell, and a skulkin is many dire tales cobbled together.

3/3

Illustrated by Dave Kendall

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Blazethorn Scarecrow {5}

Artifact Creature — Scarecrow

Blazethorn Scarecrow has haste as long as you control a red creature.

Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)

3/3

Illustrated by Dave Kendall

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Chainbreaker {2}

Artifact Creature — Scarecrow

Chainbreaker enters the battlefield with two -1/-1 counters on it.

{3}, {T}: Remove a -1/-1 counter from target creature.

Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains.

3/3

Illustrated by Jeff Miracola

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Fang Skulkin {2}

Artifact Creature — Scarecrow

{2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

“Everything falls apart. But living things fall apart in the most fascinating ways.”
—Mowagh the Gwyllion

2/1

Illustrated by Ron Brown

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Grim Poppet {7}

Artifact Creature — Scarecrow

Grim Poppet enters the battlefield with three -1/-1 counters on it.

Remove a -1/-1 counter from Grim Poppet: Put a -1/-1 counter on another target creature.

Beware a scarecrow bearing gifts—especially sloshing vessels of acid.

4/4

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Heap Doll {1}

Artifact Creature — Scarecrow

Sacrifice Heap Doll: Exile target card from a graveyard.

“I know one night it won’t come back. Then I’ll know it’s truly done its job.”
—Braenna, cobblesmith

1/1

Illustrated by John Avon

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Hoof Skulkin {3}

Artifact Creature — Scarecrow

{3}: Target green creature gets +1/+1 until end of turn.

It hunts with the memory of a long lost herd.

2/2

Illustrated by Joshua Hagler

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Jawbone Skulkin {1}

Artifact Creature — Scarecrow

{2}: Target red creature gains haste until end of turn.

“Ah, skull of shrew—a very potent substance. In powdered form, it gives thrice the zing of noggle hoof pulp.”
—Boghald, Barrenton medic

1/1

Illustrated by Jeff Easley

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Lockjaw Snapper {4}

Artifact Creature — Scarecrow

Wither (This deals damage to creatures in the form of -1/-1 counters.)

When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.

2/2

Illustrated by Daren Bader

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Lurebound Scarecrow {3}

Artifact Creature — Scarecrow

As Lurebound Scarecrow enters the battlefield, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

It’s a fool’s race to run if all is lost if it be won.

4/4

Illustrated by Nils Hamm

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Painter's Servant {2}

Artifact Creature — Scarecrow

As Painter’s Servant enters the battlefield, choose a color.

All cards that aren’t on the battlefield, spells, and permanents are the chosen color in addition to their other colors.

It gathers hues from the twilight mist so that its master can paint a better world.

1/3

Illustrated by Mike Dringenberg

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Pili-Pala {2}

Artifact Creature — Scarecrow

Flying

{2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.)

It wasn’t really expected to fly. Then again, it wasn’t expected to move, either.

1/1

Illustrated by Ron Spencer

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Rattleblaze Scarecrow {6}

Artifact Creature — Scarecrow

Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

Rattleblaze Scarecrow has haste as long as you control a red creature.

5/3

Illustrated by Trevor Hairsine

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Reaper King {2/W}{2/U}{2/B}{2/R}{2/G}

Legendary Artifact Creature — Scarecrow

({2/W} can be paid with any two mana or with {W}. This card’s mana value is 10.)

Other Scarecrow creatures you control get +1/+1.

Whenever another Scarecrow enters the battlefield under your control, destroy target permanent.

It’s harvest time.

6/6

Illustrated by Jim Murray

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Scarecrone {3}

Artifact Creature — Scarecrow

{1}, Sacrifice a Scarecrow: Draw a card.

{4}, {T}: Return target artifact creature card from your graveyard to the battlefield.

Her poppets bring joy to the truly depraved.

1/2

Illustrated by Jesper Ejsing

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Scrapbasket {4}

Artifact Creature — Scarecrow

{1}: Scrapbasket becomes all colors until end of turn.

Once a tool of kithkin farmers, scarecrows of all shapes now skitter and lurch across Shadowmoor, animated by residual rustic magics.

3/2

Illustrated by Heather Hudson

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Scuttlemutt {3}

Artifact Creature — Scarecrow

{T}: Add one mana of any color.

{T}: Target creature becomes the color or colors of your choice until end of turn.

Built to shuttle goods from the river, it took off one day carrying a cauldron of dyes.

2/2

Illustrated by Jeremy Jarvis

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Shell Skulkin {4}

Artifact Creature — Scarecrow

{3}: Target blue creature gains shroud until end of turn. (It can’t be the target of spells or abilities.)

Skulkins confer strange benefits on unsuspecting patrons.

3/2

Illustrated by Cole Eastburn

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Tatterkite {3}

Artifact Creature — Scarecrow

Flying

Tatterkite can’t have counters put on it.

“I rigged it together from wicker and scrap, yet somehow I find it unalterably perfect.”
—Braenna, cobblesmith

2/1

Illustrated by Ron Brown

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny

Thornwatch Scarecrow {6}

Artifact Creature — Scarecrow

Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)

Thornwatch Scarecrow has vigilance as long as you control a white creature.

4/4

Illustrated by Chuck Lukacs

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
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