15521 – 15540 of 15,582 cards where the card types include “creature”

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Zhuge Jin, Wu Strategist (Portal Three Kingdoms #66)

Zhuge Jin, Wu Strategist {1}{U}{U}

Legendary Creature — Human Advisor

{T}: Target creature can’t be blocked this turn. Activate only during your turn, before attackers are declared.

When Zhuge Jin proposed the marriage of Guan Yu’s daugher and Sun Quan’s heir, Guan Yu’s arrogant refusal led to disaster.

1/1

Illustrated by Song Shikai

Standard
Alchemy
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Zhulodok, Void Gorger (Commander Masters #704)

Zhulodok, Void Gorger {5}{C}

Legendary Creature — Eldrazi

Colorless spells you cast from your hand with mana value 7 or greater have “Cascade, cascade.” (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)

7/4

Illustrated by Lius Lasahido

Standard
Alchemy
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Zhur-Taa Ancient (Dragon's Maze #119)

Zhur-Taa Ancient {3}{R}{G}

Creature — Beast

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven’t seen the Gruul wilds.

7/5

Watermark: Gruul

Illustrated by Adam Paquette

Standard
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Zhur-Taa Druid (Commander 2016 #232)

Zhur-Taa Druid {R}{G}

Creature — Human Druid

{T}: Add {G}.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

“Only the decadent think magic should be pristine and without cost.”

1/1

Illustrated by Mark Winters

Standard
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Zhur-Taa Goblin (Ravnica Allegiance #215)

Zhur-Taa Goblin {R}{G}

Creature — Goblin Berserker

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Among the Zhur-Taa Clan, goblins are the first to enter battlefury. When the battle is over, the survivors are still frothing at the mouth, looking for someone to hit.

2/2

Watermark: Gruul

Illustrated by Wayne Reynolds

Standard
Alchemy
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Zhur-Taa Swine (Gatecrash #210)

Zhur-Taa Swine {3}{R}{G}

Creature — Boar

Bloodrush{1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

Gurley was the first to domesticate one, though his widow didn’t take much solace in that accomplishment.

5/4

Watermark: Gruul

Illustrated by Yeong-Hao Han

Standard
Alchemy
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Ziatora's Envoy (Streets of New Capenna #232)

Ziatora's Envoy {1}{B}{R}{G}

Creature — Viashino Warrior

Trample

Whenever Ziatora’s Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don’t, put that card into your hand.

Blitz {2}{B}{R}{G}

5/4

Watermark: Riveteers

Illustrated by Tuan Duong Chu

Standard
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Ziatora, the Incinerator (Streets of New Capenna #231)

Ziatora, the Incinerator {3}{B}{R}{G}

Legendary Creature — Demon Dragon

Flying

At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature’s power to any target and you create three Treasure tokens.

6/6

Watermark: Riveteers

Illustrated by Chris Rahn

Standard
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Zilortha, Strength Incarnate (Commander Masters #366)

Zilortha, Strength Incarnate {3}{R}{G}

Legendary Creature — Dinosaur

Trample

Lethal damage dealt to creatures you control is determined by their power rather than their toughness.

“Many thought they knew its weakness. They are dead.”
—Kelsien, the Plague

7/3

Illustrated by Chase Stone

Standard
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Zimone and Dina (March of the Machine #257)

Zimone and Dina {B}{G}{U}

Legendary Creature — Human Dryad

Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.

{T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.

3/4

Illustrated by Lie Setiawan

Standard
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Zimone, Quandrix Prodigy (Strixhaven: School of Mages #250)

Zimone, Quandrix Prodigy {G}{U}

Legendary Creature — Human Wizard

{1}, {T}: You may put a land card from your hand onto the battlefield tapped.

{4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.

“What are they complaining about? It’s not like axiomatic leyline paratrigonometrics is hard.”

1/2

Watermark: Quandrix

Illustrated by Ryan Pancoast

Standard
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Zirda, the Dawnwaker (Ikoria: Lair of Behemoths #233)

Zirda, the Dawnwaker {1}{R/W}{R/W}

Legendary Creature — Elemental Fox

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)

Abilities you activate that aren’t mana abilities cost {2} less to activate. This effect can’t reduce the mana in that cost to less than one mana.

{1}, {T}: Target creature can’t block this turn.

3/3

Illustrated by Jesper Ejsing

Standard
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Zirilan of the Claw (Mirage #204)

Zirilan of the Claw {3}{R}{R}

Legendary Creature — Viashino Shaman

{1}{R}{R}, {T}: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.

3/4

Illustrated by Andrew Robinson

Part of the Reserved List

Standard
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Zndrsplt, Eye of Wisdom (Battlebond #5)

Zndrsplt, Eye of Wisdom {4}{U}

Legendary Creature — Homunculus

Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.)

At the beginning of combat on your turn, flip a coin until you lose a flip.

Whenever a player wins a coin flip, draw a card.

1/4

Illustrated by Yongjae Choi

Standard
Alchemy
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Zoanthrope (Warhammer 40,000 Commander #149)

Zoanthrope {X}{U}{R}

Creature — Tyranid

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Flying, ward {2}

Warp Blast — When Zoanthrope enters the battlefield, it deals X damage to any target.

0/0

Illustrated by Billy Christian

Standard
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Zodiac Dog (Portal Three Kingdoms #130)

Zodiac Dog {2}{R}

Creature — Dog

Mountainwalk (This creature can’t be blocked as long as defending player controls a Mountain.)

“… Jiang Wei alone still strove with might and main: / Nine times more he fought the north—in vain… .”

2/2

Illustrated by Qi Baocheng

Standard
Alchemy
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Zodiac Dragon (Masters Edition III #112)

Zodiac Dragon {7}{R}{R}

Creature — Dragon

When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.

“… The kingdoms three are now the stuff of dream,/ For men to ponder, past all praise or blame.”

8/8

Illustrated by Qi Baocheng

Standard
Alchemy
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Zodiac Goat (Portal Three Kingdoms #132)

Zodiac Goat {R}

Creature — Goat

Mountainwalk (This creature can’t be blocked as long as defending player controls a Mountain.)

“… Near death in Baidi, having reigned three years, / Bei sadly placed his son in Kongming’s care… .”

1/1

Illustrated by Qi Baocheng

Standard
Alchemy
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Zodiac Horse (Portal Three Kingdoms #159)

Zodiac Horse {3}{G}

Creature — Horse

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

“… ‘First take Jingzhou, next the Riverlands; / On that rich region, base your own royal stand.’ …”

3/3

Illustrated by Ai Desheng

Standard
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Zodiac Monkey (Ninth Edition #285)

Zodiac Monkey {1}{G}

Creature — Monkey

Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)

It lives mainly on fruit, leaves, and the occasional nose.

2/1

Illustrated by Richard Sardinha

Standard
Alchemy
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