101 – 120 of 127 cards where the artist name includes “proce”

Soul of Zendikar (Magic 2015 #201)

Soul of Zendikar {4}{G}{G}

Creature — Avatar

Reach

{3}{G}{G}: Create a 3/3 green Beast creature token.

{3}{G}{G}, Exile Soul of Zendikar from your graveyard: Create a 3/3 green Beast creature token.

6/6

Illustrated by Vincent Proce

Standard
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Spawning Grounds (Commander 2018 #163)

Spawning Grounds {6}{G}{G}

Enchantment — Aura

Enchant land

Enchanted land has “{T}: Create a 5/5 green Beast creature token with trample.”

It’s the only water source in miles of desert, but the local tribes avoid it at all costs.

Illustrated by Vincent Proce

Standard
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Spectral Prison (Avacyn Restored #75)

Spectral Prison {1}{U}

Enchantment — Aura

Enchant creature

Enchanted creature doesn’t untap during its controller’s untap step.

When enchanted creature becomes the target of a spell, sacrifice Spectral Prison.

Illustrated by Vincent Proce

Standard
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Spite of Mogis (Journey into Nyx #113)

Spite of Mogis {R}

Sorcery

Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Illustrated by Vincent Proce

Standard
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Stensia (March of the Machine Commander #159)

Stensia

Plane — Innistrad

Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it.

Whenever chaos ensues, each creature you control gains “{T}: This creature deals 1 damage to target player or planeswalker” until end of turn.

Illustrated by Vincent Proce

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Strangle (Streets of New Capenna #125)

Strangle {R}

Sorcery

Strangle deals 3 damage to target creature or planeswalker.

They’d warned him greed would be the death of him. He never thought to take it literally.

Illustrated by Vincent Proce

Standard
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Sundial of the Infinite (Magic 2012 #218)

Sundial of the Infinite {2}

Artifact

{1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.)

Illustrated by Vincent Proce

Standard
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Tazeem (Planechase Anthology Planes #78)
Planechase

Tazeem

Plane — Zendikar

Creatures can’t block.

Whenever chaos ensues, draw a card for each land you control.

Illustrated by Vincent Proce

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Tectonic Edge (Commander 2014 #313)

Tectonic Edge

Land

{T}: Add {C}.

{1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.

“We move because the earth does.”
—Bruse Tarl, Goma Fada nomad

Illustrated by Vincent Proce

Standard
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Trail of the Mage-Rings (Planechase Anthology Planes #80)
Planechase

Trail of the Mage-Rings

Plane — Vryn

Instant and sorcery spells have rebound. (The spell’s controller exiles the spell as it resolves if they cast it from their hand. At the beginning of that player’s next upkeep, they may cast that card from exile without paying its mana cost.)

Whenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Illustrated by Vincent Proce

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Travel Preparations (Double Masters 2022 #162)

Travel Preparations {1}{G}

Sorcery

Put a +1/+1 counter on each of up to two target creatures.

Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Visiting a shrine at the start of a journey makes the traveler more likely to finish it.

Illustrated by Vincent Proce

Standard
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Traverse the Ulvenwald (Shadows over Innistrad #234)

Traverse the Ulvenwald {G}

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.

Illustrated by Vincent Proce

Standard
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Tree of Redemption (Masters 25 #191)

Tree of Redemption {3}{G}

Creature — Plant

Defender

{T}: Exchange your life total with Tree of Redemption’s toughness.

The executioner’s tree in Thraben Cathedral holds the power to absolve more than the souls of the hanged.

0/13

Watermark: Set Symbol

Illustrated by Vincent Proce

Standard
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Treeshaker Chimera (New Capenna Commander #318)

Treeshaker Chimera {5}{G}{G}

Creature — Chimera

All creatures able to block Treeshaker Chimera do so.

When Treeshaker Chimera dies, draw three cards.

The wisdom of the past is written on the bones of ancients.

8/5

Illustrated by Vincent Proce

Standard
Alchemy
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Turn into a Pumpkin (Throne of Eldraine #69)

Turn into a Pumpkin {3}{U}

Instant

Return target nonland permanent to its owner’s hand. Draw a card.

Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It’s an artifact with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Illustrated by Vincent Proce

Standard
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Tymaret Calls the Dead (Theros Beyond Death #118)

Tymaret Calls the Dead {2}{B}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

III — You gain X life and scry X, where X is the number of Zombies you control.

Illustrated by Vincent Proce

Standard
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Undercity Plague (Gatecrash #83)

Undercity Plague {4}{B}{B}

Sorcery

Target player loses 1 life, discards a card, then sacrifices a permanent.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Watermark: Dimir

Illustrated by Vincent Proce

Standard
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Underworld Sentinel (Theros Beyond Death #293)

Underworld Sentinel {3}{B}{B}

Creature — Skeleton Soldier

Whenever Underworld Sentinel attacks, exile target creature card from your graveyard.

When Underworld Sentinel dies, put all cards exiled with it onto the battlefield.

Deathless soldiers called phylaskia guard the borders of the Underworld.

4/5

Illustrated by Vincent Proce

Standard
Alchemy
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