41 – 60 of 476 cards where the colors ≥ UW and the colors are not ≥ R

Ayesha Tanaka, Armorer (Dominaria United Commander #29)

Ayesha Tanaka, Armorer {3}{W}{U}

Legendary Creature — Human Artificer

Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha’s power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Ayesha can’t be blocked as long as defending player controls three or more artifacts.

2/4

Illustrated by Aurore Folny

Standard
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Azorius Aethermage (Dissension #104)

Azorius Aethermage {1}{W}{U}

Creature — Human Wizard

Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card.

In her single metasphere are bound the records of every Ætheric transaction since the time of Azor.

1/1

Watermark: Azorius

Illustrated by Heather Hudson

Standard
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Azorius Charm (Iconic Masters #192)

Azorius Charm {W}{U}

Instant

Choose one —

• Creatures you control gain lifelink until end of turn.

• Draw a card.

• Put target attacking or blocking creature on top of its owner’s library.

Illustrated by Zoltan Boros

Standard
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Azorius First-Wing (Dissension #105)

Azorius First-Wing {W}{U}

Creature — Griffin

Flying, protection from enchantments

With a steady diet of lawbreakers, Azorius griffins inevitably develop a resistance to the contraband magic that taints much of their prey.

2/2

Watermark: Azorius

Illustrated by Alex Horley-Orlandelli

Standard
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Azorius Guildmage (Ravnica Remastered #165)

Azorius Guildmage {W/U}{W/U}

Creature — Vedalken Wizard

{2}{W}: Tap target creature.

{2}{U}: Counter target activated ability. (Mana abilities can’t be targeted.)

2/2

Watermark: Azorius

Illustrated by David Astruga

Standard
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Azorius Knight-Arbiter (Ravnica Allegiance #154)

Azorius Knight-Arbiter {3}{W}{U}

Creature — Human Knight

Vigilance

Azorius Knight-Arbiter can’t be blocked.

Thanks to the magic in his Writ of Passage, alms beasts lumbered aside, anarchs bowed their heads, and even Rakdos acrobats rolled their spikewheels out of his way.

2/5

Watermark: Azorius

Illustrated by Even Amundsen

Standard
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Azorius Ploy (Dissension #106)

Azorius Ploy {1}{W}{W}{U}

Instant

Prevent all combat damage target creature would deal this turn.

Prevent all combat damage that would be dealt to target creature this turn.

Azorius military tactics, like their legal tactics, capitalize on delay and nullification.

Watermark: Azorius

Illustrated by Michael Sutfin

Standard
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Azorius Skyguard (Ravnica Allegiance #155)

Azorius Skyguard {4}{W}{U}

Creature — Human Knight

Flying, first strike

Creatures your opponents control get -1/-0.

“These new thopters are all well and good, but four eyes are better than none.”

3/3

Watermark: Azorius

Illustrated by Gabor Szikszai

Standard
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Azor's Elocutors (Return to Ravnica #210)

Azor's Elocutors {3}{W/U}{W/U}

Creature — Human Advisor

At the beginning of your upkeep, put a filibuster counter on Azor’s Elocutors. Then if Azor’s Elocutors has five or more filibuster counters on it, you win the game.

Whenever a source deals damage to you, remove a filibuster counter from Azor’s Elocutors.

3/5

Watermark: Azorius

Illustrated by Johannes Voss

Standard
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Azor, the Lawbringer (Rivals of Ixalan #154)

Azor, the Lawbringer {2}{W}{W}{U}{U}

Legendary Creature — Sphinx

Flying

When Azor, the Lawbringer enters the battlefield, each opponent can’t cast instant or sorcery spells during that player’s next turn.

Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.

6/6

Illustrated by Ryan Pancoast

Standard
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Bane, Lord of Darkness (Commander Legends: Battle for Baldur's Gate #267)

Bane, Lord of Darkness {1}{W}{U}{B}

Legendary Creature — God

As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.

Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don’t, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.

5/2

Illustrated by Billy Christian

Standard
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Banish into Fable (Throne of Eldraine #325)

Banish into Fable {4}{W}{U}

Instant

When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies.

Return target nonland permanent to its owner’s hand. You create a 2/2 white Knight creature token with vigilance.

Illustrated by Colin Boyer

Standard
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Bant Charm (Double Masters 2022 #181)

Bant Charm {G}{W}{U}

Instant

Choose one —

• Destroy target artifact.

• Put target creature on the bottom of its owner’s library.

• Counter target instant spell.

Bant is a world where death and chaos hold no sway.

Illustrated by Randy Gallegos

Standard
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Bant Sojourners (Alara Reborn #125)

Bant Sojourners {1}{G}{W}{U}

Creature — Human Soldier

When you cycle Bant Sojourners or it dies, you may create a 1/1 white Soldier creature token.

Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)

“We must spread Bant’s light before we are shadowed over.”

2/4

Illustrated by John Avon

Standard
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Bant Sureblade (Alara Reborn #143)

Bant Sureblade {G/U}{W}

Creature — Human Soldier

As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.

Soldiers who fought through Grixis learned to hit first, recite the prayer of Asha later.

2/1

Illustrated by Michael Komarck

Standard
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Barrenton Cragtreads (Shadowmoor #138)

Barrenton Cragtreads {2}{W/U}{W/U}

Creature — Kithkin Scout

Barrenton Cragtreads can’t be blocked by red creatures.

“Boggarts are easy to get around. Just toss some mutton in another direction. Giants are a little harder. You have to be quick to avoid their steps. Cinders are the difficult ones, but even they have fears to be exploited.”

3/3

Illustrated by Daren Bader

Standard
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Battlewise Hoplite (Theros #189)

Battlewise Hoplite {W}{U}

Creature — Human Soldier

Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

2/2

Illustrated by Willian Murai

Standard
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Beck // Call (Dragon's Maze #123)

Beck {G}{U}

Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Call {4}{W}{U}

Sorcery

Create four 1/1 white Bird creature tokens with flying.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Simic & Azorius

Illustrated by Adam Paquette

Standard
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Belisarius Cawl (Warhammer 40,000 Commander #106)

Belisarius Cawl {2}{W}{U}

Legendary Artifact Creature — Human

Ultima Founding{T}, Tap two untapped artifacts you control: Create a 2/2 white Astartes Warrior creature token with vigilance.

Master of Machines{T}, Tap X untapped creatures you control: Look at the top X cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

2/4

Illustrated by Lie Setiawan

Standard
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Birth of the Imperium (Warhammer 40,000 Commander #107)

Birth of the Imperium {2}{W}{U}{B}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.

II — Each opponent sacrifices a creature.

III — Draw two cards for each opponent who controls fewer creatures than you.

Illustrated by Zezhou Chen

Standard
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