341 – 350 of 350 cards where the cards transform
Voltaic Visionary {1}{R}
Creature — Human Wizard
{T}: Voltaic Visionary deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.
When you play a card exiled with Voltaic Visionary, transform Voltaic Visionary.
She spent many years trying to harness chaos.
Volt-Charged Berserker
Color Indicator: Red Creature — Human Berserker
Volt-Charged Berserker can’t block.
She finally realized that chaos was meant to run rampant, as was she.
Illustrated by Francisco Miyara
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Vorinclex {3}{G}{G}
Legendary Creature — Phyrexian Praetor
Trample, reach
When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
{6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner’s control. Activate only as a sorcery.
The Grand Evolution
Color Indicator: Green Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain “{1}: This creature fights target creature you don’t control.” Exile The Grand Evolution, then return it to the battlefield (front face up).
Illustrated by Daarken
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Waterlogged Hulk {U}
Artifact
{T}: Mill a card. (Put the top card of your library into your graveyard.)
Craft with Island {3}{U} ({3}{U}, Exile this artifact, Exile an Island you control or an Island card from your graveyard: Return this card transformed under its owner’s control. Craft only as a sorcery.)
Watertight Gondola
Color Indicator: Blue Artifact — Vehicle
Vigilance
Descend 8 — Watertight Gondola can’t be blocked as long as there are eight or more permanent cards in your graveyard.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Illustrated by Artur Treffner
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Weary Prisoner {3}{R}
Creature — Human Werewolf
Defender
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
“Your guard attacked me. He got what was coming to him.”
Wrathful Jailbreaker
Color Indicator: Red Creature — Werewolf
Wrathful Jailbreaker attacks each combat if able.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
“And now I’m coming for you!”
Illustrated by Jason Rainville
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Weaver of Blossoms {2}{G}
Creature — Human Werewolf
{T}: Add one mana of any color.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Living in harmony with nature …
Blossom-Clad Werewolf
Color Indicator: Green Creature — Werewolf
{T}: Add two mana of any one color.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
… does not always mean living in peace.
Illustrated by Andrey Kuzinskiy
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Day // Night Card, TVOW #21 |
Weaver of Blossoms // Blossom-Clad Werewolf, VOW #226 |
Prints | USD | EUR | TIX |
---|---|---|---|
Innistrad: Double Feature | $0.16 | €0.12 | 0.04 |
Innistrad: Crimson Vow | $0.05 | €0.20 | 0.04 |
View all prints → |
Wedding Announcement {2}{W}
Enchantment
At the beginning of your end step, put an invitation counter on Wedding Announcement. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if Wedding Announcement has three or more invitation counters on it, transform it.
Wedding Festivity
Color Indicator: White Enchantment
Creatures you control get +1/+1.
Vampires from every bloodline mingled together, all swelling with pride to be seen at the event of the century.
Illustrated by Caroline Gariba
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Wedding Announcement // Wedding Festivity, VOW #355 |
Human Token, TVOW #1 |
Welcome to . . . {1}{G}{G}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
Jurassic Park
Legendary Land
(Transforms from Welcome to ….)
Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card’s mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
{T}: Add {G} for each Dinosaur you control.
Illustrated by Villarrte
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Dinosaur Token, TREX #1 |
Welcome to . . . // Jurassic Park, REX #7 |
Prints | USD | EUR | TIX |
---|---|---|---|
Jurassic World Collection | $11.29 | €15.67 | 3.52 |
Westvale Abbey
Land
{T}: Add {C}.
{5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
{5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it.
Ormendahl, Profane Prince
Color Indicator: Black Legendary Creature — Demon
Flying, lifelink, indestructible, haste
With Griselbrand gone, the Skirsdag eagerly awaited another demon to claim their devotion. Ormendahl did not make them wait long.
Illustrated by Min Yum
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Westvale Abbey // Ormendahl, Profane Prince, SOI #281 |
Shadows Over Innistrad Checklist 2 Card, TSOI #CH2 |
Human Cleric Token, TSOI #10 |
Wolfbitten Captive {G}
Creature — Human Werewolf
{1}{G}: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.
Krallenhorde Killer
Color Indicator: Green Creature — Werewolf
{3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.
Illustrated by Zoltan Boros
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Dark Ascension Checklist Card, TDKA #4 |
Wolfbitten Captive // Krallenhorde Killer, DKA #133 |
Prints | USD | EUR | TIX |
---|---|---|---|
Dark Ascension | $0.90 | €0.69 | 0.02 |
Wolfkin Outcast {5}{G}
Creature — Human Werewolf
This spell costs {2} less to cast if you control a Wolf or Werewolf.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
The villagers feared him. The cathars scorned him. Only in the wilds did he find a family that accepted him.
Wedding Crasher
Color Indicator: Green Creature — Werewolf
Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
He raged not just against vampires, but against civilization itself.
Illustrated by Alexander Mokhov
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
The arc of my blade has carved a path of light to the end of these results.