21 – 40 of 52 cards where the mana cost is greater than or equal to {R/W} or the text includes “{r/w}”

Double Cleave (Ultimate Masters #214)

Double Cleave {1}{R/W}

Instant

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

If at first you don’t succeed, hit them again.

Illustrated by Zoltan Boros

Standard
Alchemy
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Modern
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Nahiri, Storm of Stone (War of the Spark #233)

Nahiri, Storm of Stone {2}{R/W}{R/W}

Legendary Planeswalker — Nahiri

As long as it’s your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate.

−X: Nahiri, Storm of Stone deals X damage to target tapped creature.

Loyalty: 6

Illustrated by Aleksi Briclot

Standard
Alchemy
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Modern
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Shattering Blow (Gatecrash #225)

Shattering Blow {1}{R/W}

Instant

Exile target artifact.

“Aurelia seems too eager to solve her problems by delivering them to oblivion.”
—Prime Speaker Zegana

Watermark: Boros

Illustrated by Steve Prescott

Standard
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Scourge of the Nobilis (Eventide #146)

Scourge of the Nobilis {2}{R/W}

Enchantment — Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has “{R/W}: This creature gets +1/+0 until end of turn.”

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Illustrated by Dan Murayama Scott

Standard
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Boros Guildmage (Ravnica Remastered #168)

Boros Guildmage {R/W}{R/W}

Creature — Human Wizard

{1}{R}: Target creature gains haste until end of turn.

{1}{W}: Target creature gains first strike until end of turn.

2/2

Watermark: Boros

Illustrated by Fesbra

Standard
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Make Your Mark (Strixhaven: School of Mages #204)

Make Your Mark {R/W}

Instant

Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.

Those who do learn from history may still choose to repeat it.

Watermark: Lorehold

Illustrated by Bryan Sola

Standard
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Integrity // Intervention (Ravnica: Clue Edition #198)

Integrity {R/W}

Instant

Target creature gets +2/+2 until end of turn.

Intervention {2}{R}{W}

Instant

Intervention deals 3 damage to any target and you gain 3 life.

Watermark: Boros

Illustrated by Ben Maier

Standard
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Rise of the Hobgoblins (Eventide #145)

Rise of the Hobgoblins {R/W}{R/W}

Enchantment

When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens.

{R/W}: Red creatures and white creatures you control gain first strike until end of turn.

A river even the merrow dare not cross.

Illustrated by Jeff Miracola

Standard
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Boros Recruit (Ravnica: City of Guilds #243)

Boros Recruit {R/W}

Creature — Goblin Soldier

({R/W} can be paid with either {R} or {W}.)

First strike

“Look at this goblin, once wild, untamed, and full of idiocy. The Boros have given him the skill of a soldier and focused his heart with a single cause.”
—Razia

1/1

Watermark: Boros

Illustrated by Keith Garletts

Standard
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Modern
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Returned Pastcaller (Strixhaven: School of Mages #224)

Returned Pastcaller {3}{R}{R/W}{W}

Creature — Spirit Cleric

Flying

When Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand.

Lorehold spirit statues are not forbidden from raising statues of their own.

4/2

Watermark: Lorehold

Illustrated by Grzegorz Rutkowski

Standard
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Kaust, Eyes of the Glade (Murders at Karlov Manor Commander #1)

Kaust, Eyes of the Glade {R/W}{G}

Legendary Creature — Dryad Detective

Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card.

{T}: Turn target face-down attacking creature you control face up.

If you think you’re being watched, you’re probably right.

2/2

Illustrated by Volkan Baǵa

Standard
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Duergar Mine-Captain (Eventide #138)

Duergar Mine-Captain {2}{R/W}

Creature — Dwarf Soldier

{1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)

Duergars are prodigious workers with long memories. Some still fulfill intricately detailed orders given decades, if not centuries, before.

2/1

Illustrated by Matt Cavotta

Standard
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Moonhold (Eventide #143)

Moonhold {2}{R/W}

Instant

Target player can’t play lands this turn if {R} was spent to cast this spell and can’t cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.)

Illustrated by Mike Dringenberg

Standard
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Fireborn Knight (Throne of Eldraine #210)

Fireborn Knight {R/W}{R/W}{R/W}{R/W}

Creature — Human Knight

Double strike

{R/W}{R/W}{R/W}{R/W}: Fireborn Knight gets +1/+1 until end of turn.

He endured the white-hot blaze of the Circle and the sweltering heat of the Irencrag, and he emerged victorious.

2/3

Illustrated by Ben Maier

Standard
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Naya Hushblade (Alara Reborn #141)

Naya Hushblade {R/W}{G}

Creature — Elf Rogue

As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can’t be the target of spells or abilities.)

2/1

Illustrated by Jason Chan

Standard
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Marisi's Twinclaws (Duel Decks: Ajani vs. Nicol Bolas #17)

Marisi's Twinclaws {2}{R/W}{G}

Creature — Cat Warrior

Double strike

“Looks like we’re completely outnumbered.”
“Lucky for us. I thought we’d be bored.”

2/4

Illustrated by Izzy

Standard
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Duergar Assailant (Eventide #136)

Duergar Assailant {R/W}

Creature — Dwarf Soldier

Sacrifice Duergar Assailant: It deals 1 damage to target attacking or blocking creature.

Some duergars dismiss the world above as a fable. They react violently when their comfortable illusions are dispelled.

1/1

Illustrated by Paul Bonner

Standard
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Arrows of Justice (Gatecrash #211)

Arrows of Justice {2}{R/W}

Instant

Arrows of Justice deals 4 damage to target attacking or blocking creature.

Archers from the Horizon Military Academy hone their skills by targeting pickpockets blocks away.

Watermark: Boros

Illustrated by James Ryman

Standard
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Modern
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Fresh-Faced Recruit (Ravnica: Clue Edition #192)

Fresh-Faced Recruit {1}{R/W}

Creature — Human Soldier

As long as it’s your turn, Fresh-Faced Recruit has first strike.

“Hold on to your ideals. They’ll be tested more than your armor or the edge of your blade.”
—Tajic

2/1

Watermark: Boros

Illustrated by Anthony Palumbo

Standard
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Battlegate Mimic (Planechase #98)

Battlegate Mimic {1}{R/W}

Creature — Shapeshifter

Whenever you cast a spell that’s both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.

Mimics don’t need perfect disguises. They need only the perfect victims: the naive, the young, or the poor of sight.

2/1

Illustrated by Franz Vohwinkel

Standard
Alchemy
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Modern
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