Storm the Citadel (War of the Spark #178)

Storm the Citadel {4}{G}

Sorcery

Until end of turn, creatures you control get +2/+2 and gain “Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls.”

“If we die, we die. But we cannot let him win.”
—Ajani Goldmane

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Illustrated by Grzegorz Rutkowski

Standard
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Modern
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Notes and Rules Information for Storm the Citadel:
  • Storm the Citadel affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +2/+2 or gain the triggered ability. (2019-05-03)
  • If a creature is attacking a planeswalker, the controller of the planeswalker is the defending player. (2019-05-03)