Storm the Citadel {4}{G}
Sorcery
Until end of turn, creatures you control get +2/+2 and gain “Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls.”
“If we die, we die. But we cannot let him win.”
—Ajani Goldmane
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Illustrated by Grzegorz Rutkowski
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Storm the Citadel:
- Storm the Citadel affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +2/+2 or gain the triggered ability. (2019-05-03)
- If a creature is attacking a planeswalker, the controller of the planeswalker is the defending player. (2019-05-03)