Jornada para a Eternidade {1}{B}{G}
Encantamento Lendário — Aura
Encantar criatura que você controla
Quando a criatura encantada morrer, devolva-a para o campo de batalha sob o seu controle. Em seguida, devolva Jornada para a Eternidade ao campo de batalha transformada sob seu controle.
Toda jornada tem seu inevitável fim…
Atzal, Caverna da Eternidade
Terreno Lendário
(Transformação de Jornada para a Eternidade.)
{T}: Adicione um mana de qualquer cor à sua reserva de mana.
{3}{B}{G}, {T}: Devolva o card de criatura alvo de seu cemitério para o campo de batalha.
… mas cada fim é um novo começo.
Illustrated by Deruchenko Alexander
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Jornada para a Eternidade // Atzal, Caverna da Eternidade:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If another player gains control of the enchanted creature, Journey to Eternity will be put into your graveyard. (2018-01-19)
- If Journey to Eternity and the enchanted creature are both put into graveyards at the same time, Journey to Eternity’s ability will return both to the battlefield. (2018-01-19)
- If Journey to Eternity enchants a creature you control but don’t own, the creature will return to the battlefield under your control from its owner’s graveyard when it dies. In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any creatures you control from Journey to Eternity’s effect are exiled. (2018-01-19)
- For more information on double-faced cards, see the Ixalan mechanics article (magic.wizards.com/en/articles/archi…). (2018-01-19)