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1 – 20 of 73 cards where the text includes “choose a creature type”

Adaptive Automaton (Double Masters #231)

Adaptive Automaton {3}

Artifact Creature — Construct

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Such loyalty can only be made.

2/2

Illustrated by Igor Kieryluk

Standard
Alchemy
Pioneer
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Modern
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Timeless
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Pauper
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Penny
And They Shall Know No Fear (Warhammer 40,000 Commander #9)

And They Shall Know No Fear {1}{W}

Instant

Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.

“They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines.”
—The Emperor of Mankind

Illustrated by Games Workshop

Standard
Alchemy
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Modern
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An-Zerrin Ruins (Masters Edition II #117)

An-Zerrin Ruins {2}{R}{R}

Enchantment

As An-Zerrin Ruins enters the battlefield, choose a creature type.

Creatures of the chosen type don’t untap during their controllers’ untap steps.

“The An-Zerrins have served me well, ever since I first killed them.”
—Baron Sengir

Illustrated by Dennis Detwiller

Part of the Reserved List

Standard
Alchemy
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Modern
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Arcane Adaptation (Ixalan #46)

Arcane Adaptation {2}{U}

Enchantment

As Arcane Adaptation enters the battlefield, choose a creature type.

Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren’t on the battlefield.

Illustrated by Mark Behm

Standard
Alchemy
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Modern
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Pauper
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Ashes of the Fallen (Saviors of Kamigawa #152)

Ashes of the Fallen {2}

Artifact

As Ashes of the Fallen enters the battlefield, choose a creature type.

Each creature card in your graveyard has the chosen creature type in addition to its other types.

The ashes of the dead mingle with the soil, and both become as one.

Illustrated by Dan Frazier

Standard
Alchemy
Pioneer
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Modern
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Belbe's Portal (Nemesis #127)

Belbe's Portal {5}

Artifact

As Belbe’s Portal enters the battlefield, choose a creature type.

{3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.

The fight will continue on a new battlefield.

Illustrated by Mark Tedin

Standard
Alchemy
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Modern
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Bloodline Pretender (March of the Machine Commander #350)

Bloodline Pretender {3}

Artifact Creature — Shapeshifter

Changeling (This card is every creature type.)

As Bloodline Pretender enters the battlefield, choose a creature type.

Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.

2/2

Illustrated by Slawomir Maniak

Standard
Alchemy
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Modern
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Bloodline Shaman (Onslaught #249)

Bloodline Shaman {1}{G}

Creature — Elf Wizard Shaman

{T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.

Every creature of the forest has a name, and she knows them all.

1/1

Illustrated by Rebecca Guay

Standard
Alchemy
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Modern
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Brass Herald (Commander Legends #301)

Brass Herald {6}

Artifact Creature — Golem

As Brass Herald enters the battlefield, choose a creature type.

When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Creatures of the chosen type get +1/+1.

2/2

Illustrated by Daren Bader

Standard
Alchemy
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Modern
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Caller of the Hunt (Mercadian Masques #233)

Caller of the Hunt {2}{G}

Creature — Human

As an additional cost to cast this spell, choose a creature type.

Caller of the Hunt’s power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

*/*

Illustrated by Clyde Caldwell

Standard
Alchemy
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Modern
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Cavern of Souls (The Lost Caverns of Ixalan #269)

Cavern of Souls

Land

As Cavern of Souls enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can’t be countered.

Illustrated by Alayna Danner

Standard
Alchemy
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Modern
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Circle of Solace (Onslaught #13)

Circle of Solace {3}{W}

Enchantment

As Circle of Solace enters the battlefield, choose a creature type.

{1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
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Modern
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Coalition Construct (Alchemy: Dominaria #30)

Coalition Construct {3}

Artifact Creature — Construct

As Coalition Construct enters the battlefield, choose a creature type.

Coalition Construct is the chosen type in addition to its other types.

When Coalition Construct enters the battlefield, other creatures you control of the chosen type and creature cards of that type in your hand perpetually get +1/+1.

2/2

Illustrated by Artur Treffner

Standard
Alchemy
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Modern
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Conspiracy (Time Spiral Timeshifted #39)

Conspiracy {3}{B}{B}

Enchantment

As Conspiracy enters the battlefield, choose a creature type.

Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren’t on the battlefield.

Illustrated by Jeff Easley

Standard
Alchemy
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Modern
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Coordinated Barrage (Morningtide #7)

Coordinated Barrage {W}

Instant

Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.

Illustrated by Franz Vohwinkel

Standard
Alchemy
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Modern
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Cover of Darkness (Onslaught #133)

Cover of Darkness {1}{B}

Enchantment

As Cover of Darkness enters the battlefield, choose a creature type.

Creatures of the chosen type have fear. (They can’t be blocked except by artifact creatures and/or black creatures.)

Illustrated by Kev Walker

Standard
Alchemy
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Modern
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Crippling Fear (Commander Masters #862)

Crippling Fear {2}{B}{B}

Sorcery

Choose a creature type. Creatures that aren’t of the chosen type get -3/-3 until end of turn.

Panic spread like wildfire as the demons of Immersturm poured into Bretagard, slaughtering as they came.

Illustrated by Néstor Ossandón Leal

Standard
Alchemy
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Modern
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Distant Melody (The Lost Caverns of Ixalan Commander #154)

Distant Melody {3}{U}

Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

Even before Teferi heard Wrenn’s call, a few Zhalfirins were roused from sleep by a strange, otherworldly song.

Illustrated by Sam Guay

Standard
Alchemy
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Modern
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Doom Cannon (Onslaught #307)

Doom Cannon {6}

Artifact

As Doom Cannon enters the battlefield, choose a creature type.

{3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target.

Illustrated by Matthew Mitchell

Standard
Alchemy
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Modern
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Door of Destinies (Commander 2017 #208)

Door of Destinies {4}

Artifact

As Door of Destinies enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

Illustrated by Larry MacDougall

Standard
Alchemy
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Modern
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