19021 – 19040 of 19,616 cards where it’s legal in Modern

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Wear Away (Champions of Kamigawa #250)

Wear Away {G}{G}

Instant — Arcane

Destroy target artifact or enchantment.

Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)

Illustrated by Tim Hildebrandt

Standard
Alchemy
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Wear Down (Bloomburrow #203)

Wear Down {1}{G}

Sorcery

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)

Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments.

The birdfolk guards flitted angrily. “Seriously, Timbles? Again?!”

Illustrated by Iris Compiet

Standard
Alchemy
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Wear // Tear (March of the Machine Commander #343)

Wear {1}{R}

Instant

Destroy target artifact.

Fuse (You may cast one or both halves of this card from your hand.)

Tear {W}

Instant

Destroy target enchantment.

Fuse (You may cast one or both halves of this card from your hand.)

Illustrated by Ryan Pancoast

Standard
Alchemy
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Weary Prisoner // Wrathful Jailbreaker (Innistrad: Crimson Vow #184)
Weary Prisoner // Wrathful Jailbreaker (Innistrad: Crimson Vow #184)

Weary Prisoner {3}{R}

Creature — Human Werewolf

Defender

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

“Your guard attacked me. He got what was coming to him.”

2/6

Wrathful Jailbreaker

Color Indicator: Red Creature — Werewolf

Wrathful Jailbreaker attacks each combat if able.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

“And now I’m coming for you!”

6/6

Illustrated by Jason Rainville

Standard
Alchemy
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Weaselback Redcap (Throne of Eldraine #148)

Weaselback Redcap {R}

Creature — Goblin Knight

{1}{R}: Weaselback Redcap gets +2/+0 until end of turn.

“I would rather cast myself into the abyss than let my blood stain the cap of those monsters.”
—Syr Alin, the Lion’s Claw

1/1

Illustrated by Grzegorz Rutkowski

Standard
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Weathered Bodyguards (Time Spiral #46)

Weathered Bodyguards {5}{W}

Creature — Human Soldier

As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead.

Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

2/5

Illustrated by Wayne Reynolds

Standard
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Weathered Runestone (Kaldheim #247)

Weathered Runestone {2}

Artifact

Nonland permanent cards in graveyards and libraries can’t enter the battlefield.

Players can’t cast spells from graveyards or libraries.

Illustrated by Dan Murayama Scott

Standard
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Weathered Wayfarer (Double Masters 2022 #34)

Weathered Wayfarer {W}

Creature — Human Nomad Cleric

{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.

1/1

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
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Weatherlight (Neon Dynasty Commander #165)

Weatherlight {4}

Legendary Artifact — Vehicle

Flying

Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

Crew 3

4/5

Illustrated by Jaime Jones

Standard
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Weatherlight Compleated (Dominaria United #242)

Weatherlight Compleated {2}

Legendary Artifact — Vehicle

Flying

As long as Weatherlight Compleated has four or more phyresis counters on it, it’s a Phyrexian creature in addition to its other types.

Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn’t, scry 1.

5/5

Illustrated by Adam Paquette

Standard
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Weatherseed Totem (Time Spiral #268)

Weatherseed Totem {3}

Artifact

{T}: Add {G}.

{2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn.

When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner’s hand.

Illustrated by Heather Hudson

Standard
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Weather the Storm (Modern Horizons #191)

Weather the Storm {1}{G}

Instant

You gain 3 life.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

“Quell your ego and anywhere can be as calm as a hurricane’s eye.”

Illustrated by Magali Villeneuve

Standard
Alchemy
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Weave Fate (Magic Origins #279)

Weave Fate {3}{U}

Instant

Draw two cards.

Destiny is a flickering path among tangled possibilities.

Illustrated by Zack Stella

Standard
Alchemy
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Weaver of Blossoms // Blossom-Clad Werewolf (Innistrad: Crimson Vow #226)
Weaver of Blossoms // Blossom-Clad Werewolf (Innistrad: Crimson Vow #226)

Weaver of Blossoms {2}{G}

Creature — Human Werewolf

{T}: Add one mana of any color.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Living in harmony with nature …

2/3

Blossom-Clad Werewolf

Color Indicator: Green Creature — Werewolf

{T}: Add two mana of any one color.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

… does not always mean living in peace.

3/4

Illustrated by Andrey Kuzinskiy

Standard
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Weaver of Currents (Amonkhet #209)

Weaver of Currents {1}{G}{U}

Creature — Snake Druid

{T}: Add {C}{C}.

“Your waters sustain the living and carry the dead. Mighty Luxa, let your power flow through me!”

2/2

Illustrated by Winona Nelson

Standard
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Weaver of Harmony (Kamigawa: Neon Dynasty #213)

Weaver of Harmony {1}{G}

Enchantment Creature — Snake Druid

Other enchantment creatures you control get +1/+1.

{G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can’t be targeted.)

2/2

Illustrated by Tuan Duong Chu

Standard
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Weaver of Lightning (Jumpstart #371)

Weaver of Lightning {2}{R}

Creature — Human Shaman

Reach

Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls.

“Lightning in a bottle? That’s not where I need it.”

1/4

Illustrated by John Stanko

Standard
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Web (Ninth Edition #281)

Web {G}

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)

Illustrated by Hugh Jamieson

Standard
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Webspinner Cuff (Kamigawa: Neon Dynasty #214)

Webspinner Cuff {2}{G}

Artifact Creature — Equipment Spider

Reach

Equipped creature gets +1/+4 and has reach.

Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn’t a creature.)

1/4

Illustrated by Andrew Mar

Standard
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Webweaver Changeling (Double Masters 2022 #164)

Webweaver Changeling {3}{G}{G}

Creature — Shapeshifter

Changeling (This card is every creature type.)

Reach

When Webweaver Changeling enters, if there are three or more creature cards in your graveyard, you gain 5 life.

Eight legs carrying endless phobias.

3/5

Illustrated by Nicholas Gregory

Standard
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