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361 – 377 of 377 cards where the colors ≥ R and the text includes “token” and the color identity ≤ R

Rebellion of the Flamekin (Lorwyn #188)

Rebellion of the Flamekin {3}{R}

Tribal Enchantment — Elemental

Whenever you clash, you may pay {1}. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)

Illustrated by Dan Dos Santos

Standard
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Hearthcage Giant (Lorwyn #174)

Hearthcage Giant {6}{R}{R}

Creature — Giant Warrior

When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens.

Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.

The flamekin are mere kindling for his warmth.

5/5

Illustrated by Zoltan Boros & Gabor Szikszai

Standard
Alchemy
Pioneer
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Varchild's War-Riders (Masters Edition #110)

Varchild's War-Riders {1}{R}

Creature — Human Warrior

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

“What tries to crush our spirit only strengthens our resolve.”
—Lovisa Coldeyes, Balduvian chieftain

3/4

Illustrated by Susan Van Camp

Part of the Reserved List

Standard
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Dragon Roost (Tenth Edition #197)

Dragon Roost {4}{R}{R}

Enchantment

{5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can’t be blocked except by creatures with flying or reach.)

Dragons erupt from peaks of chaos and flow from rivers of molten rage.

Illustrated by Jim Pavelec

Standard
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Rukh Egg (Ninth Edition #214)

Rukh Egg {3}{R}

Creature — Bird Egg

When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

Called “stonefeathers” by many lowlanders, rukhs are thought to descend from a phoenix that sacrificed its flame for a body of stone.

0/3

Illustrated by Mark Zug

Standard
Alchemy
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Rally the Horde (Saviors of Kamigawa #110)

Rally the Horde {5}{R}

Sorcery

Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn’t a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.

Illustrated by Paolo Parente

Standard
Alchemy
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Modern
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Feral Lightning (Saviors of Kamigawa #97)

Feral Lightning {3}{R}{R}{R}

Sorcery

Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

They moved like apes, but a thousand times swifter, prying into every corner, leaving pawprints of ash.

Illustrated by Chippy

Standard
Alchemy
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Thieves' Auction (Eighth Edition #227)

Thieves' Auction {4}{R}{R}{R}

Sorcery

Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.

Illustrated by Kevin Murphy

Standard
Alchemy
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Modern
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Warbreak Trumpeter (Legions #116)

Warbreak Trumpeter {R}

Creature — Goblin

Morph {X}{X}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Warbreak Trumpeter is turned face up, create X 1/1 red Goblin creature tokens.

1/1

Illustrated by Dany Orizio

Standard
Alchemy
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Firecat Blitz (Judgment #88)

Firecat Blitz {X}{R}{R}

Sorcery

Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step.

Flashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illustrated by David Martin

Standard
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Bend or Break (Invasion #137)

Bend or Break {3}{R}

Sorcery

Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

Illustrated by Arnie Swekel

Standard
Alchemy
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Modern
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Brutal Suppression (Prophecy #85)

Brutal Suppression {R}

Enchantment

Activated abilities of nontoken Rebels cost an additional “Sacrifice a land” to activate.

“They no longer care about their own suffering. Show them something worse.”
—Latulla, Keldon overseer

Illustrated by Val Mayerik

Standard
Alchemy
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Mogg Alarm (Nemesis #93)

Mogg Alarm {1}{R}{R}

Sorcery

You may sacrifice two Mountains rather than pay this spell’s mana cost.

Create two 1/1 red Goblin creature tokens.

They make mountains into mogg holes.

Illustrated by Dave Dorman

Standard
Alchemy
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Modern
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Goblin Marshal (Urza's Destiny #85)

Goblin Marshal {4}{R}{R}

Creature — Goblin Warrior

Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens.

3/3

Illustrated by DiTerlizzi

Standard
Alchemy
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Chicken Egg (Unglued #41)

Chicken Egg {1}{R}

Creature — Egg

At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice Chicken Egg and create a 4/4 red Giant Bird creature token.

“That’s a lotta nuggets.”
—Jaya Ballard, task mage

0/1

Illustrated by Christopher Rush

Standard
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Goblin Scouts (Mirage #178)

Goblin Scouts {3}{R}{R}

Sorcery

Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can’t be blocked as long as defending player controls a Mountain.)

“Pathetic—like I wouldn’t know a goblin painted up to look like a dwarf!”
—Pashad ibn Asim, Suq'Ata trader

Illustrated by Geofrey Darrow

Standard
Alchemy
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Beasts of Bogardan (Chronicles #45)

Beasts of Bogardan {4}{R}

Creature — Beast

Protection from red

Beasts of Bogardan gets +1/+1 as long as an opponent controls a nontoken white permanent.

Bogardan is a land as volatile as the creatures who live there.

3/3

Illustrated by Daniel Gelon

Standard
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Their mind whirled with grand plans, never thinking of what might happen if they got to the end of the list.

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