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1 – 20 of 54 cards where the set is “mps”

Aether Vial (Kaladesh Inventions #6)

Aether Vial {1}

Artifact

At the beginning of your upkeep, you may put a charge counter on Aether Vial.

{T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.

Illustrated by Raoul Vitale

Standard
Alchemy
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Modern
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Arcbound Ravager (Kaladesh Inventions #31)

Arcbound Ravager {2}

Artifact Creature — Beast

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

“Top-performing automaton combatants are to be seized and modified for service.”
—Confiscation directive

0/0

Illustrated by Daarken

Standard
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Black Vise (Kaladesh Inventions #32)

Black Vise {1}

Artifact

As Black Vise enters the battlefield, choose an opponent.

At the beginning of the chosen player’s upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.

Illustrated by Igor Kieryluk

Standard
Alchemy
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Modern
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Cataclysmic Gearhulk (Kaladesh Inventions #1)

Cataclysmic Gearhulk {3}{W}{W}

Artifact Creature — Construct

Vigilance

When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

4/5

Illustrated by Jason Rainville

Standard
Alchemy
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Modern
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Chalice of the Void (Kaladesh Inventions #33)

Chalice of the Void {X}{X}

Artifact

Chalice of the Void enters the battlefield with X charge counters on it.

Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.

Illustrated by Kieran Yanner

Standard
Alchemy
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Modern
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Champion's Helm (Kaladesh Inventions #7)

Champion's Helm {3}

Artifact — Equipment

Equipped creature gets +2/+2.

As long as equipped creature is legendary, it has hexproof. (It can’t be the target of spells or abilities your opponents control.)

Equip {1}

Adi Thandray designed this helm as a tribute to his mentor, the great Daljit Gavaskar.

Illustrated by Lindsey Look

Standard
Alchemy
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Modern
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Chromatic Lantern (Kaladesh Inventions #8)

Chromatic Lantern {3}

Artifact

Lands you control have “{T}: Add one mana of any color.”

{T}: Add one mana of any color.

It exemplifies the motto of the Luminary League: “Innovation requires insatiable curiosity and a good source of light.”

Illustrated by Yeong-Hao Han

Standard
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Modern
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Chrome Mox (Kaladesh Inventions #9)

Chrome Mox {0}

Artifact

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.

{T}: Add one mana of any of the exiled card’s colors.

Illustrated by Kieran Yanner

Standard
Alchemy
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Modern
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Cloudstone Curio (Kaladesh Inventions #10)

Cloudstone Curio {3}

Artifact

Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner’s hand.

With innovative stabilizing techniques, Suja Pavani brings this piece of the sky itself to the Inventors’ Fair.

Illustrated by Noah Bradley

Standard
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Modern
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Combustible Gearhulk (Kaladesh Inventions #4)

Combustible Gearhulk {4}{R}{R}

Artifact Creature — Construct

First strike

When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn’t, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.

6/6

Illustrated by Greg Opalinski

Standard
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Modern
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Crucible of Worlds (Kaladesh Inventions #11)

Crucible of Worlds {3}

Artifact

You may play lands from your graveyard.

By isolating liquid aether at room temperature, foundry hand Jitya Reyath has given us a glimpse of raw aetheric matter—the very stuff of the cosmos.

Illustrated by Chris Rahn

Standard
Alchemy
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Modern
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Defense Grid (Kaladesh Inventions #34)

Defense Grid {2}

Artifact

Each spell costs {3} more to cast except during its controller’s turn.

“Woven together, strands of aether can form a mesh of surprising stability, though such a network tends to pull power from nearby devices.”
—Consulate engineer’s log

Illustrated by Jonas De Ro

Standard
Alchemy
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Modern
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Duplicant (Kaladesh Inventions #35)

Duplicant {6}

Artifact Creature — Shapeshifter

Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.

As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with Duplicant. It’s still a Shapeshifter.

2/4

Illustrated by Slawomir Maniak

Standard
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Modern
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Engineered Explosives (Kaladesh Inventions #36)

Engineered Explosives {X}

Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

{2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.

Illustrated by James Paick

Standard
Alchemy
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Modern
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Ensnaring Bridge (Kaladesh Inventions #37)

Ensnaring Bridge {3}

Artifact

Creatures with power greater than the number of cards in your hand can’t attack.

“With a few minor adjustments, we were able to convert sky-dock assisters into a defense system for the Aether Spire.”
—Consulate engineer’s log

Illustrated by Florian de Gesincourt

Standard
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Modern
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Extraplanar Lens (Kaladesh Inventions #38)

Extraplanar Lens {3}

Artifact

Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control.

Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.

Illustrated by Noah Bradley

Standard
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Modern
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Gauntlet of Power (Kaladesh Inventions #12)

Gauntlet of Power {5}

Artifact

As Gauntlet of Power enters the battlefield, choose a color.

Creatures of the chosen color get +1/+1.

Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.

Illustrated by John Severin Brassell

Standard
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Grindstone (Kaladesh Inventions #39)

Grindstone {1}

Artifact

{3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process.

“All attempts to halt the machine failed. We must find a way to repurpose it.”
—Consulate engineer’s log

Illustrated by Johann Bodin

Standard
Alchemy
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Hangarback Walker (Kaladesh Inventions #13)

Hangarback Walker {X}{X}

Artifact Creature — Construct

Hangarback Walker enters the battlefield with X +1/+1 counters on it.

When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker.

{1}, {T}: Put a +1/+1 counter on Hangarback Walker.

0/0

Illustrated by Adam Paquette

Standard
Alchemy
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Modern
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Lightning Greaves (Kaladesh Inventions #14)

Lightning Greaves {2}

Artifact — Equipment

Equipped creature has haste and shroud. (It can’t be the target of spells or abilities.)

Equip {0}

This matched set incorporates aetheric accelerators and deflection matrices in an elegant, wearable design.

Illustrated by Slawomir Maniak

Standard
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Modern
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