7 cards where the name includes “nephilim”

Blessing of the Nephilim (Dissension #4)

Blessing of the Nephilim {W}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each of its colors.

“Before the first stone was laid or the first elf-child born, the power of the nephilim was gathering. Let that power be spread by my hands.”

Illustrated by Greg Hildebrandt

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Dune-Brood Nephilim (Guildpact #110)

Dune-Brood Nephilim {B}{R}{G}{W}

Creature — Nephilim

Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.

When it awoke, it spawned nameless thousands to herald its arrival.

3/3

Illustrated by Jim Murray

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Glint-Eye Nephilim (Dominaria United Commander #152)

Glint-Eye Nephilim {U}{B}{R}{G}

Creature — Nephilim

Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.

{1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.

When it awoke, it shook the plane with the thunder of its craving.

2/2

Illustrated by Mark Zug

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Ink-Treader Nephilim (Guildpact #117)

Ink-Treader Nephilim {R}{G}{W}{U}

Creature — Nephilim

Whenever a player casts an instant or sorcery spell, if that spell targets only Ink-Treader Nephilim, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.

When it awoke, the mirrors of the world reflected only darkness.

3/3

Illustrated by Christopher Moeller

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Might of the Nephilim (Dissension #88)

Might of the Nephilim {1}{G}

Instant

Target creature gets +2/+2 until end of turn for each of its colors.

“Send a runner to Tin Street, and tell ‘em the delivery has been … uh … held up.”
—Bonmod, caravan rear guard

Illustrated by Paolo Parente

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Witch-Maw Nephilim (Guildpact #138)

Witch-Maw Nephilim {G}{W}{U}{B}

Creature — Nephilim

Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.

Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.

When it awoke, it shattered the hillsides to make way for its passage.

1/1

Illustrated by Greg Staples

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Yore-Tiller Nephilim (Guildpact #140)

Yore-Tiller Nephilim {W}{U}{B}{R}

Creature — Nephilim

Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.

When it awoke, the worms of the earth hissed in a chorus of beckoning.

2/2

Illustrated by Jeremy Jarvis

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny

Though this query has ended, its relics still slumber in New Argive.