1781 – 1800 of 2,701 cards where the card types include “legendary” and it’s legal in Commander

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Queen Marchesa (Outlaws of Thunder Junction Commander #239)

Queen Marchesa {1}{R}{W}{B}

Legendary Creature — Human Assassin

Deathtouch, haste

When Queen Marchesa enters the battlefield, you become the monarch.

At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

3/3

Illustrated by Kieran Yanner

Standard
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Questing Beast (Throne of Eldraine #171)

Questing Beast {2}{G}{G}

Legendary Creature — Beast

Vigilance, deathtouch, haste

Questing Beast can’t be blocked by creatures with power 2 or less.

Combat damage that would be dealt by creatures you control can’t be prevented.

Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

4/4

Illustrated by Igor Kieryluk

Standard
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Queza, Augur of Agonies (Streets of New Capenna #212)

Queza, Augur of Agonies {1}{W}{U}{B}

Legendary Creature — Cephalid Advisor

Whenever you draw a card, target opponent loses 1 life and you gain 1 life.

Some try to unravel the tangled skeins of fate. She reweaves them to her own deadly design.

3/4

Watermark: Obscura

Illustrated by Josh Hass

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Quickbeam, Upstart Ent (The Lord of the Rings: Tales of Middle-earth #183)

Quickbeam, Upstart Ent {4}{G}{G}

Legendary Creature — Treefolk

Whenever Quickbeam, Upstart Ent or another Treefolk enters the battlefield under your control, up to two target creatures each get +2/+2 and gain trample until end of turn.

“It is only a nickname, of course. They have called me that ever since I said yes to an elder Ent before he had finished his question.”

5/6

Illustrated by Tomas Duchek

Standard
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Quintorius, Field Historian (Strixhaven: School of Mages #220)

Quintorius, Field Historian {3}{R}{W}

Legendary Creature — Elephant Cleric

Spirits you control get +1/+0.

Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.

“Every life has a story to tell. I won’t let them be forgotten.”

2/4

Watermark: Lorehold

Illustrated by Bryan Sola

Standard
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Quintorius Kand (The Lost Caverns of Ixalan #238)

Quintorius Kand {3}{R}{W}

Legendary Planeswalker — Quintorius

Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.

+1: Create a 3/2 red and white Spirit creature token.

−3: Discover 4.

−6: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.

Loyalty: 4

Illustrated by Zoltan Boros

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Quintorius, Loremaster (March of the Machine #250)

Quintorius, Loremaster {3}{R}{W}

Legendary Creature — Elephant Cleric

Vigilance

At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token.

{1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner’s library instead.

3/5

Illustrated by Lie Setiawan

Standard
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Radagast the Brown (The Lord of the Rings: Tales of Middle-earth #184)

Radagast the Brown {2}{G}{G}

Legendary Creature — Avatar Wizard

Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature’s mana value. You may reveal a creature card that doesn’t share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.

2/5

Illustrated by Alexander Mokhov

Standard
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Radagast, Wizard of Wilds (Tales of Middle-earth Commander #66)

Radagast, Wizard of Wilds {2}{G}{U}

Legendary Creature — Avatar Wizard

Ward {1}

Beasts and Birds you control have ward {1}.

Whenever you cast a spell with mana value 5 or greater, choose one —

• Create a 3/3 green Beast creature token.

• Create a 2/2 blue Bird creature token with flying.

3/5

Illustrated by Tomas Duchek

Standard
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Radha, Coalition Warlord (Dominaria United #211)

Radha, Coalition Warlord {2}{R}{G}

Legendary Creature — Elf Warrior

Domain — Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.

“Enough warm-up. I’m coming for you, Sheoldred!”

3/3

Illustrated by Randy Vargas

Standard
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Radha, Heart of Keld (Core Set 2021 #224)

Radha, Heart of Keld {1}{R}{G}

Legendary Creature — Elf Warrior

As long as it’s your turn, Radha, Heart of Keld has first strike.

You may look at the top card of your library any time, and you may play lands from the top of your library.

{4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.

3/3

Illustrated by Chris Rahn

Standard
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Radha, Heir to Keld (Dominaria Remastered #196)

Radha, Heir to Keld {R}{G}

Legendary Creature — Elf Warrior

Whenever Radha, Heir to Keld attacks, you may add {R}{R}.

{T}: Add {G}.

“Step aside, weakling, or I’ll swat you like the bug you are.”

2/2

Illustrated by Mila Pesic

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Radiant, Archangel (Vintage Masters #40)

Radiant, Archangel {3}{W}{W}

Legendary Creature — Angel

Flying, vigilance

Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield.

3/3

Illustrated by Michael Sutfin

Part of the Reserved List

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Radiant, Serra Archangel (Commander Legends #40)

Radiant, Serra Archangel {6}{W}

Legendary Creature — Angel

Flying

Tap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn.

Partner (You can have two commanders if both have partner.)

6/4

Illustrated by Chris Rallis

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Raff Capashen, Ship's Mage (Commander Masters #351)

Raff Capashen, Ship's Mage {2}{W}{U}

Legendary Creature — Human Wizard

Flash

Flying

You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)

3/3

Illustrated by John Stanko

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Raffine, Scheming Seer (Streets of New Capenna #213)

Raffine, Scheming Seer {W}{U}{B}

Legendary Creature — Sphinx Demon

Flying, ward {1}

Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

1/4

Watermark: Obscura

Illustrated by Johannes Voss

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Raff, Weatherlight Stalwart (Dominaria United #212)

Raff, Weatherlight Stalwart {W}{U}

Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.

{3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn.

“This old ship has seen a lot, but she’s not done yet.”

1/3

Illustrated by Eelis Kyttanen

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Rafiq of the Many (Commander Masters #352)

Rafiq of the Many {1}{G}{W}{U}

Legendary Creature — Human Knight

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains double strike until end of turn.

Many sigils, one purpose.

3/3

Illustrated by Michael Komarck

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Ragavan, Nimble Pilferer (Modern Horizons 2 #138)

Ragavan, Nimble Pilferer {R}

Legendary Creature — Monkey Pirate

Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player’s library. Until end of turn, you may cast that card.

Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)

2/1

Illustrated by Simon Dominic

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Raggadragga, Goreguts Boss (Commander Legends: Battle for Baldur's Gate #291)

Raggadragga, Goreguts Boss {2}{R}{G}

Legendary Creature — Human Boar

Each creature you control with a mana ability gets +2/+2.

Whenever a creature you control with a mana ability attacks, untap it.

Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.

4/4

Illustrated by Xavier Ribeiro

Standard
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