161 – 180 of 191 cards where the set is “frf”

Swiftwater Cliffs (Fate Reforged #172)

Swiftwater Cliffs

Land

Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

{T}: Add {U} or {R}.

Illustrated by Eytan Zana

Standard
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Tasigur's Cruelty (Fate Reforged #88)

Tasigur's Cruelty {5}{B}

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Each opponent discards two cards.

The cruelest tortures leave no mark upon the flesh.

Watermark: Sultai

Illustrated by Chris Rahn

Standard
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Tasigur, the Golden Fang (Fate Reforged #87)

Tasigur, the Golden Fang {5}{B}

Legendary Creature — Human Shaman

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

{2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent’s choice from your graveyard to your hand.

4/5

Watermark: Sultai

Illustrated by Chris Rahn

Standard
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Temporal Trespass (Fate Reforged #55)

Temporal Trespass {8}{U}{U}{U}

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Take an extra turn after this one. Exile Temporal Trespass.

Few truly live in the moment.

Watermark: Sultai

Illustrated by Clint Cearley

Standard
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Modern
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Temur Battle Rage (Fate Reforged #116)

Temur Battle Rage {1}{R}

Instant

Target creature gains double strike until end of turn.

Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Watermark: Temur

Illustrated by Jaime Jones

Standard
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Temur Runemark (Fate Reforged #140)

Temur Runemark {2}{G}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has trample as long as you control a blue or red permanent.

Watermark: Temur

Illustrated by Ryan Alexander Lee

Standard
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Temur Sabertooth (Fate Reforged #141)

Temur Sabertooth {2}{G}{G}

Creature — Cat

{1}{G}: You may return another creature you control to its owner’s hand. If you do, Temur Sabertooth gains indestructible until end of turn.

The Temur see themselves as a pack, their bonds more primal than the Abzan’s.

4/3

Watermark: Temur

Illustrated by Mike Sass

Standard
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Temur War Shaman (Fate Reforged #142)

Temur War Shaman {4}{G}{G}

Creature — Human Shaman

When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)

Whenever a permanent you control is turned face up, if it’s a creature, you may have it fight target creature you don’t control.

4/5

Watermark: Temur

Illustrated by Nils Hamm

Standard
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Thornwood Falls (Fate Reforged #173)

Thornwood Falls

Land

Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

{T}: Add {G} or {U}.

Illustrated by Eytan Zana

Standard
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Modern
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Torrent Elemental (Fate Reforged #56)

Torrent Elemental {4}{U}

Creature — Elemental

Flying

Whenever Torrent Elemental attacks, tap all creatures defending player controls.

{3}{B/G}{B/G}: Put Torrent Elemental from exile onto the battlefield tapped. Activate only as a sorcery.

3/5

Watermark: Sultai

Illustrated by James Paick

Standard
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Modern
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Tranquil Cove (Fate Reforged #174)

Tranquil Cove

Land

Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

{T}: Add {W} or {U}.

Illustrated by John Avon

Standard
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Typhoid Rats (Fate Reforged #89)

Typhoid Rats {B}

Creature — Rat

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Tasigur sent his ambassadors to the Abzan outpost, the true envoys were not the naga but the infectious rats they carried with them.

1/1

Watermark: Sultai

Illustrated by Dave Kendall

Standard
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Modern
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Ugin's Construct (Fate Reforged #164)

Ugin's Construct {4}

Artifact Creature — Construct

When Ugin’s Construct enters the battlefield, sacrifice a permanent that’s one or more colors.

While trapping the Eldrazi on Zendikar, Ugin learned little from Sorin, but he gleaned the rudiments of lithomancy from Nahiri.

4/5

Illustrated by Peter Mohrbacher

Standard
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Ugin, the Spirit Dragon (Fate Reforged #1)

Ugin, the Spirit Dragon {8}

Legendary Planeswalker — Ugin

+2: Ugin, the Spirit Dragon deals 3 damage to any target.

−X: Exile each permanent with mana value X or less that’s one or more colors.

−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Loyalty: 7

Illustrated by Raymond Swanland

Standard
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Valorous Stance (Fate Reforged #28)

Valorous Stance {1}{W}

Instant

Choose one —

• Target creature gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

• Destroy target creature with toughness 4 or greater.

“Every choice alters the path of fate.”
—Sarkhan Vol

Illustrated by Willian Murai

Standard
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Vaultbreaker (Fate Reforged #117)

Vaultbreaker {3}{R}

Creature — Orc Rogue

Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card.

Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)

4/2

Watermark: Mardu

Illustrated by Wayne Reynolds

Standard
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Modern
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Wandering Champion (Fate Reforged #29)

Wandering Champion {1}{W}

Creature — Human Monk

Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.

“Learn from your enemies, but do not tolerate them.”

3/1

Watermark: Jeskai

Illustrated by Willian Murai

Standard
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Warden of the First Tree (Fate Reforged #143)

Warden of the First Tree {G}

Creature — Human

{1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.

{2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.

{3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.

1/1

Watermark: Abzan

Illustrated by Ryan Alexander Lee

Standard
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Wardscale Dragon (Fate Reforged #30)

Wardscale Dragon {4}{W}{W}

Creature — Dragon

Flying

As long as Wardscale Dragon is attacking, defending player can’t cast spells.

Dromoka’s brood emerge from the dragon tempests covered with tough scales that protect them from most clan weapons and magic.

4/4

Watermark: Dromoka

Illustrated by Jason Rainville

Standard
Alchemy
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Modern
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