121 – 140 of 193 cards where the artist name includes “yeong-hao han”

Polyraptor (Special Guests #12)

Polyraptor {6}{G}{G}

Creature — Dinosaur

Enrage — Whenever Polyraptor is dealt damage, create a token that’s a copy of Polyraptor.

If you see one, you’re already surrounded.

5/5

Illustrated by Yeong-Hao Han

Standard
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Primordial Wurm (Dominaria #177)

Primordial Wurm {4}{G}{G}

Creature — Wurm

“You can hear its tail thrashing from a mile away. Keep in mind that its jaws may already be half a mile closer.”
—Jenson Carthalion, Yavimaya exile

7/6

Illustrated by Yeong-Hao Han

Standard
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Relic Amulet (Zendikar Rising #247)

Relic Amulet {2}

Artifact

Whenever you cast an instant, sorcery, or Wizard spell, put a charge counter on Relic Amulet.

{2}, {T}, Remove all charge counters from Relic Amulet: It deals that much damage to target creature.

Old power finds new purpose.

Illustrated by Yeong-Hao Han

Standard
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Renegade Tactics (Commander Legends #195)

Renegade Tactics {R}

Sorcery

Target creature can’t block this turn.

Draw a card.

“Nothing against you. It’s just that waiting for Consulate clearance was never really my thing.”

Illustrated by Yeong-Hao Han

Standard
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Rings of Brighthearth (Kaladesh Inventions #21)

Rings of Brighthearth {3}

Artifact

Whenever you activate an ability, if it isn’t a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.

Crafted in emulation of dwarven hearth decorations, these devices doubled the output of Amrit Vatyam’s forges.

Illustrated by Yeong-Hao Han

Standard
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Riverglide Pathway // Lavaglide Pathway (Secret Lair: Ultimate Edition #20)
Riverglide Pathway // Lavaglide Pathway (Secret Lair: Ultimate Edition #20)

Riverglide Pathway

Land

{T}: Add {U}.

Lavaglide Pathway

Land

{T}: Add {R}.

Illustrated by Yeong-Hao Han

Standard
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Rotfeaster Maggot (Battlebond #157)

Rotfeaster Maggot {4}{B}

Creature — Insect

When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card’s toughness.

Is it at the top of the food chain or the bottom?

3/5

Illustrated by Yeong-Hao Han

Standard
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Rot Shambler (Commander Masters #318)

Rot Shambler {1}{G}

Creature — Fungus

Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.

“If I die, feed me to a shambler. At least that way I’ll be doing some good.”
—Ryza, Oran-Rief scout

1/1

Illustrated by Yeong-Hao Han

Standard
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Rune of Flight (Kaldheim #75)

Rune of Flight {1}{U}

Enchantment — Aura Rune

Enchant permanent

When Rune of Flight enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it has flying.

As long as enchanted permanent is an Equipment, it has “Equipped creature has flying.”

Illustrated by Yeong-Hao Han

Standard
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Rune of Might (Kaldheim #191)

Rune of Might {1}{G}

Enchantment — Aura Rune

Enchant permanent

When Rune of Might enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it gets +1/+1 and has trample.

As long as enchanted permanent is an Equipment, it has “Equipped creature gets +1/+1 and has trample.”

Illustrated by Yeong-Hao Han

Standard
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Rune of Mortality (Kaldheim #108)

Rune of Mortality {1}{B}

Enchantment — Aura Rune

Enchant permanent

When Rune of Mortality enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it has deathtouch.

As long as enchanted permanent is an Equipment, it has “Equipped creature has deathtouch.”

Illustrated by Yeong-Hao Han

Standard
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Rune of Speed (Kaldheim #148)

Rune of Speed {1}{R}

Enchantment — Aura Rune

Enchant permanent

When Rune of Speed enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it gets +1/+0 and has haste.

As long as enchanted permanent is an Equipment, it has “Equipped creature gets +1/+0 and has haste.”

Illustrated by Yeong-Hao Han

Standard
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Rune of Sustenance (Kaldheim #25)

Rune of Sustenance {1}{W}

Enchantment — Aura Rune

Enchant permanent

When Rune of Sustenance enters the battlefield, draw a card.

As long as enchanted permanent is a creature, it has lifelink.

As long as enchanted permanent is an Equipment, it has “Equipped creature has lifelink.”

Illustrated by Yeong-Hao Han

Standard
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Sacred Armory (Magic 2015 #228)

Sacred Armory {2}

Artifact

{2}: Target creature gets +1/+0 until end of turn.

Arrive for worship. Leave for war.

Illustrated by Yeong-Hao Han

Standard
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Scuttletide (Modern Horizons 2 #61)

Scuttletide {1}{U}

Enchantment

{1}, Discard a card: Create a 0/3 blue Crab creature token.

Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.

“We’re going to need more butter.”
—Ghoulcaller Gisa

Illustrated by Yeong-Hao Han

Standard
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Sequestered Stash (Kaladesh #248)

Sequestered Stash

Land

{T}: Add {C}.

{4}, {T}, Sacrifice Sequestered Stash: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.

Illustrated by Yeong-Hao Han

Standard
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Shadowspear (Theros Beyond Death #236)

Shadowspear {1}

Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has trample and lifelink.

{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.

Equip {2}

A weapon of darkness for a warrior of light.

Illustrated by Yeong-Hao Han

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Shambling Goblin (Jumpstart #277)

Shambling Goblin {B}

Creature — Zombie Goblin

When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.

“The Kolaghan send them at us. We kill and raise them. They fight the next wave the Kolaghan send. It’s a neat little cycle.”
—Asmala, Silumgar sorcerer

1/1

Illustrated by Yeong-Hao Han

Standard
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Shefet Dunes (Outlaws of Thunder Junction Commander #318)

Shefet Dunes

Land — Desert

{T}: Add {C}.

{T}, Pay 1 life: Add {W}.

{2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

Illustrated by Yeong-Hao Han

Standard
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Modern
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