1001 – 1020 of 1,694 cards where and not (the mana cost is greater than or equal to {U} or the mana cost is greater than or equal to {R} or the mana cost is greater than or equal to {B} or the mana cost is greater than or equal to {U/B} or the mana cost is greater than or equal to …

Invalid expression “mana>={up}” was ignored. Unknown mana symbols “{P}”.

Ochre Jelly (Adventures in the Forgotten Realms #196)

Ochre Jelly {X}{G}

Creature — Ooze

Trample

Ochre Jelly enters the battlefield with X +1/+1 counters on it.

Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that’s a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.

0/0

Illustrated by Daarken

Standard
Alchemy
Pioneer
Explorer
Modern
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Pauper
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Odric's Outrider (Innistrad: Midnight Hunt #29)

Odric's Outrider {3}{W}

Creature — Human Knight

Whenever Odric’s Outrider or another creature you control dies, put a +1/+1 counter on target creature you control.

Terms like “safe route” and “cleared district” are a source of dark humor to the cathars who patrol the ruins of Thraben.

2/4

Illustrated by Cristi Balanescu

Standard
Alchemy
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Of Herbs and Stewed Rabbit (Tales of Middle-earth Commander #17)

Of Herbs and Stewed Rabbit {2}{W}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Put a +1/+1 counter on up to one target creature. Create a Food token.

II — Draw a card. Create a Food token.

III — Create a 1/1 white Halfling creature token for each Food you control.

Illustrated by Dan Murayama Scott

Standard
Alchemy
Pioneer
Explorer
Modern
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Oil-Gorger Troll (Phyrexia: All Will Be One #177)

Oil-Gorger Troll {3}{G}{G}

Creature — Phyrexian Troll Warrior

When Oil-Gorger Troll enters the battlefield, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card.

Metal or flesh, it didn’t matter—seasoned with ichor, it all tasted so good.

3/4

Illustrated by Dave Kendall

Standard
Alchemy
Pioneer
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Modern
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Ollenbock Escort (Innistrad: Crimson Vow #27)

Ollenbock Escort {W}

Creature — Human Cleric

Vigilance

Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn.

“Stay in the light. I don’t know what lurks in those shadows, and I’d like to keep it that way.”

1/1

Illustrated by Eric Wilkerson

Standard
Alchemy
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Omarthis, Ghostfire Initiate (Commander Masters #708)

Omarthis, Ghostfire Initiate {X}{X}

Legendary Creature — Spirit Naga

Omarthis, Ghostfire Initiate enters the battlefield with X +1/+1 counters on it.

Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis.

When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it.

0/0

Illustrated by Brent Hollowell

Standard
Alchemy
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Ooze Flux (Gatecrash #128)

Ooze Flux {3}{G}

Enchantment

{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.

Illustrated by Zoltan Boros

Standard
Alchemy
Pioneer
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Modern
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Opaline Bracers (Fifth Dawn #141)

Opaline Bracers {4}

Artifact — Equipment

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by Anthony S. Waters

Standard
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Opal Palace (Commander Masters #422)

Opal Palace

Land

{T}: Add {C}.

{1}, {T}: Add one mana of any color in your commander’s color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it’s been cast from the command zone this game.

Illustrated by John Avon

Standard
Alchemy
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Oracle's Vault (New Capenna Commander #374)

Oracle's Vault {4}

Artifact

{2}, {T}: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on Oracle’s Vault.

{T}: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on Oracle’s Vault.

Illustrated by Jonas De Ro

Standard
Alchemy
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Modern
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Oran-Rief Hydra (Archenemy: Nicol Bolas #69)

Oran-Rief Hydra {4}{G}{G}

Creature — Hydra

Trample

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

5/5

Illustrated by Chris Rahn

Standard
Alchemy
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Oran-Rief Ooze (Zendikar Rising #198)

Oran-Rief Ooze {2}{G}

Creature — Ooze

When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.

Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.

2/2

Illustrated by Daarken

Standard
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Oran-Rief Survivalist (Zendikar #174)

Oran-Rief Survivalist {1}{G}

Creature — Human Warrior Ally

Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.

“I’m strong enough to survive alone. I’m smart enough to want companions at my side.”

1/1

Illustrated by Kev Walker

Standard
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Oran-Rief, the Vastwood (Neon Dynasty Commander #173)

Oran-Rief, the Vastwood

Land

Oran-Rief, the Vastwood enters the battlefield tapped.

{T}: Add {G}.

{T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

Illustrated by Mike Bierek

Standard
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Orchard Elemental (Conspiracy: Take the Crown #68)

Orchard Elemental {5}{G}

Creature — Elemental

Council’s dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.

Fruits for friends, fists for foes.

2/2

Illustrated by Christine Choi

Standard
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Ordeal of Heliod (Masters 25 #27)

Ordeal of Heliod {1}{W}

Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.

When you sacrifice Ordeal of Heliod, you gain 10 life.

Watermark: Set Symbol

Illustrated by Lucas Graciano

Standard
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Ordeal of Nylea (Neon Dynasty Commander #123)

Ordeal of Nylea {1}{G}

Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea.

When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Illustrated by David Palumbo

Standard
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Order of the Sacred Torch (Masters Edition II #25)

Order of the Sacred Torch {1}{W}{W}

Creature — Human Knight

{T}, Pay 1 life: Counter target black spell.

A blazing light to drive out the shadows.

2/2

Illustrated by Ruth Thompson

Standard
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Ornery Kudu (Amonkhet #178)

Ornery Kudu {2}{G}

Creature — Antelope

When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control.

Debate rages among the viziers whether comparing the kudu’s horns to the God-Pharaoh’s is blasphemy or reverence.

3/4

Illustrated by Deruchenko Alexander

Standard
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Ornery Tumblewagg (Outlaws of Thunder Junction #171)

Ornery Tumblewagg {2}{G}

Creature — Brushwagg Mount

At the beginning of combat on your turn, put a +1/+1 counter on target creature.

Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature.

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

2/2

Illustrated by Izzy

Standard
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