Oran-Rief, the Vastwood (Neon Dynasty Commander #173)

Oran-Rief, the Vastwood

Land

This land enters tapped.

{T}: Add {G}.

{T}: Put a +1/+1 counter on each green creature that entered this turn.

Illustrated by Mike Bierek

Standard
Alchemy
Pioneer
Historic
Modern
Brawl
Legacy
Timeless
Vintage
Pauper
Commander
Penny
Oathbreaker
Notes and Rules Information for Oran-Rief, the Vastwood:
  • Oran-Rief's last ability cares about permanents' characteristics at the time the ability resolves, not their characteristics at the time they entered. For example, if a blue creature enters, then is turned green by a spell or ability, then Oran-Rief's second ability resolves, you'll put a +1/+1 counter on that creature. (2009-10-01)
  • Oran-Rief's last ability affects all permanents that are green creatures that entered this turn, not just the ones you control. (2009-10-01)