21 – 40 of 115 cards where the card types include “sliver”

Crystalline Sliver (Commander Masters #920)

Crystalline Sliver {W}{U}

Creature — Sliver

All Slivers have shroud. (They can’t be the targets of spells or abilities.)

Bred as living shields, these slivers have proven unruly—they know they cannot be caught.

2/2

Illustrated by Allen Williams

Standard
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Darkheart Sliver (Time Spiral Remastered #249)

Darkheart Sliver {B}{G}

Creature — Sliver

All Slivers have “Sacrifice this permanent: You gain 3 life.”

“At first we thought we were in some haunted wood. Then the branches twisted and scuttled toward us.”
—Merrik Aidar, Benalish patrol

2/2

Illustrated by rk post

Standard
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Dementia Sliver (Time Spiral #236)

Dementia Sliver {3}{U}{B}

Creature — Sliver

All Slivers have “{T}: Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn.”

3/3

Illustrated by Una Fricker

Standard
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Diffusion Sliver (Commander Masters #845)

Diffusion Sliver {1}{U}

Creature — Sliver

Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.

Its call disrupts the delicate balance of the inner ear, disorienting intruders without direct confrontation.

1/1

Illustrated by Campbell White

Standard
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Dormant Sliver (Time Spiral Remastered #250)

Dormant Sliver {2}{G}{U}

Creature — Sliver

All Sliver creatures have defender.

All Slivers have “When this permanent enters the battlefield, draw a card.”

“It triggers the hive’s period of aetheric fertility—a time when even feeding is a lower priority than reproduction.”
—Rukarumel, field journal

2/2

Illustrated by Lars Grant-West

Standard
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Dregscape Sliver (Modern Horizons #88)

Dregscape Sliver {1}{B}

Creature — Sliver

Each Sliver creature card in your graveyard has unearth {2}.

Unearth {2} ({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

2/2

Illustrated by Zack Stella

Standard
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Enduring Sliver (Modern Horizons #6)

Enduring Sliver {1}{W}

Creature — Sliver

Outlast {2} ({2}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Other Sliver creatures you control have outlast {2}.

Time has ground mountains to sand, but the slivers ever remain.

2/2

Illustrated by Josh Hass

Standard
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Essence Sliver (Time Spiral Timeshifted #8)

Essence Sliver {3}{W}

Creature — Sliver

Whenever a Sliver deals damage, its controller gains that much life.

The slivers would survive, even at the expense of every other creature on Otaria.

3/3

Illustrated by Glen Angus

Standard
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Firewake Sliver (Commander Masters #923)

Firewake Sliver {1}{R}{G}

Creature — Sliver

All Sliver creatures have haste.

All Slivers have “{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn.”

“When establishing a new hive in hostile territory, slivers abandon all sense of individual self-preservation to ensure the queen’s survival.”
—Rukarumel, field journal

1/1

Illustrated by Alexandre Honoré

Standard
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First Sliver's Chosen (Modern Horizons #9)

First Sliver's Chosen {4}{W}

Creature — Sliver

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

The most tenacious members of the hive instinctually guard the First Sliver.

3/3

Illustrated by Steven Belledin

Standard
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Frenetic Sliver (Planar Chaos #157)

Frenetic Sliver {1}{U}{R}

Creature — Sliver

All Slivers have “{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner’s control at the beginning of the next end step. If you lose the flip, sacrifice it.”

2/2

Illustrated by Luca Zontini

Standard
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Modern
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Frenzy Sliver (Future Sight #85)

Frenzy Sliver {1}{B}

Creature — Sliver

All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn’t blocked, it gets +1/+0 until end of turn.)

The Arturan conjurers took the strange, alien fossil and patterned their own twisted creations in its image.

1/1

Illustrated by Glen Angus

Standard
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Modern
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Fungus Sliver (Time Spiral Remastered #203)

Fungus Sliver {3}{G}

Creature — Fungus Sliver

All Sliver creatures have “Whenever this creature is dealt damage, put a +1/+1 counter on it.” (It must survive the damage to get the counter.)

“When a sliver of this breed enters the hive, the others claw each other in frenzied fits, thereby ensuring their rapid growth.”
—Rukarumel, field journal

2/2

Illustrated by Daniel Gelon

Standard
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Fury Sliver (Time Spiral Remastered #164)

Fury Sliver {5}{R}

Creature — Sliver

All Sliver creatures have double strike.

“A rift opened, and our arrows were abruptly stilled. To move was to push the world. But the sliver’s claw still twitched, red wounds appeared in Thed’s chest, and ribbons of blood hung in the air.”
—Adom Capashen, Benalish hero

3/3

Illustrated by Paolo Parente

Standard
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Galerider Sliver (Commander Masters #849)

Galerider Sliver {U}

Creature — Sliver

Sliver creatures you control have flying.

“I wish we’d never visited that accursed hive. Even here, surrounded by nothing but clouds, I swear I can still hear the horrible clicking, slithering sounds.”
—Monihan, aerial surveyor

1/1

Illustrated by Campbell White

Standard
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Gemhide Sliver (Commander Masters #896)

Gemhide Sliver {1}{G}

Creature — Sliver

All Slivers have “{T}: Add one mana of any color.”

Squee had been disemboweled many times before, but never by something so stunningly beautiful.

1/1

Illustrated by Alayna Danner

Standard
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Modern
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Ghostflame Sliver (Time Spiral #239)

Ghostflame Sliver {B}{R}

Creature — Sliver

All Slivers are colorless.

“This breed is on the cusp of evolution. It burns away the markings that connect it to a queen that no longer heeds its call. It seeks a new master. Perhaps I can give it one.”
—Freyalise

2/2

Illustrated by Luca Zontini

Standard
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Modern
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Groundshaker Sliver (Magic 2014 #177)

Groundshaker Sliver {6}{G}

Creature — Sliver

Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it’s attacking.)

5/5

Illustrated by Chase Stone

Standard
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Modern
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Harmonic Sliver (Commander Masters #924)

Harmonic Sliver {1}{G}{W}

Creature — Sliver

All Slivers have “When this permanent enters the battlefield, destroy target artifact or enchantment.”

“Since the last sliver arrived, even our mightiest relics splinter into shards as soon as we bring them against the hive.”
—Llanach, Skyshroud ranger

1/1

Illustrated by Luca Zontini

Standard
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Modern
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Hatchery Sliver (Commander Masters #741)

Hatchery Sliver {1}{G}

Creature — Sliver

Replicate {1}{G} (When you cast this spell, copy it for each time you paid its replicate cost.)

Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)

A single survivor can repopulate a devastated hive within a week.

2/2

Illustrated by Svetlin Velinov

Standard
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