![Firewake Sliver (Commander Masters #923) Firewake Sliver (Commander Masters #923)](https://cards.scryfall.io/large/front/f/6/f6201bcd-1009-4753-b7ac-5c25cc1a4d79.jpg?1690005166)
Firewake Sliver {1}{R}{G}
Creature — Sliver
All Sliver creatures have haste.
All Slivers have “{1}, Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn.”
“When establishing a new hive in hostile territory, slivers abandon all sense of individual self-preservation to ensure the queen’s survival.”
—Rukarumel, field journal
1/1
Illustrated by Alexandre Honoré
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for Firewake Sliver:
- Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit. (2013-07-01)
- If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures. (2013-07-01)