21 – 40 of 249 cards where the set is “m14”

Blessing (Magic 2014 #8)

Blessing {W}{W}

Enchantment — Aura

Enchant creature

{W}: Enchanted creature gets +1/+1 until end of turn.

“Virtue can’t survive without strength.”
—Ardanna of the Angelic Council

Illustrated by Jason A. Engle

Standard
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Blightcaster (Magic 2014 #86)

Blightcaster {3}{B}

Creature — Human Wizard

Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.

“Your flesh is unprepared for my gifts.”

2/3

Illustrated by Winona Nelson

Standard
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Blood Bairn (Magic 2014 #87)

Blood Bairn {2}{B}

Creature — Vampire

Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.

The travelers were warned to watch out for children on the road.

2/2

Illustrated by Ryan Yee

Standard
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Blur Sliver (Magic 2014 #129)

Blur Sliver {2}{R}

Creature — Sliver

Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

They move in a synchronized swarm, turning entire squads into heaps of bloody rags and bones in an instant.

2/2

Illustrated by Daarken

Standard
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Bogbrew Witch (Magic 2014 #88)

Bogbrew Witch {3}{B}

Creature — Human Wizard

{2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle.

“The hardest thing is finding the right ingredients.”

1/3

Illustrated by Eric Deschamps

Standard
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Bonescythe Sliver (Magic 2014 #9)

Bonescythe Sliver {3}{W}

Creature — Sliver

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

“Their appendages are sharper than our swords and quicker than our bows.”
—Hastric, Thunian scout

2/2

Illustrated by Trevor Claxton

Standard
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Bramblecrush (Magic 2014 #165)

Bramblecrush {2}{G}{G}

Sorcery

Destroy target noncreature permanent.

Nature abhors a lot of things.

Illustrated by Drew Baker

Standard
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Brave the Elements (Magic 2014 #10)

Brave the Elements {W}

Instant

Choose a color. White creatures you control gain protection from the chosen color until end of turn.

Illustrated by Goran Josic

Standard
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Briarpack Alpha (Magic 2014 #166)

Briarpack Alpha {3}{G}

Creature — Wolf

Flash (You may cast this spell any time you could cast an instant.)

When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.

“One of my greatest teachers.”
—Garruk Wildspeaker

3/3

Illustrated by Daarken

Standard
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Brindle Boar (Magic 2014 #167)

Brindle Boar {2}{G}

Creature — Boar

Sacrifice Brindle Boar: You gain 4 life.

“Tell the cooks to prepare the fires. Tonight we feast!”
—Tolar Wolfbrother, Krosan tracker

2/2

Illustrated by Dave Allsop

Standard
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Modern
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Bubbling Cauldron (Magic 2014 #205)

Bubbling Cauldron {2}

Artifact

{1}, {T}, Sacrifice a creature: You gain 4 life.

{1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.

Illustrated by Eric Deschamps

Standard
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Burning Earth (Magic 2014 #130)

Burning Earth {3}{R}

Enchantment

Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.

“Your world is formed from the same power that wraps my burning hand around your throat.”
—Shrazik, lavamancer

Illustrated by rk post

Standard
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Canyon Minotaur (Magic 2014 #131)

Canyon Minotaur {3}{R}

Creature — Minotaur Warrior

“We’ll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side.”
“Isn’t the shortest route through the canyon?”
“Yes.”
“So shouldn’t we—”
“No.”

3/3

Illustrated by Steve Prescott

Standard
Alchemy
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Modern
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Capashen Knight (Magic 2014 #11)

Capashen Knight {1}{W}

Creature — Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

{1}{W}: Capashen Knight gets +1/+0 until end of turn.

He protects Benalia as much with his reputation as with his force of arms.

1/1

Illustrated by Jasper Sandner

Standard
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Modern
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Celestial Flare (Magic 2014 #12)

Celestial Flare {W}{W}

Instant

Target player sacrifices an attacking or blocking creature.

“You were defeated the moment you declared your aggression.”
—Gideon Jura

Illustrated by Clint Cearley

Standard
Alchemy
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Modern
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Chandra, Pyromaster (Magic 2014 #132)

Chandra, Pyromaster {2}{R}{R}

Legendary Planeswalker — Chandra

+1: Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker’s controller controls. That creature can’t block this turn.

0: Exile the top card of your library. You may play it this turn.

−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Loyalty: 4

Illustrated by Winona Nelson

Standard
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Chandra's Outrage (Magic 2014 #133)

Chandra's Outrage {2}{R}{R}

Instant

Chandra’s Outrage deals 4 damage to target creature and 2 damage to that creature’s controller.

Chandra never believed in using her “inside voice.”

Illustrated by Christopher Moeller

Standard
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Chandra's Phoenix (Magic 2014 #134)

Chandra's Phoenix {1}{R}{R}

Creature — Phoenix

Flying

Haste (This creature can attack and {T} as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra’s Phoenix from your graveyard to your hand.

2/2

Illustrated by Aleksi Briclot

Standard
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Charging Griffin (Magic 2014 #13)

Charging Griffin {3}{W}

Creature — Griffin

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

Four claws, two wings, one beak, no fear.

2/2

Illustrated by Erica Yang

Standard
Alchemy
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Modern
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