Joust {1}{R}

Sorcery

Choose target creature you control and target creature you don’t control. The creature you control gets +2/+1 until end of turn if it’s a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

“Life is a tournament that rewards the bold.”
—Syr Layne, knight of Embereth

Illustrated by Bram Sels

Standard
Brawl
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander