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1 – 20 of 297 cards where the set is “soi”

Aberrant Researcher // Perfected Form (Shadows over Innistrad #49)
Aberrant Researcher // Perfected Form (Shadows over Innistrad #49)

Aberrant Researcher {3}{U}

Creature — Human Insect

Flying

At the beginning of your upkeep, mill a card. If an instant or sorcery card was milled this way, transform Aberrant Researcher.

“Metamorphosis is a process.”
—Laboratory notes

3/2

Perfected Form

Color Indicator: Blue Creature — Insect Horror

Flying

The final pages of the experiment log were blank. Investigators found it abandoned on a desk in the researcher’s lab, open, the pages flipping in the wind from a shattered window.

5/4

Illustrated by Nils Hamm

Standard
Alchemy
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Modern
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Accursed Witch // Infectious Curse (Shadows over Innistrad #97)
Accursed Witch // Infectious Curse (Shadows over Innistrad #97)

Accursed Witch {3}{B}

Creature — Human Shaman

Spells your opponents cast that target Accursed Witch cost {1} less to cast.

When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

4/2

Infectious Curse

Color Indicator: Black Enchantment — Aura Curse

Enchant player

Spells you cast that target enchanted player cost {1} less to cast.

At the beginning of enchanted player’s upkeep, that player loses 1 life and you gain 1 life.

Illustrated by Wesley Burt

Standard
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Aim High (Shadows over Innistrad #193)

Aim High {1}{G}

Instant

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

“A slayer gets by on wits and reflexes.”
—Higa, slayer-captain of Gatstaf

Illustrated by Steve Prescott

Standard
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Alms of the Vein (Shadows over Innistrad #98)

Alms of the Vein {2}{B}

Sorcery

Target opponent loses 3 life and you gain 3 life.

Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Illustrated by David Gaillet

Standard
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Modern
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Altered Ego (Shadows over Innistrad #241)

Altered Ego {X}{2}{G}{U}

Creature — Shapeshifter

This spell can’t be countered.

You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.

0/0

Illustrated by Kev Walker

Standard
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Always Watching (Shadows over Innistrad #1)

Always Watching {1}{W}{W}

Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

“We pray to Avacyn on high. On snow-white wings fearless you fly. Keep safe our souls. Keep safe our lives. May angels watch us from the skies.”
—Children’s prayer

Illustrated by Chase Stone

Standard
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Angelic Purge (Shadows over Innistrad #3)

Angelic Purge {2}{W}

Sorcery

As an additional cost to cast this spell, sacrifice a permanent.

Exile target artifact, creature, or enchantment.

“We must save you from yourselves.”

Illustrated by Zezhou Chen

Standard
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Angel of Deliverance (Shadows over Innistrad #2)

Angel of Deliverance {6}{W}{W}

Creature — Angel

Flying

Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.

6/6

Illustrated by Joseph Meehan

Standard
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Modern
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Anguished Unmaking (Shadows over Innistrad #242)

Anguished Unmaking {1}{W}{B}

Instant

Exile target nonland permanent. You lose 3 life.

Sorin had created Avacyn, so it was a cruelty beyond imagining, a pain beyond description, that it fell upon him to end her forever.

Illustrated by Wesley Burt

Standard
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Apothecary Geist (Shadows over Innistrad #4)

Apothecary Geist {3}{W}

Creature — Spirit

Flying

When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

For some customers, the old apothecary shop still opens its doors.

2/3

Illustrated by Franz Vohwinkel

Standard
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Archangel Avacyn // Avacyn, the Purifier (Shadows over Innistrad #5)
Archangel Avacyn // Avacyn, the Purifier (Shadows over Innistrad #5)

Archangel Avacyn {3}{W}{W}

Legendary Creature — Angel

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

4/4

Avacyn, the Purifier

Color Indicator: Red Legendary Creature — Angel

Flying

When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

“Wings that once bore hope are now stained with blood. She is our guardian no longer.”
—Grete, cathar apostate

6/5

Illustrated by James Ryman

Standard
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Arlinn Kord // Arlinn, Embraced by the Moon (Shadows over Innistrad #243)
Arlinn Kord // Arlinn, Embraced by the Moon (Shadows over Innistrad #243)

Arlinn Kord {2}{R}{G}

Legendary Planeswalker — Arlinn

+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.

0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.

Loyalty: 3

Arlinn, Embraced by the Moon

Color Indicator: Red and Green Legendary Planeswalker — Arlinn

+1: Creatures you control get +1/+1 and gain trample until end of turn.

−1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon.

−6: You get an emblem with “Creatures you control have haste and ‘{T}: This creature deals damage equal to its power to any target.’”

Illustrated by Winona Nelson

Standard
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Asylum Visitor (Shadows over Innistrad #99)

Asylum Visitor {1}{B}

Creature — Vampire Wizard

At the beginning of each player’s upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

“The ravings of the mad are laced with eldritch knowledge.”

3/1

Illustrated by Bastien L. Deharme

Standard
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Autumnal Gloom // Ancient of the Equinox (Shadows over Innistrad #194)
Autumnal Gloom // Ancient of the Equinox (Shadows over Innistrad #194)

Autumnal Gloom {2}{G}

Enchantment

{B}: Mill a card.

Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.

Ancient of the Equinox

Color Indicator: Green Creature — Treefolk

Trample, hexproof

“When the leaves fall and the nights grow cold, look elsewhere for firewood.”
—Ola of Lambholt

4/4

Illustrated by Jaime Jones

Standard
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Avacynian Missionaries // Lunarch Inquisitors (Shadows over Innistrad #6)
Avacynian Missionaries // Lunarch Inquisitors (Shadows over Innistrad #6)

Avacynian Missionaries {3}{W}

Creature — Human Cleric

At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.

“We come bearing the word of Avacyn and the Lunarch Council.”

3/3

Lunarch Inquisitors

Color Indicator: White Creature — Human Cleric

When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.

“We come bearing the tools of confession and absolution.”

4/4

Illustrated by Wayne Reynolds

Standard
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Avacyn's Judgment (Shadows over Innistrad #145)

Avacyn's Judgment {1}{R}

Sorcery

Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn’s Judgment deals 2 damage divided as you choose among any number of targets. If this spell’s madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.

Illustrated by Victor Adame Minguez

Standard
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Behind the Scenes (Shadows over Innistrad #100)

Behind the Scenes {2}{B}

Enchantment

Creatures you control have skulk. (They can’t be blocked by creatures with greater power.)

{4}{W}: Creatures you control get +1/+1 until end of turn.

It does no good to bar the gate when the enemy is already inside.

Illustrated by David Gaillet

Standard
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Behold the Beyond (Shadows over Innistrad #101)

Behold the Beyond {5}{B}{B}

Sorcery

Discard your hand. Search your library for three cards, put them into your hand, then shuffle.

There is power in the abyss, in blackness more profound than the darkest dreams.

Illustrated by Noah Bradley

Standard
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Biting Rain (Shadows over Innistrad #102)

Biting Rain {2}{B}{B}

Sorcery

All creatures get -2/-2 until end of turn.

Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

On Innistrad, it is seldom wrong to stay indoors.

Illustrated by John Stanko

Standard
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Bloodmad Vampire (Shadows over Innistrad #146)

Bloodmad Vampire {2}{R}

Creature — Vampire Berserker

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.

Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

4/1

Illustrated by Johannes Voss

Standard
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