81 – 100 of 115 cards where the card types include “sliver”

Shifting Sliver (Commander Masters #855)

Shifting Sliver {3}{U}

Creature — Sliver

Slivers can’t be blocked except by Slivers.

Once the last few slivers the Riptide Project controlled were dead, there was nothing to keep the island from being completely overrun.

2/2

Illustrated by Darrell Riche

Standard
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Sidewinder Sliver (Time Spiral Remastered #43)

Sidewinder Sliver {W}

Creature — Sliver

All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

“They encircled our patrol with the stealth of snakes, corralling us like livestock.”
—Merrik Aidar, Benalish patrol

1/1

Illustrated by Ron Spencer

Standard
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Sinew Sliver (Commander Masters #837)

Sinew Sliver {1}{W}

Creature — Sliver

All Sliver creatures get +1/+1.

As the muscle cords of the creature twitched, Hanna saw an unsettling unanimity in the others’ rippling flesh. She didn’t know what it meant, but she urged Sisay to keep the ship at a safe distance.

1/1

Illustrated by Steven Belledin

Standard
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Sliver Construct (Magic 2014 #218)

Sliver Construct {3}

Artifact Creature — Sliver Construct

Slivers destroy those who come close to the Skep, the central hive. Shards of torn metal litter the ground as a warning to any artificers inquisitive about the hive’s inner workings.

2/2

Illustrated by Mathias Kollros

Standard
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Sliver Gravemother (Commander Masters #707)

Sliver Gravemother {W}{U}{B}{R}{G}

Legendary Creature — Sliver

The “legend rule” doesn’t apply to Slivers you control.

Each Sliver creature card in your graveyard has encore {X}, where X is its mana value.

Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

6/6

Illustrated by Chris Rahn

Standard
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Sliver Hivelord (Commander Masters #937)

Sliver Hivelord {W}{U}{B}{R}{G}

Legendary Creature — Sliver

Sliver creatures you control have indestructible. (Damage and effects that say “destroy” don’t destroy them.)

“This is the source, the line unbroken since the calamity that brought such monsters to our shores.”
—Hastric, Thunian scout

5/5

Illustrated by Aleksi Briclot

Standard
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Sliver Legion (Time Spiral Remastered #261)

Sliver Legion {W}{U}{B}{R}{G}

Legendary Creature — Sliver

All Sliver creatures get +1/+1 for each other Sliver on the battlefield.

Hidden within the clicking, chittering swarm is a unique mind, still young, but growing more aware as time passes.

7/7

Illustrated by Ron Spears

Standard
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Sliver Overlord (Scourge #139)

Sliver Overlord {W}{U}{B}{R}{G}

Legendary Creature — Sliver Mutant

{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.

{3}: Gain control of target Sliver. (This effect lasts indefinitely.)

The end of evolution.

7/7

Illustrated by Tony Szczudlo

Standard
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Sliver Queen (Tempest Remastered #211)

Sliver Queen {W}{U}{B}{R}{G}

Legendary Creature — Sliver

{2}: Create a 1/1 colorless Sliver creature token.

Her children are ever part of her.

7/7

Illustrated by Ron Spencer

Part of the Reserved List

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Spectral Sliver (Legions #83)

Spectral Sliver {2}{B}

Creature — Sliver Spirit

All Sliver creatures have “{2}: This creature gets +1/+1 until end of turn.”

“Sure, I’ve seen agents of the Cabal here and there. Well, not here, and certainly not in any of the sliver labs. Oh dear, I’ve said too much.”
—Apprentice researcher

2/2

Illustrated by Pete Venters

Standard
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Spined Sliver (Tempest Remastered #213)

Spined Sliver {R}{G}

Creature — Sliver

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

“Slivers are evil and slivers are sly; And if you get eaten, then no one will cry.”
—Mogg children’s rhyme

2/2

Illustrated by Ron Spencer

Standard
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Spinneret Sliver (Time Spiral Remastered #230)

Spinneret Sliver {1}{G}

Creature — Sliver

All Sliver creatures have reach.

Each new generation of slivers evolves to assimilate the strengths of the prey upon which their progenitors fed.

2/2

Illustrated by Michael Sutfin

Standard
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Spiteful Sliver (Commander Masters #881)

Spiteful Sliver {2}{R}

Creature — Sliver

Sliver creatures you control have “Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker.”

“The key to safely studying any sliver is to find out what provokes it, then absolutely never do that.”
—Rukarumel, field journal

2/2

Illustrated by Johann Bodin

Standard
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Spitting Sliver (Planar Chaos #80)

Spitting Sliver {4}{B}

Creature — Sliver

All Sliver creatures have first strike.

“Our lances’ reach had been our saving grace in our fight against the hive. Now even that advantage is taken from us.”
—Adom Capashen, Benalish knight

3/3

Illustrated by Steve Ellis

Standard
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Steelform Sliver (Magic 2014 #38)

Steelform Sliver {2}{W}

Creature — Sliver

Sliver creatures you control get +0/+1.

“Though the slivers may sometimes resemble us, they are not human. Anyone who fights them must remember this.”
—Sarlena, paladin of the Northern Verge

2/2

Illustrated by Chase Stone

Standard
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Striking Sliver (Commander Masters #882)

Striking Sliver {R}

Creature — Sliver

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

There is no such thing as surprising a sliver.

1/1

Illustrated by Aaron J. Riley

Standard
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Synapse Sliver (Commander Masters #857)

Synapse Sliver {4}{U}

Creature — Sliver

Whenever a Sliver deals combat damage to a player, its controller may draw a card.

“Species XR17 feeds upon the mental energies of its victims. This explains why the goblins remain unaffected.”
—Riptide Project researcher

3/3

Illustrated by Thomas M. Baxa

Standard
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Synchronous Sliver (Planar Chaos #48)

Synchronous Sliver {4}{U}

Creature — Sliver

All Sliver creatures have vigilance.

“With a twitch of its muscles, its timeline forks. Then, just as quickly, its two selves reintegrate. Causality, strangely, seems not to mind.”
—Rukarumel, field journal

3/3

Illustrated by E. M. Gist

Standard
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Syphon Sliver (Commander Masters #870)

Syphon Sliver {2}{B}

Creature — Sliver

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

The hive knows no fear or mercy, only hunger.

2/2

Illustrated by Johann Bodin

Standard
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Talon Sliver (Tempest #50)

Talon Sliver {1}{W}

Creature — Sliver

All Sliver creatures have first strike.

“Keep them at sword’s length!” Gerrard’s order fell flat as each sliver’s talon suddenly grew longer. “Hold on—break out the polearms!”

1/1

Illustrated by Mike Raabe

Standard
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