441 – 460 of 594 cards where the colors is W and the mana value = 2 and the card types include “creature”

Serra Avenger (Time Spiral Remastered #41)

Serra Avenger {W}{W}

Creature — Angel

You can’t cast this spell during your first, second, or third turns of the game.

Flying, vigilance

“Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation.”
Song of All, canto 904

3/3

Illustrated by Scott M. Fischer

Standard
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Serra Disciple (Dominaria #34)

Serra Disciple {1}{W}

Creature — Bird Cleric

Flying, first strike

Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Theologians now believe the Ancestor was another divine form of Serra.

1/1

Illustrated by Victor Adame Minguez

Standard
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Setessan Battle Priest (Theros #29)

Setessan Battle Priest {1}{W}

Creature — Human Cleric

Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.

“Your god teaches you only how to kill. Karametra teaches me to defend what I hold dear. That is why I will prevail.”

1/3

Illustrated by Wesley Burt

Standard
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Shaile, Dean of Radiance // Embrose, Dean of Shadow (Strixhaven: School of Mages #158)
Shaile, Dean of Radiance // Embrose, Dean of Shadow (Strixhaven: School of Mages #158)

Shaile, Dean of Radiance {1}{W}

Legendary Creature — Bird Cleric

Flying, vigilance

{T}: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn.

“You are so much stronger than you know.”

1/1

Embrose, Dean of Shadow {2}{B}{B}

Legendary Creature — Human Warlock

{T}: Put a +1/+1 counter on another target creature, then Embrose, Dean of Shadow deals 2 damage to that creature.

Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

4/4

Watermark: Silverquill

Illustrated by Yongjae Choi

Standard
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Shaman en-Kor (Tempest Remastered #27)

Shaman en-Kor {1}{W}

Creature — Kor Cleric Shaman

{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.

{1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

1/2

Illustrated by Jeff Miracola

Standard
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Shepherd of the Flock // Usher to Safety (Throne of Eldraine #28)

Shepherd of the Flock {1}{W}

Creature — Human Peasant

Not all heroes carry swords.

3/1

Usher to Safety {W}

Instant — Adventure

Return target permanent you control to its owner’s hand. (Then exile this card. You may cast the creature later from exile.)

Illustrated by Drew Baker

Standard
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Shield Bearer (Masters Edition II #35)

Shield Bearer {1}{W}

Creature — Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

“You have almost completed your four years, my son. Soon you shall be a skyknight.”
—Arna Kennerüd, skyknight

0/3

Illustrated by Dan Frazier

Standard
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Shimmering Barrier (Urza's Saga #50)

Shimmering Barrier {1}{W}

Creature — Wall

Defender (This creature can’t attack.)

First strike

Cycling {2} ({2}, Discard this card: Draw a card.)

1/3

Illustrated by D. Alexander Gregory

Standard
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Shinewend (Morningtide #23)

Shinewend {1}{W}

Creature — Elemental

Flying

Shinewend enters the battlefield with a +1/+1 counter on it.

{1}{W}, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

0/0

Illustrated by Terese Nielsen

Standard
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Shire Shirriff (The Lord of the Rings: Tales of Middle-earth #30)

Shire Shirriff {1}{W}

Creature — Halfling Soldier

Vigilance

When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.

“You’re arrested for Gate-breaking, and Tearing up of Rules, and Trespassing, and Bribing Guards with Food.”

2/2

Illustrated by Craig J Spearing

Standard
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Shrine Keeper (Arena New Player Experience Cards #10)

Shrine Keeper {W}{W}

Creature — Human Cleric

2/2

Illustrated by Craig J Spearing

Standard
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Shrouded Shepherd // Cleave Shadows (Wilds of Eldraine #236)

Shrouded Shepherd {1}{W}

Creature — Spirit Warrior

When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn.

2/2

Cleave Shadows {1}{B}

Sorcery — Adventure

Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Illustrated by Randy Vargas

Standard
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Shu Farmer (Portal Three Kingdoms #23)

Shu Farmer {1}{W}

Creature — Human

{T}: You gain 1 life. Activate only during your turn, before attackers are declared.

“The common folk are ceaselessly active. The fields are fertile and the soil productive, and neither flood nor drought plagues us.”
—A Shu diplomat

1/1

Illustrated by Li Xiaohua

Standard
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Sigardian Evangel (Alchemy: Innistrad #9)

Sigardian Evangel {1}{W}

Creature — Human Cleric

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.

When Sigardian Evangel enters the battlefield, tap target permanent you don’t control.

3/1

Illustrated by Monztre

Standard
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Sigardian Priest (Eldritch Moon #42)

Sigardian Priest {1}{W}

Creature — Human Cleric

{1}, {T}: Tap target non-Human creature.

Many whose faith was destroyed by Avacyn turned to the only angel who remained true to humanity.

1/2

Illustrated by Terese Nielsen

Standard
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Sighted-Caste Sorcerer (Shards of Alara #26)

Sighted-Caste Sorcerer {1}{W}

Creature — Human Wizard

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

{U}: Sighted-Caste Sorcerer gains shroud until end of turn. (It can’t be the target of spells or abilities.)

1/1

Illustrated by Chris Rahn

Standard
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Sightless Brawler (Journey into Nyx #24)

Sightless Brawler {1}{W}

Enchantment Creature — Human Warrior

Bestow {4}{W} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)

Sightless Brawler can’t attack alone.

Enchanted creature gets +3/+2 and can’t attack alone.

3/2

Illustrated by Johann Bodin

Standard
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Sigiled Paladin (Shards of Alara #27)

Sigiled Paladin {W}{W}

Creature — Human Knight

First strike

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Each sigil marks the recognition of a great deed and signifies a duty owed to the one who granted it.

2/2

Illustrated by Greg Staples

Standard
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Silent-Chant Zubera (Champions of Kamigawa #45)

Silent-Chant Zubera {1}{W}

Creature — Zubera Spirit

When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn.

When the Honden of Cleansing Fire was abandoned, its attendants swarmed Kamigawa to erode mortal will.

1/2

Illustrated by Ben Thompson

Standard
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Silkenfist Fighter (Nemesis #19)

Silkenfist Fighter {1}{W}

Creature — Kor Soldier

Whenever Silkenfist Fighter becomes blocked, untap it.

Simple wooden staff
Made from life, protecting life,
Stronger than cold steel.

1/3

Illustrated by Mark Brill

Standard
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