1361 – 1380 of 2,287 cards where the text includes “two” or the text includes “more” and the text includes “basic” and the text includes “lands” and the rarity is equal to rare

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Ob Nixilis, the Hate-Twisted (War of the Spark #100)

Ob Nixilis, the Hate-Twisted {3}{B}{B}

Legendary Planeswalker — Nixilis

Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player.

−2: Destroy target creature. Its controller draws two cards.

Loyalty: 5

Illustrated by Yongjae Choi

Standard
Alchemy
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Obsessive Astronomer (Innistrad: Midnight Hunt #152)

Obsessive Astronomer {1}{R}

Creature — Human Wizard

If it’s neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield.

Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.

“Sleep? I can sleep when I’m dead!”

2/2

Illustrated by Josu Hernaiz

Standard
Alchemy
Pioneer
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Ochre Jelly (Adventures in the Forgotten Realms #196)

Ochre Jelly {X}{G}

Creature — Ooze

Trample

Ochre Jelly enters the battlefield with X +1/+1 counters on it.

Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that’s a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.

0/0

Illustrated by Daarken

Standard
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Odds // Ends (Dissension #153)

Odds {U}{R}

Instant

Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.

Ends {3}{R}{W}

Instant

Target player sacrifices two attacking creatures.

Watermark: Izzet & Boros

Illustrated by Michael Sutfin

Standard
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Pioneer
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Of One Mind (Ikoria: Lair of Behemoths #60)

Of One Mind {2}{U}

Sorcery

This spell costs {2} less to cast if you control a Human creature and a non-Human creature.

Draw two cards.

“The eludha is total communication, total understanding. It makes regular human speech feel like garbled grunting.”
—Winota, heartbonder

Illustrated by Matt Stewart

Standard
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Oglor, Devoted Assistant (Alchemy: Innistrad #20)

Oglor, Devoted Assistant {1}{U}

Legendary Creature — Homunculus

At the beginning of your upkeep, look at the top two cards of your library, then put one of them into your graveyard.

Whenever a creature card is put into your graveyard from your library or hand, it perpetually gains “When this card leaves your graveyard, create a tapped 2/2 black Zombie creature token.”

1/1

Illustrated by Michele Giorgi

Standard
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Ogre Chitterlord (Wilds of Eldraine #319)

Ogre Chitterlord {4}{R}{R}

Creature — Ogre Warrior

Menace

Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with “This creature can’t block.” Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.

6/5

Illustrated by Piotr Foksowicz

Standard
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Ojutai's Command (Dragons of Tarkir #227)

Ojutai's Command {2}{W}{U}

Instant

Choose two —

• Return target creature card with mana value 2 or less from your graveyard to the battlefield.

• You gain 4 life.

• Counter target creature spell.

• Draw a card.

Watermark: Ojutai

Illustrated by Willian Murai

Standard
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Okiba-Gang Shinobi (Planechase Anthology #35)

Okiba-Gang Shinobi {3}{B}{B}

Creature — Rat Ninja

Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.

3/2

Illustrated by Mark Zug

Standard
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Okiba Salvage (Kamigawa: Neon Dynasty #118)

Okiba Salvage {4}{B}

Sorcery

Return target creature or Vehicle card from your graveyard to the battlefield. Then put two +1/+1 counters on that permanent if you control an artifact and an enchantment.

“Some fool would rather throw a whole mech away than repair one hydraulic actuator? It must be my lucky day.”

Illustrated by Lie Setiawan

Standard
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Oko, the Ringleader (Outlaws of Thunder Junction #223)

Oko, the Ringleader {2}{G}{U}

Legendary Planeswalker — Oko

At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof.

+1: Draw two cards. If you’ve committed a crime this turn, discard a card. Otherwise, discard two cards.

−1: Create a 3/3 green Elk creature token.

−5: For each other nonland permanent you control, create a token that’s a copy of that permanent.

Loyalty: 3

Illustrated by Magali Villeneuve

Standard
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Oko, the Trickster (Throne of Eldraine #309)

Oko, the Trickster {4}{G}{U}

Legendary Planeswalker — Oko

+1: Put two +1/+1 counters on up to one target creature you control.

0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.

−7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.

Loyalty: 4

Illustrated by Chris Rallis

Standard
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Old One Eye (Warhammer 40,000 Commander #96)

Old One Eye {5}{G}

Legendary Creature — Tyranid

Trample

Other creatures you control have trample.

When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.

Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.

6/6

Illustrated by Mathias Kollros

Standard
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Olivia, Opulent Outlaw (Outlaws of Thunder Junction Commander #2)

Olivia, Opulent Outlaw {1}{R}{W}{B}

Legendary Creature — Vampire Assassin

Flying, lifelink

Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

{3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.

3/3

Illustrated by Anna Steinbauer

Standard
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Olórin's Searing Light (Tales of Middle-earth Commander #503)

Olórin's Searing Light {2}{R}{W}

Instant

Each opponent exiles a creature with the greatest power among creatures that player controls.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Olórin’s Searing Light deals damage to each opponent equal to the power of the creature they exiled.

Illustrated by Matt Stewart

Standard
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Omen of the Sun (Commander Masters #831)

Omen of the Sun {2}{W}

Enchantment

Flash

When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life.

{2}{W}, Sacrifice Omen of the Sun: Scry 2.

“My time will come, when every soul will bask in my glory and obey my law.”

Illustrated by Piotr Dura

Standard
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Opal Lake Gatekeepers (Dragon's Maze #16)

Opal Lake Gatekeepers {3}{U}

Creature — Vedalken Soldier

When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.

Sentries guard Ravnica’s landmarks and outlying districts, unaware of these places’ import to the maze.

2/4

Illustrated by Seb McKinnon

Standard
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Open the Omenpaths (Kaldheim #143)

Open the Omenpaths {2}{R}

Instant

Choose one —

• Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells.

• Creatures you control get +1/+0 until end of turn.

DailyMTG Story Spotlight

Illustrated by Eric Deschamps

Standard
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Oran-Rief Hydra (Archenemy: Nicol Bolas #69)

Oran-Rief Hydra {4}{G}{G}

Creature — Hydra

Trample

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

5/5

Illustrated by Chris Rahn

Standard
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Oran-Rief, the Vastwood (Neon Dynasty Commander #173)

Oran-Rief, the Vastwood

Land

Oran-Rief, the Vastwood enters the battlefield tapped.

{T}: Add {G}.

{T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

Illustrated by Mike Bierek

Standard
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