81 – 100 of 115 cards where the artist name includes “england”

Predatory Rampage (Commander Masters #313)

Predatory Rampage {3}{G}{G}

Sorcery

Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.

“It is the fate of the weak to fall.”
—Garruk Wildspeaker

Illustrated by Wayne England

Standard
Alchemy
Pioneer
Explorer
Modern
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Penny
Primal Command (Modern Masters 2017 #132)

Primal Command {3}{G}{G}

Sorcery

Choose two —

• Target player gains 7 life.

• Put target noncreature permanent on top of its owner’s library.

• Target player shuffles their graveyard into their library.

• Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Illustrated by Wayne England

Standard
Alchemy
Pioneer
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Modern
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Penny
Prismwake Merrow (Shadowmoor #46)

Prismwake Merrow {2}{U}

Creature — Merfolk Wizard

Flash

When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.

“Seeing is believing” is a fact the merrows ruthlessly exploit in their dealings with the other residents of Shadowmoor.

2/1

Illustrated by Wayne England

Standard
Alchemy
Pioneer
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Modern
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Penny
Privileged Position (Double Masters 2022 #263)

Privileged Position {2}{G/W}{G/W}{G/W}

Enchantment

({G/W} can be paid with either {G} or {W}.)

Other permanents you control have hexproof. (They can’t be the targets of spells or abilities your opponents control.)

“We in the Conclave have a saying: ‘When you hold a shield, lend your shield.’ The strong must never forget what they owe to the weak.”
—Niszka, Selesnya evangel

Illustrated by Wayne England

Standard
Alchemy
Pioneer
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Modern
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Profane Command (New Capenna Commander #256)

Profane Command {X}{B}{B}

Sorcery

Choose two —

• Target player loses X life.

• Return target creature card with mana value X or less from your graveyard to the battlefield.

• Target creature gets -X/-X until end of turn.

• Up to X target creatures gain fear until end of turn. (They can’t be blocked except by artifact creatures and/or black creatures.)

Illustrated by Wayne England

Standard
Alchemy
Pioneer
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Modern
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Penny
Psionic Sliver (Time Spiral #72)

Psionic Sliver {4}{U}

Creature — Sliver

All Sliver creatures have “{T}: This creature deals 2 damage to any target and 3 damage to itself.”

They evolved the ability to concentrate their neural activity into a single pulse, causing a disruptive but usually suicidal blast of psionic energy.

2/2

Illustrated by Wayne England

Standard
Alchemy
Pioneer
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Modern
Historic
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Penny
Pulse of the Grid (Darksteel #29)

Pulse of the Grid {1}{U}{U}

Instant

Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner’s hand.

Before labs or lectures, there was insight.

Illustrated by Wayne England

Standard
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Pulse of the Tangle (Darksteel #80)

Pulse of the Tangle {1}{G}{G}

Sorcery

Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner’s hand.

Before predators or prey, there was life.

Illustrated by Wayne England

Standard
Alchemy
Pioneer
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Modern
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Putrid Imp (Vintage Masters #135)

Putrid Imp {B}

Creature — Zombie Imp

Discard a card: Putrid Imp gains flying until end of turn.

Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can’t block.

1/1

Illustrated by Wayne England

Standard
Alchemy
Pioneer
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Modern
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Penny
Righteousness (Duel Decks: Heroes vs. Monsters #20)

Righteousness {W}

Instant

Target blocking creature gets +7/+7 until end of turn.

Sometimes the greatest strength is the strength of conviction.

Illustrated by Wayne England

Standard
Alchemy
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Scaled Wurm (Conspiracy #178)

Scaled Wurm {7}{G}

Creature — Wurm

The wurms become so big, a single scale can be used as a roof for a human dwelling.

7/6

Illustrated by Wayne England

Standard
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Skybreen (Planechase Anthology Planes #71)
Planechase

Skybreen

Plane — Kaldheim

Players play with the top card of their libraries revealed.

Spells that share a card type with the top card of a library can’t be cast.

Whenever chaos ensues, target player loses life equal to the number of cards in their hand.

Illustrated by Wayne England

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Slinking Serpent (Invasion #274)

Slinking Serpent {2}{U}{B}

Creature — Serpent

Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)

It winds its way through undergrowth as easily as it swims through shallows.

2/3

Illustrated by Wayne England

Standard
Alchemy
Pioneer
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Modern
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Soratami Mirror-Guard (Champions of Kamigawa #87)

Soratami Mirror-Guard {3}{U}

Creature — Moonfolk Wizard

Flying

{2}, Return a land you control to its owner’s hand: Target creature with power 2 or less can’t be blocked this turn.

3/1

Illustrated by Wayne England

Standard
Alchemy
Pioneer
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Modern
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Soul Spike (Coldsnap #70)

Soul Spike {5}{B}{B}

Instant

You may exile two black cards from your hand rather than pay this spell’s mana cost.

Soul Spike deals 4 damage to any target and you gain 4 life.

Illustrated by Wayne England

Standard
Alchemy
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Spawnbroker (Ravnica: City of Guilds #65)

Spawnbroker {2}{U}

Creature — Human Wizard

When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature’s power an opponent controls.

“The trick isn’t setting up the bad trade. It’s making each side think it got the better deal.”

1/1

Illustrated by Wayne England

Standard
Alchemy
Pioneer
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Modern
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Spectral Gateguards (Duel Decks: Blessed vs. Cursed #19)

Spectral Gateguards {4}{W}

Creature — Spirit Soldier

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.

2/5

Illustrated by Wayne England

Standard
Alchemy
Pioneer
Explorer
Modern
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Stone-Tongue Basilisk (Odyssey #276)

Stone-Tongue Basilisk {4}{G}{G}{G}

Creature — Basilisk

Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.

4/5

Illustrated by Wayne England

Standard
Alchemy
Pioneer
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Modern
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Stony Silence (Innistrad #36)

Stony Silence {1}{W}

Enchantment

Activated abilities of artifacts can’t be activated.

Let moss grow over gargoyles
—Gavony saying meaning “forget painful memories”

Illustrated by Wayne England

Standard
Alchemy
Pioneer
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Modern
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Sylvok Explorer (Commander 2016 #169)

Sylvok Explorer {1}{G}

Creature — Human Druid

{T}: Add one mana of any color that a land an opponent controls could produce.

Any creature on a druid’s shoulder is his family, any land under his feet his home.

1/1

Illustrated by Wayne England

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
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Timeless
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Pauper
Oathbreaker
Penny