Prismensog-Merrow {2}{U}
Kreatur — Meervolk, Zauberer
Aufblitzen
Wenn der Prismensog-Merrow ins Spiel kommt, bestimme die Farbe oder Farben, die eine bleibende Karte deiner Wahl bis zum Ende des Zuges hat.
„Ich glaube nur, was ich sehe" — dieses Vorurteil nutzen Merrow beim Handeln mit anderen Völkern von Schattenmoor gnadenlos aus.
2/1
Illustrated by Wayne England
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Prismensog-Merrow:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- An effect that changes a permanent’s colors overwrites all its old colors unless it specifically says “in addition to its other colors.” For example, after Cerulean Wisps resolves, the affected creature will just be blue. It doesn’t matter what colors it used to be (even if, for example, it used to be blue and black). (2008-05-01)
- Changing a permanent’s color won’t change its text. If you turn Wilt-Leaf Liege blue, it will still affect green creatures and white creatures. (2008-05-01)
- Colorless is not a color. (2008-05-01)
- You can choose any single color or any combination of more than one color. You can’t choose colorless. (2008-05-01)
- This ability won’t make an artifact stop being an artifact. It’ll just be a colorful artifact. (2008-05-01)