801 – 820 of 2,288 cards where the card types include “legendary” and the card types include “creature”

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Illuminor Szeras (Warhammer 40,000 Commander #37)

Illuminor Szeras {2}{B}

Legendary Artifact Creature — Necron

Secrets of the Soul{T}, Sacrifice another creature: Add an amount of {B} equal to the sacrificed creature’s mana value.

“Immortality is not quite the same as invulnerability, but it is close enough.”

3/3

Illustrated by Darren Tan

Standard
Alchemy
Pioneer
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Pauper
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Penny
Illuna, Apex of Wishes (Dominaria United Commander #154)

Illuna, Apex of Wishes {2}{G}{U}{R}

Legendary Creature — Beast Elemental Dinosaur

Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying, trample

Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.

6/6

Illustrated by Chris Rahn

Standard
Alchemy
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Imaryll, Elfhame Elite (Game Night: Free-for-All #5)

Imaryll, Elfhame Elite {2}{G}{G}

Legendary Creature — Elf Warrior

Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control.

You may have Imaryll assign its combat damage as though it weren’t blocked.

The elvish kingdoms of Llanowar are united in their distrust of outsiders.

3/3

Illustrated by Ryan Pancoast

Standard
Alchemy
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Immard, the Stormcleaver (Universes Within #14)

Immard, the Stormcleaver {1}{U}{R}{W}

Legendary Creature — Human Soldier

Whenever Immard, the Stormcleaver enters the battlefield or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one —

• Immard deals 4 damage to any target.

• Immard gains lifelink and indestructible until end of turn.

4/4

Illustrated by Kai Carpenter

Standard
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Imodane, the Pyrohammer (Wilds of Eldraine #137)

Imodane, the Pyrohammer {2}{R}{R}

Legendary Creature — Human Knight

Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent.

“The realm needs a ruler, not a boy playing king.”

4/4

Illustrated by Chris Rahn

Standard
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Imoen, Mystic Trickster (Commander Legends: Battle for Baldur's Gate #77)

Imoen, Mystic Trickster {2}{U}

Legendary Creature — Human Rogue Wizard

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you’ve completed a dungeon.

Choose a Background (You can have a Background as a second commander.)

2/3

Illustrated by Alix Branwyn

Standard
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Imoen, Trickster Friend (Alchemy Horizons: Baldur's Gate #7)

Imoen, Trickster Friend {1}{U}

Legendary Creature — Human Rogue Wizard

Specialize {5}. This ability costs {3} less to activate if there are two or more instant and/or sorcery cards in your graveyard.

Imoen, Trickster Friend can’t be blocked as long as it’s attacking alone.

2/1

Illustrated by Alix Branwyn

Standard
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Imotekh the Stormlord (Warhammer 40,000 Commander #5)

Imotekh the Stormlord {2}{B}{B}

Legendary Artifact Creature — Necron

Phaeron — Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature tokens.

Grand Strategist — At the beginning of combat on your turn, another target artifact creature you control gets +2/+2 and gains menace until end of turn.

3/3

Illustrated by JB Casacop

Standard
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Imoti, Celebrant of Bounty (Commander Legends #280)

Imoti, Celebrant of Bounty {3}{G}{U}

Legendary Creature — Naga Druid

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Spells you cast with mana value 6 or greater have cascade.

3/1

Illustrated by Ekaterina Burmak

Standard
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Inalla, Archmage Ritualist (Commander 2017 #38)

Inalla, Archmage Ritualist {2}{U}{B}{R}

Legendary Creature — Human Wizard

Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that’s a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.

Tap five untapped Wizards you control: Target player loses 7 life.

4/5

Illustrated by Yongjae Choi

Standard
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Iname as One (Saviors of Kamigawa #151)

Iname as One {8}{B}{B}{G}{G}

Legendary Creature — Spirit

When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.

When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.

8/8

Illustrated by Stephen Tappin

Standard
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Iname, Death Aspect (Champions of Kamigawa #118)

Iname, Death Aspect {4}{B}{B}

Legendary Creature — Spirit

When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle.

Iname revels in sadistic glee at the crushing of souls, but soon mourns the lives so cruelly cut short. So the cycle begins anew.

4/4

Illustrated by Justin Sweet

Standard
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Iname, Life Aspect (Champions of Kamigawa #215)

Iname, Life Aspect {4}{G}{G}

Legendary Creature — Spirit

When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.

Iname rejoices in the dawn of a new life, but soon becomes jealous of the simple joys denied him by his station. So the cycle begins anew.

4/4

Illustrated by Justin Sweet

Standard
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Indominus Rex, Alpha (Jurassic World Collection #14)

Indominus Rex, Alpha {1}{U/B}{U/B}{G}{G}

Legendary Creature — Dinosaur Mutant

As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.

When Indominus Rex enters the battlefield, draw a card for each counter on it.

6/6

Illustrated by Miro Petrov

Standard
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Indoraptor, the Perfect Hybrid (Jurassic World Collection #15)

Indoraptor, the Perfect Hybrid {1}{B/G}{R}

Legendary Creature — Dinosaur Mutant

Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)

Menace

Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature.

3/1

Illustrated by Daren Bader

Standard
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Infernal Kirin (Saviors of Kamigawa #72)

Infernal Kirin {2}{B}{B}

Legendary Creature — Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell’s mana value.

The kirin bellowed—an echoing, twisted parody of its once-inspirational call.

3/3

Illustrated by Carl Critchlow

Standard
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Inferno of the Star Mounts (Adventures in the Forgotten Realms #151)

Inferno of the Star Mounts {4}{R}{R}

Legendary Creature — Dragon

This spell can’t be countered.

Flying, haste

{R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.

The ancient dragon Imvaernarhro has earned his fiery nickname.

6/6

Illustrated by Jesper Ejsing

Standard
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Inga and Esika (March of the Machine #229)

Inga and Esika {2}{G}{U}

Legendary Creature — Human God

Creatures you control have vigilance and “{T}: Add one mana of any color. Spend this mana only to cast a creature spell.”

Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.

4/4

Illustrated by Wayne Reynolds

Standard
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Inga Rune-Eyes (Commander Masters #100)

Inga Rune-Eyes {3}{U}

Legendary Creature — Human Wizard

When Inga Rune-Eyes enters the battlefield, scry 3.

When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.

Each path ever charted by an Omenseeker is etched into her eyes.

3/3

Illustrated by Bram Sels

Standard
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Initiate of Blood // Goka the Unjust (Champions of Kamigawa #173)

Initiate of Blood {3}{R}

Creature — Ogre Shaman

{T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood.

2/2

Goka the Unjust

Legendary Creature — Ogre Shaman

{T}: Goka the Unjust deals 4 damage to target creature that was dealt damage this turn.

4/4

Illustrated by Carl Critchlow

Standard
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