41 – 60 of 2,033 cards where the cards have a new frame and the rarity is equal to mythic

Akroma's Memorial (Time Spiral Remastered #262)

Akroma's Memorial {7}

Legendary Artifact

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

“No rest. No mercy. No matter what.”
—Memorial inscription

Illustrated by Dan Murayama Scott

Standard
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Akroma's Vengeance (From the Vault: Twenty #11)

Akroma's Vengeance {4}{W}{W}

Sorcery

Destroy all artifacts, creatures, and enchantments.

Cycling {3} ({3}, Discard this card: Draw a card.)

“Many must die for the one who should not have perished.”

Illustrated by Aleksi Briclot

Standard
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Akroma, Vision of Ixidor (Commander Legends #2)

Akroma, Vision of Ixidor {5}{W}{W}

Legendary Creature — Angel

Flying, first strike, vigilance, trample

At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.

Partner

6/6

Illustrated by Chris Rahn

Standard
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Alela, Artful Provocateur (New Capenna Commander #325)

Alela, Artful Provocateur {1}{W}{U}{B}

Legendary Creature — Faerie Warlock

Flying, deathtouch, lifelink

Other creatures you control with flying get +1/+0.

Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

“Rankle’s pranks are child’s play. My games will topple kingdoms.”

2/3

Illustrated by Grzegorz Rutkowski

Standard
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Alela, Cunning Conqueror (Wilds of Eldraine Commander #3)

Alela, Cunning Conqueror {2}{U}{B}

Legendary Creature — Faerie Warlock

Flying

Whenever you cast your first spell during each opponent’s turn, create a 1/1 black Faerie Rogue creature token with flying.

Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.

2/4

Illustrated by Livia Prima

Standard
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Alhammarret's Archive (Commander 2021 #233)

Alhammarret's Archive {5}

Legendary Artifact

If you would gain life, you gain twice that much life instead.

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

It contains the totality of Alhammarret’s notes, theories, and ponderings.

Illustrated by Richard Wright

Standard
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Alibou, Ancient Witness (Commander 2021 #7)

Alibou, Ancient Witness {3}{R}{W}

Legendary Artifact Creature — Golem

Other artifact creatures you control have haste.

Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.

4/5

Watermark: Lorehold

Illustrated by Matt Stewart

Standard
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A-Lier, Disciple of the Drowned (Innistrad: Midnight Hunt #A-59)

A-Lier, Disciple of the Drowned {3}{U}{U}

Legendary Creature — Human Wizard

Spells can’t be countered.

As long as it’s your turn, each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card’s mana cost.

Beneath the waves, lost gods stir in their slumber.

3/4

Illustrated by Ekaterina Burmak

Standard
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All Is Dust (Commander Masters #800)

All Is Dust {7}

Tribal Sorcery — Eldrazi

Each player sacrifices all permanents they control that are one or more colors.

“The emergence of the Eldrazi isn’t necessarily a bad thing, as long as you’ve already lived a fulfilling and complete life without regrets.”
—Javad Nasrin, Ondu relic hunter

Illustrated by Jason Felix

Standard
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Allosaurus Shepherd (Double Masters 2022 #132)

Allosaurus Shepherd {G}

Creature — Elf Shaman

This spell can’t be countered.

Green spells you control can’t be countered.

{4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.

1/1

Illustrated by Randy Vargas

Standard
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All-Seeing Arbiter (Streets of New Capenna #34)

All-Seeing Arbiter {4}{U}{U}

Creature — Avatar

Flying

Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card.

Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.

5/4

Illustrated by Robin Olausson

Standard
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All Will Be One (Phyrexia: All Will Be One #118)

All Will Be One {3}{R}{R}

Enchantment

Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.

The Invasion Tree broke through the Blind Eternities and sent Phyrexian perfection coursing across the Multiverse.

DailyMTG Story Spotlight

Illustrated by Chris Rahn

Standard
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Alquist Proft, Master Sleuth (Murders at Karlov Manor #185)

Alquist Proft, Master Sleuth {1}{W}{U}

Legendary Creature — Human Detective

Vigilance

When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a Clue token. It’s an artifact with “{2}, Sacrifice this artifact: Draw a card.”)

{X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life.

3/3

Illustrated by Andreas Zafiratos

Standard
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Alrund, God of the Cosmos // Hakka, Whispering Raven (Kaldheim #40)
Alrund, God of the Cosmos // Hakka, Whispering Raven (Kaldheim #40)

Alrund, God of the Cosmos {3}{U}{U}

Legendary Creature — God

Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.

At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

1/1

Hakka, Whispering Raven {1}{U}

Legendary Creature — Bird

Flying

Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner’s hand, then scry 2.

Alrund’s raven soars between realms; no secret is beyond his grasp.

2/3

Illustrated by Kieran Yanner

Standard
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Alrund's Epiphany (Kaldheim #41)

Alrund's Epiphany {5}{U}{U}

Sorcery

Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund’s Epiphany.

Foretell {4}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Watermark: Foretell

Illustrated by Kieran Yanner

Standard
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Altaïr Ibn-La'Ahad (Assassin's Creed #45)

Altaïr Ibn-La'Ahad {R}{W}{B}

Legendary Creature — Human Assassin

First strike

Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that’s a copy of it. Exile those tokens at end of combat.

3/3

Illustrated by Axel Sauerwald

Unreleased This card will be released on 2024-07-05, it is not legal in any format until its release date approaches.

Aminatou, the Fateshifter (Double Masters 2022 #169)

Aminatou, the Fateshifter {W}{U}{B}

Legendary Planeswalker — Aminatou

+1: Draw a card, then put a card from your hand on top of your library.

−1: Exile another target permanent you own, then return it to the battlefield under your control.

−6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction.

Aminatou, the Fateshifter can be your commander.

Loyalty: 3

Illustrated by Seb McKinnon

Standard
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A-Minsc & Boo, Timeless Heroes (Alchemy Horizons: Baldur's Gate #A-243)

A-Minsc & Boo, Timeless Heroes {3}{R}{G}

Legendary Planeswalker — Minsc

When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, if you don’t control a creature named Boo, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.

+1: Put three +1/+1 counters on up to one target creature with trample or haste.

−2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature’s power. If the sacrificed creature was a Hamster, draw X cards.

Loyalty: 3

Illustrated by Andreas Zafiratos

Standard
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Anafenza, the Foremost (Khans of Tarkir #163)

Anafenza, the Foremost {W}{B}{G}

Legendary Creature — Human Soldier

Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.

If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent’s graveyard, exile that card instead.

Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle.

4/4

Watermark: Abzan

Illustrated by James Ryman

Standard
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A-Nahiri, Heir of the Ancients (Zendikar Rising #A-230)

A-Nahiri, Heir of the Ancients {2}{R}{W}

Legendary Planeswalker — Nahiri

+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.

−2: Look at the top six cards of your library. You may reveal a Warrior card and/or an Equipment card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

−3: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Warriors and Equipment you control.

Loyalty: 4

Illustrated by Anna Steinbauer

Standard
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