5801 – 5820 of 5,845 cards where the colors ≥ R

You See a Pair of Goblins (Adventures in the Forgotten Realms #170)

You See a Pair of Goblins {2}{R}

Instant

Choose one —

Charge Them — Creatures you control get +2/+0 until end of turn.

Befriend Them — Create two 1/1 red Goblin creature tokens.

“I have the shot. Shall I take it?”
—Varis, Silverymoon ranger

Illustrated by Aaron Miller

Standard
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You've Been Caught Stealing (Commander Legends: Battle for Baldur's Gate #211)

You've Been Caught Stealing {1}{R}

Sorcery

Choose one —

Threaten the Merchant — Each creature blocks this turn if able.

Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)

Illustrated by Brian Valeza

Standard
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Yuan Shao's Infantry (Portal Three Kingdoms #129)

Yuan Shao's Infantry {3}{R}

Creature — Human Soldier

Whenever Yuan Shao’s Infantry attacks alone, Yuan Shao’s Infantry can’t be blocked this combat.

2/2

Illustrated by Lin Yan

Standard
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Yuan Shao, the Indecisive (Portal Three Kingdoms #128)

Yuan Shao, the Indecisive {4}{R}

Legendary Creature — Human Soldier

Horsemanship (This creature can’t be blocked except by creatures with horsemanship.)

Each creature you control can’t be blocked by more than one creature.

2/3

Illustrated by Inoue Junichi

Standard
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Yuki-Onna (Saviors of Kamigawa #120)

Yuki-Onna {3}{R}

Creature — Spirit

When Yuki-Onna enters the battlefield, destroy target artifact.

Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner’s hand.

3/1

Illustrated by Hideaki Takamura

Standard
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Yuma, Proud Protector (Outlaws of Thunder Junction Commander #4)

Yuma, Proud Protector {5}{R}{G}{W}

Legendary Creature — Human Ranger

This spell costs {1} less to cast for each land card in your graveyard.

Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card.

Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach.

6/6

Illustrated by Matt Stewart

Standard
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Yurlok of Scorch Thrash (Commander Legends #293)

Yurlok of Scorch Thrash {1}{B}{R}{G}

Legendary Creature — Viashino Shaman

Vigilance

A player losing unspent mana causes that player to lose that much life.

{1}, {T}: Each player adds {B}{R}{G}.

The gifts of Jund never come without a price.

4/4

Illustrated by Jesper Ejsing

Standard
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Yusri, Fortune's Flame (Modern Horizons 2 #218)

Yusri, Fortune's Flame {1}{U}{R}

Legendary Creature — Efreet

Flying

Whenever Yusri, Fortune’s Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.

2/3

Illustrated by Steven Belledin

Standard
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Modern
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Zacama, Primal Calamity (The Lost Caverns of Ixalan Commander #296)

Zacama, Primal Calamity {6}{R}{G}{W}

Legendary Creature — Elder Dinosaur

Vigilance, reach, trample

When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.

{2}{R}: Zacama deals 3 damage to target creature.

{2}{G}: Destroy target artifact or enchantment.

{2}{W}: You gain 3 life.

9/9

Illustrated by Jaime Jones

Standard
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Zada, Hedron Grinder (Commander Masters #268)

Zada, Hedron Grinder {3}{R}

Legendary Creature — Goblin Ally

Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

“A hedron holds magic for a thousand years—or less, if need be.”

3/3

Illustrated by Chris Rallis

Standard
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Zada's Commando (Oath of the Gatewatch #120)

Zada's Commando {1}{R}

Creature — Goblin Archer Ally

First strike

Cohort{T}, Tap an untapped Ally you control: Zada’s Commando deals 1 damage to target opponent or planeswalker.

“There’s a word for someone who brings too much gear to battle: ‘survivor.’”
—Zada of Slab Haven

2/1

Illustrated by Zack Stella

Standard
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Zaffai, Thunder Conductor (Commander 2021 #4)

Zaffai, Thunder Conductor {2}{U}{R}

Legendary Creature — Human Shaman

Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell’s mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell’s mana value is 10 or greater, Zaffai, Thunder Conductor deals 10 damage to an opponent chosen at random.

1/4

Watermark: Prismari

Illustrated by Dmitry Burmak

Standard
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Zagras, Thief of Heartbeats (Zendikar Rising #241)

Zagras, Thief of Heartbeats {4}{B}{R}

Legendary Creature — Vampire Rogue

This spell costs {1} less to cast for each creature in your party.

Flying, deathtouch, haste

Other creatures you control have deathtouch.

Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.

4/4

Illustrated by Anna Steinbauer

Standard
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Zalto, Fire Giant Duke (Adventures in the Forgotten Realms #171)

Zalto, Fire Giant Duke {3}{R}{R}

Legendary Creature — Giant Barbarian

Trample

Whenever Zalto, Fire Giant Duke is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.)

Fire giants love to fight on a large scale, and Duke Zalto is one of the greatest warmongers of his age.

7/3

Illustrated by Zezhou Chen

Standard
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Zap (Invasion #180)

Zap {2}{R}

Instant

Zap deals 1 damage to any target.

Draw a card.

“All this time I thought Squee was useless,” chuckled Sisay. “Who knew he’d be such a good shot?”

Illustrated by John Matson

Standard
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Zara, Renegade Recruiter (The Lost Caverns of Ixalan Commander #297)

Zara, Renegade Recruiter {3}{U}{R}

Legendary Creature — Human Pirate

Flying

Whenever Zara, Renegade Recruiter attacks, look at defending player’s hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner’s hand at the beginning of the next end step.

4/3

Illustrated by Chris Rallis

Standard
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Zariel, Archduke of Avernus (Adventures in the Forgotten Realms #172)

Zariel, Archduke of Avernus {2}{R}{R}

Legendary Planeswalker — Zariel

+1: Creatures you control get +1/+0 and gain haste until end of turn.

0: Create a 1/1 red Devil creature token with “When this creature dies, it deals 1 damage to any target.”

−6: You get an emblem with “At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase.”

Loyalty: 4

Illustrated by Heonhwa Choe

Standard
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Zealot of the God-Pharaoh (Game Night 2019 #45)

Zealot of the God-Pharaoh {3}{R}

Creature — Minotaur Archer

{4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.

The God-Pharaoh’s most devoted took it upon themselves to follow his example.

4/3

Illustrated by Gabor Szikszai

Standard
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Zealous Conscripts (Modern Masters 2017 #116)

Zealous Conscripts {4}{R}

Creature — Human Warrior

Haste

When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

3/3

Illustrated by Steve Prescott

Standard
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Zedruu the Greathearted (Commander 2016 #231)

Zedruu the Greathearted {1}{U}{R}{W}

Legendary Creature — Minotaur Monk

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.

{U}{R}{W}: Target opponent gains control of target permanent you control.

2/4

Illustrated by Mark Zug

Standard
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