Commando de Zada {1}{R}
Créature : gobelin et archer et allié
Initiative
Cohorte — {T}, engagez un allié dégagé que vous contrôlez : Le Commando de Zada inflige 1 blessure à l'adversaire ciblé.
« Il existe un mot pour désigner celui qui apporte trop d'équipement au combat : survivant. » —Zada du Refuge du Monolithe
2/1
Illustrated by Zack Stella
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for Commando de Zada:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- To activate a cohort ability, the Ally with that ability must have been under your control continuously since the beginning of your most recent turn. Informally, it can’t have “summoning sickness.” However, the other Ally you tap can be one that just came under your control. (Note that tapping the second Ally doesn’t use {T} [the tap symbol].) (2016-01-22)